Player Matchup

Artemis
Artemis
Gold III
CSWesty
Artemis
Gold III
Level 102
God Stats
5W - 5L
1,895 SR
Queue Stats
245W - 251L
1,565 MMR
Solo
Mulan
Mulan
Gold V
EDCJair1
Mulan
Gold V
Level 126
God Stats
3W - 4L
1,493 SR
Queue Stats
54W - 49L
1,585 MMR
Solo
Ne Zha
Ne Zha
Gold I
FenirsRedRocket
Ne Zha
Gold I
Level 127
God Stats
10W - 6L
1,679 SR
Queue Stats
193W - 177L
1,629 MMR
Party 1
Ra
Ra
Gold II
HelsGyat
Ra
Gold II
Level 126
God Stats
7W - 3L
1,539 SR
Queue Stats
150W - 146L
1,597 MMR
Party 1
Atlas
Atlas
Silver I
Rokossovski
Atlas
Silver I
Level 148
God Stats
3W - 0L
1,757 SR
Queue Stats
21W - 15L
1,569 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,672 SR
1,589 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,420 SR
1,552 MMR
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
EmiLeo3113
Thanatos
Gold IV
Level 85
God Stats
6W - 5L
1,380 SR
Queue Stats
320W - 336L
1,555 MMR
Solo
Fafnir
Fafnir
Platinum IV
Schytzho
Fafnir
Platinum IV
Level 102
God Stats
12W - 16L
1,273 SR
Queue Stats
517W - 519L
1,605 MMR
Solo
Hercules
Hercules
Bronze III
iiBlxssdd
Hercules
Bronze III
Level 59
God Stats
0W - 2L
1,444 SR
Queue Stats
2W - 2L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CSWesty
Artemis
7
4 / 0 / 0
4,207
841
3,627
2,196
512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mulan
EDCJair1
Mulan
8
1 / 0 / 0
4,457
891
2,009
3,425
1,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 2
3,596
719
1,294
3,863
1,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 0 / 0
4,036
807
1,641
2,752
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 0 / 4
4,035
807
1,686
3,579
1,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
AgniAwilixAthenaFreya

VS

Bans
ArtioCthulhuCu ChulainnErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
1 / 0 / 0
3,839
768
1,475
3,015
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
 
Izanami
5
0 / 3 / 0
3,071
614
1,239
3,624
801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
EmiLeo3113
Thanatos
4
0 / 1 / 0
2,964
593
653
1,739
499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
Schytzho
Fafnir
6
0 / 0 / 0
3,716
743
1,082
4,013
2,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
iiBlxssdd
Hercules
6
0 / 1 / 0
3,146
629
1,671
3,803
2,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
5
Kills
1
1
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
0
1
L
Izanami
 
Izanami
0
3
0
0
W
Artemis
CSWesty
Artemis
4
0
0
4
W
Mulan
EDCJair1
Mulan
1
0
0
1
L
Thanatos
EmiLeo3113
Thanatos
0
1
0
0
W
0
1
2
1
W
0
0
0
0
W
0
0
4
2
L
Fafnir
Schytzho
Fafnir
0
0
0
0
L
Hercules
iiBlxssdd
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,257
Damage
6,120
15,815
Taken
16,194
6,046
Mitigated
6,580
6,274
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,475
398
0
1,214
3,015
759
0
1,329
1,640
20,084
0
L
Izanami
 
Izanami
1,239
752
0
765
3,624
801
0
962
2,662
0
18,031
W
Artemis
CSWesty
Artemis
3,627
1,605
0
928
2,196
512
0
409
1,787
0
17,459
W
Mulan
EDCJair1
Mulan
2,009
86
0
787
3,425
1,544
0
93
3,316
0
23,525
L
Thanatos
EmiLeo3113
Thanatos
653
264
0
533
1,739
499
0
41
1,698
0
6,359
W
1,294
412
0
948
3,863
1,267
0
146
3,661
0
21,184
W
1,641
150
204
1,521
2,752
747
0
1,264
1,345
27,092
1,617
W
1,686
648
0
1,886
3,579
1,976
0
414
3,149
11,889
0
L
Fafnir
Schytzho
Fafnir
1,082
163
0
1,180
4,013
2,501
0
740
3,273
8,780
0
L
Hercules
iiBlxssdd
Hercules
1,671
464
0
964
3,803
2,020
0
0
3,803
0
11,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,331
Gold Earned
16,736
189
Minions Killed
119
0
Camps Cleared
0
593,934
Distance Traveled
557,918
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,839
768
40
8
0
128,049
0
L
Izanami
3,071
614
29
6
0
114,159
0
W
Artemis
4,207
841
26
5
0
113,575
0
W
Mulan
4,457
891
46
9
0
109,390
0
L
Thanatos
2,964
593
17
3
0
75,815
0
W
Ne Zha
3,596
719
38
8
0
134,821
0
W
Ra
4,036
807
60
12
0
117,938
0
W
Atlas
4,035
807
19
4
0
118,210
2
L
Fafnir
3,716
743
13
3
0
121,442
2
L
Hercules
3,146
629
20
4
0
118,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role