Player Matchup

Osiris
Osiris
 
Osiris
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
MoMoVnR
Terra
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,723 Elo+
Solo
Baron Samedi
Baron Samedi
Zarijecu
Baron Samedi
Level 107
God Stats
17W - 14L
1,594 SR
Queue Stats
90W - 94L
1,462 Elo+
Solo
Shiva
Shiva
czlarka18
Shiva
Level 100
God Stats
120W - 116L
1,541 SR
Queue Stats
194W - 191L
1,504 Elo+
Party 2
Team Averages
Level 91
1,527 SR
1,538 Elo+

VS

Team Averages
Level 84
1,527 SR
1,478 Elo+
Neith
Neith
AloneROLF
Neith
Level 8
God Stats
2W - 2L
1,369 SR
Queue Stats
9W - 7L
1,496 Elo+
Party 1
Cerberus
Cerberus
Chivay
Cerberus
Level 97
God Stats
4W - 0L
1,734 SR
Queue Stats
192W - 195L
1,456 Elo+
Solo
Hera
Hera
DawnoftheDead
Hera
Level 154
God Stats
14W - 9L
1,572 SR
Queue Stats
183W - 167L
1,475 Elo+
Solo
Guan Yu
Guan Yu
Dukuu
Guan Yu
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 33L
1,506 Elo+
Party 1
Merlin
Merlin
Skik3
Merlin
Level 104
God Stats
18W - 16L
1,461 SR
Queue Stats
126W - 111L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 2 / 1
5,999
1,200
4,405
6,626
6,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
 
Ishtar
8
0 / 0 / 0
3,410
682
0
0
0
Terra
MoMoVnR
Terra
10
0 / 4 / 1
5,254
1,051
2,128
8,367
5,828
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Zarijecu
Baron Samedi
11
1 / 2 / 2
6,270
1,254
6,596
4,490
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
czlarka18
Shiva
10
0 / 4 / 2
5,881
1,176
5,905
9,455
7,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

318

VS

Team 2 Tickets

398

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AloneROLF
Neith
11
3 / 0 / 8
6,733
1,347
6,743
3,367
1,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Chivay
Cerberus
11
0 / 1 / 9
5,688
1,138
3,985
8,048
5,551
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
3 / 0 / 5
6,171
1,234
2,982
1,046
266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Dukuu
Guan Yu
11
4 / 2 / 7
6,584
1,317
5,233
6,170
5,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Skik3
Merlin
11
2 / 0 / 8
6,393
1,279
6,701
3,225
976
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
3
Kills
12
12
Deaths
3
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
2
1
1.25
L
Ishtar
 
Ishtar
0
0
0
0
W
Neith
AloneROLF
Neith
3
0
8
7
W
Cerberus
Chivay
Cerberus
0
1
9
4.5
W
3
0
5
5.5
W
Guan Yu
Dukuu
Guan Yu
4
2
7
3.75
L
Terra
MoMoVnR
Terra
0
4
1
0.13
W
Merlin
Skik3
Merlin
2
0
8
6
L
Baron Samedi
Zarijecu
Baron Samedi
1
2
2
1
L
Shiva
czlarka18
Shiva
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,034
Damage
25,644
28,938
Taken
21,856
21,139
Mitigated
13,276
3,913
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,405
1,243
0
566
6,626
6,422
0
2,688
3,807
0
9,623
L
Ishtar
 
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Neith
AloneROLF
Neith
6,743
2,527
0
953
3,367
1,294
0
869
2,498
0
14,164
W
Cerberus
Chivay
Cerberus
3,985
844
0
2,097
8,048
5,551
0
3,681
4,367
9,948
0
W
2,982
649
0
0
1,046
266
0
217
829
11,718
0
W
Guan Yu
Dukuu
Guan Yu
5,233
512
1,188
861
6,170
5,189
0
3,006
3,164
0
11,939
L
Terra
MoMoVnR
Terra
2,128
829
440
437
8,367
5,828
0
4,253
3,975
4,736
327
W
Merlin
Skik3
Merlin
6,701
1,141
0
0
3,225
976
0
868
2,357
13,957
223
L
Baron Samedi
Zarijecu
Baron Samedi
6,596
915
716
927
4,490
1,632
0
2,278
2,108
25,245
0
L
Shiva
czlarka18
Shiva
5,905
609
0
827
9,455
7,257
0
3,903
5,471
0
13,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,814
Gold Earned
31,569
69
Minions Killed
110
4
Camps Cleared
3
379,205
Distance Traveled
507,350
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,999
1,200
17
3
1
105,064
3
L
Ishtar
3,410
682
0
0
0
0
0
W
Neith
6,733
1,347
21
4
0
94,275
0
W
Cerberus
5,688
1,138
28
6
1
95,312
0
W
Hera
6,171
1,234
15
3
0
102,179
0
W
Guan Yu
6,584
1,317
26
5
1
112,662
0
L
Terra
5,254
1,051
4
1
1
89,344
0
W
Merlin
6,393
1,279
20
4
1
102,922
0
L
Baron Samedi
6,270
1,254
42
8
1
89,585
0
L
Shiva
5,881
1,176
6
1
1
95,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role