Player Matchup

Poseidon
Poseidon
AR_ThunderShock
Poseidon
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
112W - 129L
1,556 Elo+
Solo
Medusa
Medusa
Hymunt
Medusa
Level 122
God Stats
20W - 14L
1,658 SR
Queue Stats
314W - 310L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
LimboThorem
Baron Samedi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,410 Elo+
Party 1
Bellona
Bellona
Raares
Bellona
Level 148
God Stats
2W - 1L
1,574 SR
Queue Stats
14W - 8L
1,193 Elo+
Party 1
Shiva
Shiva
doctoru944
Shiva
Level 58
God Stats
4W - 5L
1,614 SR
Queue Stats
55W - 68L
1,442 Elo+
Party 1
Team Averages
Level 122
1,569 SR
1,417 Elo+

VS

Team Averages
Level 86
1,475 SR
1,433 Elo+
Izanami
Izanami
El_Pipotor
Izanami
Level 168
God Stats
1W - 2L
1,651 SR
Queue Stats
452W - 434L
1,525 Elo+
Solo
Anubis
Anubis
ITBBR_Paul
Anubis
Level 80
God Stats
6W - 11L
1,423 SR
Queue Stats
199W - 205L
1,427 Elo+
Solo
Merlin
Merlin
Radmir5903
Merlin
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,246 Elo+
Solo
Guan Yu
Guan Yu
adrianmarcos20
Guan Yu
Level 38
God Stats
2W - 6L
1,393 SR
Queue Stats
32W - 36L
1,473 Elo+
Solo
Pele
Pele
ahmetcanyyyy
Pele
Level 110
God Stats
3W - 3L
1,406 SR
Queue Stats
97W - 90L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
5 / 0 / 1
6,570
657
4,472
4,505
1,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Hymunt
Medusa
12
2 / 0 / 1
6,593
659
2,420
4,948
1,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
LimboThorem
Baron Samedi
11
2 / 0 / 2
6,058
606
4,428
3,722
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Raares
Bellona
11
0 / 0 / 2
6,547
655
4,641
6,159
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
8
0 / 1 / 2
5,561
556
1,615
6,375
3,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
El_Pipotor
Izanami
12
0 / 1 / 0
6,090
609
2,795
4,932
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ITBBR_Paul
Anubis
10
0 / 3 / 1
5,266
527
3,400
6,924
2,719
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Merlin
Radmir5903
Merlin
2
0 / 2 / 0
3,573
357
846
1,265
243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
4,101
410
990
6,430
4,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
5,102
510
2,872
8,909
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
1
1
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
5
0
1
5.5
L
Izanami
El_Pipotor
Izanami
0
1
0
0
W
Medusa
Hymunt
Medusa
2
0
1
2.5
L
Anubis
ITBBR_Paul
Anubis
0
3
1
0.17
W
Baron Samedi
LimboThorem
Baron Samedi
2
0
2
3
W
Bellona
Raares
Bellona
0
0
2
1
L
Merlin
Radmir5903
Merlin
0
2
0
0
L
0
1
0
0
L
1
2
0
0.5
W
Shiva
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,576
Damage
10,903
25,709
Taken
28,460
11,622
Mitigated
11,215
11,109
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
4,472
674
0
3,901
4,505
1,037
372
22
4,483
52,035
1,326
L
Izanami
El_Pipotor
Izanami
2,795
1,892
0
1,799
4,932
1,255
0
0
4,932
0
55,256
W
Medusa
Hymunt
Medusa
2,420
523
0
1,312
4,948
1,373
0
153
4,795
0
52,240
L
Anubis
ITBBR_Paul
Anubis
3,400
96
0
3,176
6,924
2,719
0
4,092
2,832
36,530
940
W
Baron Samedi
LimboThorem
Baron Samedi
4,428
458
0
1,009
3,722
929
0
1,602
2,120
35,582
0
W
Bellona
Raares
Bellona
4,641
1,562
0
3,335
6,159
4,287
0
171
5,832
0
41,228
L
Merlin
Radmir5903
Merlin
846
94
0
0
1,265
243
0
472
793
1,999
0
L
990
177
0
748
6,430
4,171
0
694
5,736
0
12,278
L
2,872
950
0
1,412
8,909
2,827
0
3,642
5,267
0
37,142
W
Shiva
1,615
144
220
1,332
6,375
3,996
0
2,091
4,284
0
14,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,329
Gold Earned
24,132
349
Minions Killed
275
0
Camps Cleared
0
984,147
Distance Traveled
909,850
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,570
657
85
9
0
219,573
1
L
Izanami
6,090
609
117
12
0
175,282
4
W
Medusa
6,593
659
95
10
0
200,328
0
L
Anubis
5,266
527
68
7
0
189,466
1
W
Baron Samedi
6,058
606
68
7
0
184,105
0
W
Bellona
6,547
655
77
8
0
161,670
2
L
Merlin
3,573
357
2
0
0
105,671
0
L
Guan Yu
4,101
410
21
2
0
198,555
0
L
Pele
5,102
510
67
7
0
240,876
0
W
Shiva
5,561
556
24
2
0
218,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role