Player Matchup

Athena
Athena
AlexEspinozaa
Athena
Level 95
God Stats
1W - 1L
1,842 SR
Queue Stats
185W - 159L
1,498 Elo+
Solo
Cerberus
Cerberus
DASHEAVYFOOT
Cerberus
Level 120
God Stats
7W - 8L
1,488 SR
Queue Stats
244W - 259L
1,469 Elo+
Solo
Serqet
Serqet
Ladiikat
Serqet
Level 49
God Stats
1W - 4L
1,233 SR
Queue Stats
210W - 246L
1,440 Elo+
Solo
Surtr
Surtr
LuluSenpaii
Surtr
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 45L
1,446 Elo+
Party 3
Neith
Neith
Nukkeebunnyy
Neith
Level 139
God Stats
3W - 6L
1,403 SR
Queue Stats
159W - 165L
1,418 Elo+
Party 3
Team Averages
Level 110
1,493 SR
1,454 Elo+

VS

Team Averages
Level 67
1,302 SR
1,439 Elo+
Anubis
Anubis
AfghaniKrush
Anubis
Level 48
God Stats
4W - 2L
1,426 SR
Queue Stats
50W - 46L
1,463 Elo+
Party 2
Ah Puch
Ah Puch
BigTime84
Ah Puch
Level 64
God Stats
2W - 1L
1,298 SR
Queue Stats
330W - 339L
1,467 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Conceiver1
Tsukuyomi
Level 46
God Stats
5W - 4L
1,568 SR
Queue Stats
231W - 211L
1,414 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XxDankMaster6xX
Ah Muzen Cab
Level 146
God Stats
4W - 3L
1,076 SR
Queue Stats
71W - 67L
1,474 Elo+
Party 2
Nut
Nut
drizzit90
Nut
Level 29
God Stats
1W - 1L
1,141 SR
Queue Stats
10W - 15L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 6
7,714
771
4,444
10,372
8,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
DASHEAVYFOOT
Cerberus
12
1 / 6 / 4
7,061
706
2,977
15,904
10,624
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
Ladiikat
Serqet
15
1 / 4 / 4
7,671
767
4,015
10,962
12,120
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 6 / 2
8,024
802
7,637
16,000
9,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 6 / 3
7,959
796
6,569
10,707
3,561
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
9 / 2 / 12
10,041
1,004
10,727
6,779
3,295
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
BigTime84
Ah Puch
17
5 / 2 / 15
10,032
1,003
14,781
6,417
2,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Conceiver1
Tsukuyomi
13
3 / 4 / 11
8,137
814
6,726
7,607
2,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
XxDankMaster6xX
Ah Muzen Cab
17
8 / 1 / 17
10,078
1,008
14,992
8,185
3,239
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 2 / 19
8,805
881
7,618
6,775
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
101
11
Kills
27
27
Deaths
11
19
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Anubis
9
2
12
7.5
L
1
5
6
0.8
W
Ah Puch
BigTime84
Ah Puch
5
2
15
6.25
W
Tsukuyomi
Conceiver1
Tsukuyomi
3
4
11
2.13
L
Cerberus
DASHEAVYFOOT
Cerberus
1
6
4
0.5
L
Serqet
Ladiikat
Serqet
1
4
4
0.75
L
4
6
2
0.83
L
4
6
3
0.92
W
Ah Muzen Cab
XxDankMaster6xX
Ah Muzen Cab
8
1
17
16.5
W
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,642
Damage
54,844
63,945
Taken
35,763
45,025
Mitigated
13,941
12,928
Healing
12,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,727
1,335
1,149
2,645
6,779
3,295
268
1,258
5,233
20,602
834
L
4,444
840
982
1,123
10,372
8,843
0
4,194
6,136
8,020
0
W
Ah Puch
BigTime84
Ah Puch
14,781
644
1,527
1,983
6,417
2,462
341
1,273
5,144
31,806
854
W
Tsukuyomi
Conceiver1
Tsukuyomi
6,726
2,022
742
502
7,607
2,530
639
1,165
6,079
0
12,310
L
Cerberus
DASHEAVYFOOT
Cerberus
2,977
0
0
3,943
15,904
10,624
0
4,848
10,798
8,489
0
L
Serqet
Ladiikat
Serqet
4,015
150
651
1,749
10,962
12,120
0
3,729
7,131
0
4,635
L
7,637
1,822
0
2,374
16,000
9,877
0
6,622
9,218
310
12,851
L
6,569
544
288
1,818
10,707
3,561
78
4,466
6,121
0
25,962
W
Ah Muzen Cab
XxDankMaster6xX
Ah Muzen Cab
14,992
5,777
633
1,741
8,185
3,239
861
2,321
5,696
0
28,523
W
7,618
4,045
401
1,414
6,775
2,415
918
1,571
5,156
0
14,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,429
Gold Earned
47,093
105
Minions Killed
150
0
Camps Cleared
0
817,430
Distance Traveled
915,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,041
1,004
40
4
0
165,832
0
L
Athena
7,714
771
8
1
0
116,646
0
W
Ah Puch
10,032
1,003
43
4
0
208,102
0
W
Tsukuyomi
8,137
814
15
2
0
161,709
0
L
Cerberus
7,061
706
16
2
0
169,507
0
L
Serqet
7,671
767
14
1
0
193,090
0
L
Surtr
8,024
802
17
2
0
172,778
0
L
Neith
7,959
796
50
5
0
165,409
0
W
Ah Muzen Cab
10,078
1,008
30
3
0
193,751
0
W
Nut
8,805
881
22
2
0
185,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role