Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Ragnaröк
Nox
Level 166
God Stats
0W - 1L
1,526 SR
Queue Stats
172W - 94L
1,677 Elo+
Party 2
Ra
Ra
ToniSama
Ra
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,484 Elo+
Solo
Ratatoskr
Ratatoskr
topsniper000
Ratatoskr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,483 Elo+
Solo
Artemis
Artemis
υoyager
Artemis
Level 139
God Stats
4W - 2L
1,725 SR
Queue Stats
246W - 178L
1,619 Elo+
Party 2
Team Averages
Level 143
1,550 SR
1,552 Elo+

VS

Team Averages
Level 127
1,544 SR
1,537 Elo+
Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
FabiHatBo2
Freya
Level 30
God Stats
6W - 3L
1,612 SR
Queue Stats
55W - 40L
1,562 Elo+
Party 1
Scylla
Scylla
NotGMFabi
Scylla
Level 106
God Stats
1W - 2L
1,515 SR
Queue Stats
170W - 172L
1,533 Elo+
Party 1
Da Ji
Da Ji
freesty1er
Da Ji
Level 201
God Stats
3W - 1L
1,336 SR
Queue Stats
232W - 229L
1,540 Elo+
Party 1
Kumbhakarna
Kumbhakarna
nagel121
Kumbhakarna
Level 143
God Stats
2W - 0L
1,755 SR
Queue Stats
311W - 288L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 4 / 0
5,970
543
6,266
10,847
7,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 3 / 3
5,864
533
3,339
6,846
4,758
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
1 / 3 / 1
5,961
542
6,030
5,862
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ratatoskr
topsniper000
Ratatoskr
11
1 / 5 / 3
5,882
535
2,325
9,471
2,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Artemis
υoyager
Artemis
11
3 / 3 / 0
6,528
593
6,003
7,675
2,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
4 / 2 / 2
6,819
620
4,616
9,006
6,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
12
2 / 1 / 3
6,672
607
5,219
7,189
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Scylla
NotGMFabi
Scylla
11
1 / 1 / 6
6,251
568
2,704
3,939
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
12
11 / 2 / 2
7,347
668
10,437
9,847
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
nagel121
Kumbhakarna
10
0 / 2 / 8
5,827
530
3,452
9,011
4,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
8
Kills
18
18
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
0
0.5
W
Tyr
 
Tyr
4
2
2
2.5
W
Freya
2
1
3
3.5
W
Scylla
NotGMFabi
Scylla
1
1
6
4
L
1
3
3
0.83
L
1
3
1
0.5
W
Da Ji
11
2
2
6
W
Kumbhakarna
nagel121
Kumbhakarna
0
2
8
2
L
Ratatoskr
topsniper000
Ratatoskr
1
5
3
0.5
L
Artemis
υoyager
Artemis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,963
Damage
26,428
40,701
Taken
38,992
19,149
Mitigated
17,056
11,157
Healing
15,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,266
302
0
3,318
10,847
7,420
0
1,101
9,306
35,113
0
W
Tyr
 
Tyr
4,616
1,270
0
4,484
9,006
6,138
0
5,182
3,065
0
32,018
W
Freya
5,219
1,336
0
2,820
7,189
2,143
0
703
6,486
42,655
976
W
Scylla
NotGMFabi
Scylla
2,704
321
0
1,005
3,939
1,175
0
1,934
1,889
36,249
811
L
3,339
901
0
1,514
6,846
4,758
0
2,094
4,445
14,674
0
L
6,030
289
751
1,808
5,862
1,891
0
1,786
3,850
48,203
929
W
Da Ji
10,437
2,881
0
4,469
9,847
3,361
0
2,806
6,921
0
48,958
W
Kumbhakarna
nagel121
Kumbhakarna
3,452
373
0
2,808
9,011
4,239
0
3,819
5,192
14,721
1,024
L
Ratatoskr
topsniper000
Ratatoskr
2,325
561
0
3,213
9,471
2,861
0
2,161
7,131
0
32,058
L
Artemis
υoyager
Artemis
6,003
2,089
0
553
7,675
2,219
0
3,082
4,381
0
39,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,205
Gold Earned
32,916
315
Minions Killed
330
0
Camps Cleared
0
1,110,526
Distance Traveled
1,201,139
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,970
543
64
6
0
209,785
0
W
Tyr
6,819
620
67
6
0
239,576
3
W
Freya
6,672
607
77
7
0
220,017
0
W
Scylla
6,251
568
91
8
0
233,143
4
L
Nox
5,864
533
22
2
0
208,742
6
L
Ra
5,961
542
94
9
0
212,240
0
W
Da Ji
7,347
668
73
7
0
263,303
0
W
Kumbhakarna
5,827
530
22
2
0
245,100
0
L
Ratatoskr
5,882
535
63
6
0
248,951
0
L
Artemis
6,528
593
72
7
0
230,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role