Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Mandingoman42069
Chang'e
Level 84
God Stats
5W - 4L
1,625 SR
Queue Stats
20W - 16L
1,509 Elo+
Solo
Charon
Charon
NASCARxxKODY
Charon
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,347 Elo+
Solo
Raijin
Raijin
Taro_Boy_666
Raijin
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
176W - 176L
1,486 Elo+
Solo
Apollo
Apollo
chaseman323
Apollo
Level 119
God Stats
8W - 8L
1,433 SR
Queue Stats
465W - 442L
1,489 Elo+
Solo
Team Averages
Level 110
1,512 SR
1,466 Elo+

VS

Team Averages
Level 86
1,529 SR
1,435 Elo+
Kumbhakarna
Kumbhakarna
ChiknNuggies216
Kumbhakarna
Level 127
God Stats
2W - 5L
1,326 SR
Queue Stats
71W - 74L
1,462 Elo+
Solo
King Arthur
King Arthur
Hobbit900
King Arthur
Level 28
God Stats
6W - 5L
1,425 SR
Queue Stats
26W - 31L
1,304 Elo+
Party 1
Medusa
Medusa
Maliciousstreams
Medusa
Level 48
God Stats
7W - 3L
1,685 SR
Queue Stats
90W - 100L
1,472 Elo+
Party 1
Ratatoskr
Ratatoskr
TruT1gerK1ng
Ratatoskr
Level 123
God Stats
8W - 9L
1,549 SR
Queue Stats
103W - 100L
1,479 Elo+
Solo
Merlin
Merlin
YK_Mori2Tuff
Merlin
Level 106
God Stats
6W - 4L
1,658 SR
Queue Stats
37W - 47L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
3 / 2 / 0
5,124
569
643
5,927
2,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 2 / 3
5,352
595
6,726
7,074
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charon
5
0 / 2 / 0
3,834
426
523
3,608
1,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
9
1 / 3 / 0
4,583
509
2,646
4,523
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
10
2 / 2 / 0
5,720
636
3,469
5,235
1,366
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChiknNuggies216
Kumbhakarna
8
1 / 0 / 4
5,372
597
1,375
5,669
2,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Hobbit900
King Arthur
8
1 / 3 / 1
4,561
507
3,404
8,879
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
3 / 2 / 0
5,685
632
3,410
4,874
1,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ratatoskr
TruT1gerK1ng
Ratatoskr
9
2 / 2 / 0
5,150
572
2,155
5,747
1,695
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
11
3 / 1 / 3
5,937
660
4,186
3,115
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
8
Kills
10
11
Deaths
8
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
2
0
1.5
W
Kumbhakarna
ChiknNuggies216
Kumbhakarna
1
0
4
3
W
King Arthur
Hobbit900
King Arthur
1
3
1
0.5
W
3
2
0
1.5
L
2
2
3
1.75
L
Charon
0
2
0
0
L
Raijin
1
3
0
0.33
W
Ratatoskr
TruT1gerK1ng
Ratatoskr
2
2
0
1
W
Merlin
3
1
3
4.5
L
Apollo
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,007
Damage
14,530
26,367
Taken
28,284
7,978
Mitigated
9,864
7,581
Healing
5,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
643
108
0
834
5,927
2,081
0
1,356
4,455
0
30,132
W
Kumbhakarna
ChiknNuggies216
Kumbhakarna
1,375
222
0
1,789
5,669
2,637
0
982
4,687
10,886
1,380
W
King Arthur
Hobbit900
King Arthur
3,404
737
0
1,721
8,879
3,189
0
4,956
3,923
0
17,561
W
3,410
1,200
0
581
4,874
1,483
866
204
4,670
0
41,824
L
6,726
135
173
3,022
7,074
1,984
0
0
7,074
27,821
0
L
Charon
523
30
0
866
3,608
1,322
0
687
2,879
4,960
0
L
Raijin
2,646
420
0
690
4,523
1,225
0
2,722
1,497
25,188
0
W
Ratatoskr
TruT1gerK1ng
Ratatoskr
2,155
308
0
822
5,747
1,695
0
1,879
3,868
0
33,404
W
Merlin
4,186
173
0
778
3,115
860
0
1,874
1,241
36,491
172
L
Apollo
3,469
2,093
0
1,996
5,235
1,366
0
215
5,020
0
40,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,613
Gold Earned
26,705
234
Minions Killed
244
0
Camps Cleared
0
808,533
Distance Traveled
836,374
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,124
569
59
7
0
212,810
0
W
Kumbhakarna
5,372
597
25
3
0
156,894
2
W
King Arthur
4,561
507
21
2
0
165,114
0
W
Medusa
5,685
632
56
6
0
150,967
0
L
Chang'e
5,352
595
58
6
0
192,992
0
L
Charon
3,834
426
10
1
0
81,871
3
L
Raijin
4,583
509
40
4
0
164,466
0
W
Ratatoskr
5,150
572
66
7
0
194,869
0
W
Merlin
5,937
660
76
8
0
168,530
2
L
Apollo
5,720
636
67
7
0
156,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role