Player Matchup

Jormungandr
Jormungandr
BLIX PARADOX
Jormungandr
Level 146
God Stats
3W - 5L
1,569 SR
Queue Stats
93W - 89L
1,474 Elo+
Solo
Ishtar
Ishtar
DarkReaZe
Ishtar
Level 107
God Stats
1W - 4L
1,059 SR
Queue Stats
95W - 93L
1,573 Elo+
Solo
Janus
Janus
FreaKazaN
Janus
Level 159
God Stats
7W - 11L
1,387 SR
Queue Stats
72W - 76L
1,416 Elo+
Solo
Cthulhu
Cthulhu
HofenTofen96
Cthulhu
Level 83
God Stats
20W - 14L
1,630 SR
Queue Stats
187W - 186L
1,533 Elo+
Solo
Bastet
Bastet
ITBBR_Paul
Bastet
Level 80
God Stats
16W - 19L
1,504 SR
Queue Stats
199W - 205L
1,424 Elo+
Solo
Team Averages
Level 115
1,430 SR
1,484 Elo+

VS

Team Averages
Level 92
1,470 SR
1,460 Elo+
Nike
Nike
D4ni98
Nike
Level 28
God Stats
3W - 4L
1,126 SR
Queue Stats
50W - 50L
1,443 Elo+
Party 1
Zhong Kui
Zhong Kui
Little__cI
Zhong Kui
Level 129
God Stats
16W - 13L
1,526 SR
Queue Stats
271W - 250L
1,486 Elo+
Solo
Danzaburou
Danzaburou
maviskai
Danzaburou
Level 99
God Stats
10W - 6L
1,696 SR
Queue Stats
110W - 116L
1,459 Elo+
Party 2
Artio
Artio
rosagri1
Artio
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 60L
1,443 Elo+
Party 1
He Bo
He Bo
zDxrf
He Bo
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 148L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BLIX PARADOX
Jormungandr
9
2 / 2 / 0
5,726
573
3,745
8,215
5,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
DarkReaZe
Ishtar
10
0 / 0 / 0
4,835
484
3,394
5,242
1,539
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
FreaKazaN
Janus
9
0 / 5 / 1
5,017
502
2,377
5,290
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
HofenTofen96
Cthulhu
11
0 / 2 / 1
6,231
623
6,415
9,283
5,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
ITBBR_Paul
Bastet
9
0 / 3 / 1
4,748
475
4,206
10,061
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
D4ni98
Nike
10
1 / 0 / 0
5,015
502
3,778
7,662
3,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Zhong Kui
Little__cI
Zhong Kui
12
5 / 1 / 3
7,002
700
7,731
6,603
4,688
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
maviskai
Danzaburou
10
1 / 0 / 0
6,061
606
4,112
4,233
1,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
rosagri1
Artio
9
0 / 0 / 4
4,837
484
3,316
7,174
3,370
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

He Bo
zDxrf
He Bo
11
5 / 1 / 1
6,075
608
5,655
6,615
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
12
12
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BLIX PARADOX
Jormungandr
2
2
0
1
W
Nike
D4ni98
Nike
1
0
0
1
L
Ishtar
DarkReaZe
Ishtar
0
0
0
0
L
Janus
FreaKazaN
Janus
0
5
1
0.1
L
Cthulhu
HofenTofen96
Cthulhu
0
2
1
0.25
L
Bastet
ITBBR_Paul
Bastet
0
3
1
0.17
W
Zhong Kui
Little__cI
Zhong Kui
5
1
3
6.5
W
Danzaburou
maviskai
Danzaburou
1
0
0
1
W
Artio
rosagri1
Artio
0
0
4
2
W
He Bo
zDxrf
He Bo
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,137
Damage
24,592
38,091
Taken
32,287
17,387
Mitigated
14,350
9,810
Healing
15,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BLIX PARADOX
Jormungandr
3,745
872
0
854
8,215
5,448
20
4,590
3,625
17,159
0
W
Nike
D4ni98
Nike
3,778
791
0
1,765
7,662
3,232
0
4,956
2,666
0
25,186
L
Ishtar
DarkReaZe
Ishtar
3,394
1,829
0
1,815
5,242
1,539
0
1,387
3,855
0
29,753
L
Janus
FreaKazaN
Janus
2,377
123
0
462
5,290
1,591
0
4,036
1,254
28,561
500
L
Cthulhu
HofenTofen96
Cthulhu
6,415
549
0
3,977
9,283
5,659
0
1,260
7,651
47,147
1,390
L
Bastet
ITBBR_Paul
Bastet
4,206
1,228
0
2,702
10,061
3,150
4
4,940
5,121
0
31,885
W
Zhong Kui
Little__cI
Zhong Kui
7,731
1,631
0
4,077
6,603
4,688
0
3,279
3,026
42,835
2,392
W
Danzaburou
maviskai
Danzaburou
4,112
1,309
0
1,888
4,233
1,256
896
774
3,459
0
50,173
W
Artio
rosagri1
Artio
3,316
316
725
3,403
7,174
3,370
0
2,256
4,918
12,629
0
W
He Bo
zDxrf
He Bo
5,655
944
0
3,519
6,615
1,804
0
659
5,916
38,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,557
Gold Earned
28,990
296
Minions Killed
307
0
Camps Cleared
0
1,009,098
Distance Traveled
967,418
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,726
573
35
4
0
206,950
3
W
Nike
5,015
502
37
4
0
186,297
0
L
Ishtar
4,835
484
61
6
0
183,985
0
L
Janus
5,017
502
50
5
0
194,966
0
L
Cthulhu
6,231
623
97
10
0
195,973
2
L
Bastet
4,748
475
53
5
0
227,224
1
W
Zhong Kui
7,002
700
86
9
0
173,585
0
W
Danzaburou
6,061
606
85
9
0
185,051
0
W
Artio
4,837
484
25
3
0
215,492
0
W
He Bo
6,075
608
74
7
0
206,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role