Player Matchup

Surtr
Surtr
 
Surtr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BeFriEndenU
Sun Wukong
Level 157
God Stats
5W - 3L
1,654 SR
Queue Stats
498W - 523L
1,440 Elo+
Party 1
Izanami
Izanami
IC1ro
Izanami
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 61L
1,496 Elo+
Solo
Terra
Terra
Terrabyl
Terra
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 70L
1,522 Elo+
Party 1
Ne Zha
Ne Zha
YIIIPE
Ne Zha
Level 161
God Stats
18W - 18L
1,481 SR
Queue Stats
1,132W - 1,157L
1,474 Elo+
Party 1
Team Averages
Level 135
1,527 SR
1,486 Elo+

VS

Team Averages
Level 140
1,507 SR
1,478 Elo+
Thor
Thor
BubbAlicous25
Thor
Level 158
God Stats
7W - 10L
1,436 SR
Queue Stats
394W - 417L
1,464 Elo+
Solo
Medusa
Medusa
darcrack03
Medusa
Level 147
God Stats
7W - 7L
1,414 SR
Queue Stats
512W - 559L
1,414 Elo+
Solo
Guan Yu
Guan Yu
deathNote278
Guan Yu
Level 123
God Stats
5W - 4L
1,509 SR
Queue Stats
351W - 345L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
jtg6369
Zhong Kui
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 141L
1,455 Elo+
Solo
Bastet
Bastet
xxDeniedxx
Bastet
Level 124
God Stats
4W - 3L
1,675 SR
Queue Stats
578W - 633L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
6 / 3 / 4
8,627
863
11,946
13,364
13,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
BeFriEndenU
Sun Wukong
1
0 / 0 / 0
2,514
251
0
0
0
Izanami
IC1ro
Izanami
17
4 / 2 / 6
8,855
886
10,299
10,474
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Terrabyl
Terra
15
1 / 6 / 8
7,683
768
7,619
15,252
9,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ne Zha
YIIIPE
Ne Zha
13
0 / 6 / 6
6,908
691
7,349
10,002
8,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 5
9,243
924
8,148
5,384
2,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
darcrack03
Medusa
16
2 / 2 / 14
9,016
902
10,712
8,139
3,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
deathNote278
Guan Yu
15
1 / 3 / 12
9,052
905
5,275
15,520
9,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
jtg6369
Zhong Kui
16
5 / 3 / 10
9,158
916
9,822
11,765
10,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
xxDeniedxx
Bastet
14
4 / 2 / 7
8,541
854
11,019
7,554
2,899
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
65
11
Kills
17
17
Deaths
11
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
6
3
4
2.67
L
Sun Wukong
BeFriEndenU
Sun Wukong
0
0
0
0
W
5
1
5
7.5
L
Izanami
IC1ro
Izanami
4
2
6
3.5
L
Terra
Terrabyl
Terra
1
6
8
0.83
L
Ne Zha
YIIIPE
Ne Zha
0
6
6
0.5
W
Medusa
darcrack03
Medusa
2
2
14
4.5
W
Guan Yu
deathNote278
Guan Yu
1
3
12
2.33
W
Zhong Kui
jtg6369
Zhong Kui
5
3
10
3.33
W
Bastet
xxDeniedxx
Bastet
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,213
Damage
44,976
49,092
Taken
48,362
36,237
Mitigated
27,975
15,424
Healing
24,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
11,946
3,681
826
1,743
13,364
13,155
0
2,520
10,844
965
17,718
L
Sun Wukong
BeFriEndenU
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
8,148
542
1,041
1,012
5,384
2,081
0
563
4,821
0
17,342
L
Izanami
IC1ro
Izanami
10,299
7,182
829
2,253
10,474
4,962
0
689
9,785
0
36,446
L
Terra
Terrabyl
Terra
7,619
1,280
4,639
4,194
15,252
9,858
0
3,228
12,024
11,173
0
L
Ne Zha
YIIIPE
Ne Zha
7,349
1,675
341
599
10,002
8,262
0
3,049
6,953
0
14,440
W
Medusa
darcrack03
Medusa
10,712
4,167
384
535
8,139
3,156
2,313
974
7,165
0
45,047
W
Guan Yu
deathNote278
Guan Yu
5,275
526
7,483
8,751
15,520
9,670
232
2,890
12,630
0
15,999
W
Zhong Kui
jtg6369
Zhong Kui
9,822
262
290
4,108
11,765
10,169
676
1,844
9,921
14,456
560
W
Bastet
xxDeniedxx
Bastet
11,019
1,399
0
1,078
7,554
2,899
0
2,142
5,412
0
18,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,587
Gold Earned
45,010
102
Minions Killed
166
0
Camps Cleared
0
655,996
Distance Traveled
905,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,627
863
20
2
0
173,588
0
L
Sun Wukong
2,514
251
0
0
0
0
0
W
Thor
9,243
924
23
2
0
187,712
0
L
Izanami
8,855
886
55
6
0
169,363
0
L
Terra
7,683
768
16
2
0
155,196
0
L
Ne Zha
6,908
691
11
1
0
157,849
0
W
Medusa
9,016
902
71
7
0
151,895
0
W
Guan Yu
9,052
905
40
4
0
197,887
0
W
Zhong Kui
9,158
916
15
2
0
183,727
0
W
Bastet
8,541
854
17
2
0
184,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role