Player Matchup

Bacchus
Bacchus
Gold III
Mirzinho
Bacchus
Gold III
Level 117
God Stats
5W - 6L
1,354 SR
Queue Stats
146W - 155L
1,366 MMR
Solo
Chiron
Chiron
Gold IV
Rikhen-sama
Chiron
Gold IV
Level 152
God Stats
5W - 5L
1,547 SR
Queue Stats
151W - 142L
1,353 MMR
Solo
Bastet
Bastet
Gold IV
Shonz93
Bastet
Gold IV
Level 176
God Stats
2W - 3L
1,450 SR
Queue Stats
22W - 23L
1,402 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Skrizzz
Cu Chulainn
Silver II
Level 173
God Stats
5W - 2L
1,762 SR
Queue Stats
15W - 19L
1,379 MMR
Solo
Nu Wa
Nu Wa
Silver III
玛丽莲曼森
Nu Wa
Silver III
Level 241
God Stats
6W - 7L
1,742 SR
Queue Stats
229W - 242L
1,392 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 172
1,571 SR
1,379 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,528 SR
1,379 MMR
Artio
Artio
Silver II
Athenies
Artio
Silver II
Level 125
God Stats
3W - 1L
1,704 SR
Queue Stats
21W - 32L
1,326 MMR
Solo
Cupid
Cupid
Gold IV
JhonnyRonda
Cupid
Gold IV
Level 149
God Stats
1W - 3L
1,310 SR
Queue Stats
218W - 235L
1,385 MMR
Solo
Fenrir
Fenrir
Silver II
LuchikSvetа
Fenrir
Silver II
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 35L
1,385 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
psylixx__
Sun Wukong
Gold V
Level 128
God Stats
16W - 17L
1,509 SR
Queue Stats
748W - 781L
1,356 MMR
Party 1
Anubis
Anubis
Gold III
tidy_bloodclut_T
Anubis
Gold III
Level 149
God Stats
1W - 1L
1,618 SR
Queue Stats
188W - 179L
1,442 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mirzinho
Bacchus
13
0 / 1 / 13
8,608
615
7,861
9,275
6,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
15
6 / 0 / 6
9,544
682
6,665
4,256
1,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bastet
Shonz93
Bastet
16
14 / 1 / 3
9,882
706
9,212
9,983
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Skrizzz
Cu Chulainn
14
2 / 0 / 2
8,874
634
6,504
10,017
8,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
4 / 3 / 11
8,750
625
7,689
6,993
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AresAthenaThorChang'eKing Arthur

VS

Bans
SkadiAwilixGilgameshMedusaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Athenies
Artio
10
0 / 2 / 2
6,373
455
2,413
11,401
7,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 6 / 0
6,677
477
2,464
9,708
2,913
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
8
1 / 4 / 2
5,732
409
1,885
7,008
2,027
Sun Wukong
psylixx__
Sun Wukong
13
1 / 4 / 0
6,955
497
5,714
11,813
8,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
2 / 10 / 3
6,429
459
5,854
10,694
3,904
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
26
Kills
5
5
Deaths
26
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
Athenies
Artio
0
2
2
0.5
L
1
6
0
0.17
L
Fenrir
1
4
2
0.5
W
Bacchus
Mirzinho
Bacchus
0
1
13
6.5
W
Chiron
6
0
6
9
W
Bastet
Shonz93
Bastet
14
1
3
15.5
W
Cu Chulainn
Skrizzz
Cu Chulainn
2
0
2
3
L
Sun Wukong
psylixx__
Sun Wukong
1
4
0
0.25
L
2
10
3
0.35
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,931
Damage
18,330
40,524
Taken
50,624
21,745
Mitigated
25,467
10,309
Healing
13,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Athenies
Artio
2,413
160
0
3,382
11,401
7,744
0
4,046
7,355
21,933
0
L
2,464
1,259
0
2,056
9,708
2,913
0
2,929
6,779
0
41,404
L
Fenrir
1,885
783
0
2,578
7,008
2,027
0
1,573
5,435
0
23,233
W
Bacchus
Mirzinho
Bacchus
7,861
1,196
0
1,569
9,275
6,927
550
1,771
7,504
34,455
3,066
W
Chiron
6,665
1,355
191
1,670
4,256
1,548
3,007
472
3,784
0
58,434
W
Bastet
Shonz93
Bastet
9,212
2,642
0
2,943
9,983
3,494
24
2,284
7,699
0
74,187
W
Cu Chulainn
Skrizzz
Cu Chulainn
6,504
1,463
0
2,193
10,017
8,611
0
739
8,893
718
57,370
L
Sun Wukong
psylixx__
Sun Wukong
5,714
1,355
0
4,446
11,813
8,879
0
2,381
9,432
1,289
47,440
L
5,854
91
0
1,522
10,694
3,904
0
4,613
6,081
46,220
0
W
7,689
1,218
0
1,743
6,993
1,165
765
3,975
2,975
52,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,658
Gold Earned
32,166
471
Minions Killed
339
0
Camps Cleared
0
1,407,802
Distance Traveled
1,211,082
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,373
455
29
2
0
284,402
0
L
Cupid
6,677
477
98
7
0
257,720
0
L
Fenrir
5,732
409
56
4
0
174,385
0
W
Bacchus
8,608
615
69
5
0
272,604
4
W
Chiron
9,544
682
112
8
0
273,389
0
W
Bastet
9,882
706
97
7
0
366,824
6
W
Cu Chulainn
8,874
634
107
8
0
244,822
3
L
Sun Wukong
6,955
497
74
5
0
279,473
0
L
Anubis
6,429
459
82
6
0
215,102
3
W
Nu Wa
8,750
625
86
6
0
250,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role