Player Matchup

Jormungandr
Jormungandr
Gammer_Etoo
Jormungandr
Level 60
God Stats
1W - 2L
1,484 SR
Queue Stats
207W - 216L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
Gilb3rtAngel
Zhong Kui
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 37L
1,374 Elo+
Solo
Chronos
Chronos
IGremorYI
Chronos
Level 159
God Stats
2W - 7L
1,309 SR
Queue Stats
230W - 214L
1,491 Elo+
Solo
Atlas
Atlas
MatinhoFreire
Atlas
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,368 Elo+
Solo
Hera
Hera
Syntherfoul
Hera
Level 155
God Stats
4W - 1L
1,920 SR
Queue Stats
61W - 40L
1,597 Elo+
Solo
Team Averages
Level 99
1,543 SR
1,463 Elo+

VS

Team Averages
Level 130
1,531 SR
1,517 Elo+
Apollo
Apollo
RifRaff
Apollo
Level 146
God Stats
7W - 4L
1,496 SR
Queue Stats
16W - 15L
1,533 Elo+
Solo
Pele
Pele
VicksVrf
Pele
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 246L
1,474 Elo+
Solo
Cerberus
Cerberus
alexxiiiii1
Cerberus
Level 116
God Stats
11W - 10L
1,777 SR
Queue Stats
299W - 284L
1,564 Elo+
Solo
Tiamat
Tiamat
destrouc777
Tiamat
Level 82
God Stats
1W - 0L
1,285 SR
Queue Stats
81W - 73L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
fourguard
Kuzenbo
Level 158
God Stats
6W - 5L
1,600 SR
Queue Stats
224W - 232L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gammer_Etoo
Jormungandr
8
0 / 1 / 0
4,355
484
1,484
4,972
2,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zhong Kui
Gilb3rtAngel
Zhong Kui
7
0 / 1 / 0
4,483
498
2,386
3,783
2,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos
IGremorYI
Chronos
9
1 / 2 / 0
5,018
558
2,405
3,850
1,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 3 / 1
4,653
517
2,385
6,269
3,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 1 / 0
5,565
618
5,199
3,156
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
RifRaff
Apollo
11
4 / 0 / 1
6,362
707
4,297
5,176
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
10
1 / 0 / 0
4,962
551
1,149
6,986
2,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
alexxiiiii1
Cerberus
11
2 / 0 / 1
5,678
631
3,189
6,655
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
9
0 / 1 / 1
4,392
488
958
4,412
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
fourguard
Kuzenbo
8
1 / 1 / 5
5,415
602
2,547
6,645
4,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
8
8
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Gammer_Etoo
Jormungandr
0
1
0
0
L
Zhong Kui
Gilb3rtAngel
Zhong Kui
0
1
0
0
L
Chronos
IGremorYI
Chronos
1
2
0
0.5
L
0
3
1
0.17
W
Apollo
RifRaff
Apollo
4
0
1
4.5
L
1
1
0
1
W
Pele
1
0
0
1
W
Cerberus
alexxiiiii1
Cerberus
2
0
1
2.5
W
Tiamat
0
1
1
0.5
W
Kuzenbo
fourguard
Kuzenbo
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,859
Damage
12,140
22,030
Taken
29,874
9,712
Mitigated
13,965
6,064
Healing
10,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Gammer_Etoo
Jormungandr
1,484
416
0
1,088
4,972
2,319
0
489
4,483
26,395
389
L
Zhong Kui
Gilb3rtAngel
Zhong Kui
2,386
412
0
2,030
3,783
2,152
0
1,559
1,932
19,538
951
L
Chronos
IGremorYI
Chronos
2,405
1,359
0
1,145
3,850
1,012
0
538
3,312
28,736
7,207
L
2,385
972
0
1,170
6,269
3,475
0
2,164
4,035
13,386
0
W
Apollo
RifRaff
Apollo
4,297
2,957
0
3,316
5,176
1,587
416
2,063
3,057
0
43,610
L
5,199
963
0
631
3,156
754
94
1,431
1,649
43,261
1,060
W
Pele
1,149
215
0
1,176
6,986
2,153
0
2,438
4,423
0
36,368
W
Cerberus
alexxiiiii1
Cerberus
3,189
87
0
3,553
6,655
3,488
0
2,857
3,576
27,853
1,813
W
Tiamat
958
20
0
1,018
4,412
2,011
22
2,570
1,842
19,531
0
W
Kuzenbo
fourguard
Kuzenbo
2,547
958
0
1,432
6,645
4,726
0
3,045
3,600
16,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,074
Gold Earned
26,809
273
Minions Killed
293
0
Camps Cleared
0
805,255
Distance Traveled
872,612
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,355
484
50
6
0
186,007
0
L
Zhong Kui
4,483
498
44
5
0
106,578
0
L
Chronos
5,018
558
84
9
0
171,310
1
L
Atlas
4,653
517
19
2
0
167,483
1
W
Apollo
6,362
707
77
9
0
172,131
0
L
Hera
5,565
618
76
8
0
173,877
0
W
Pele
4,962
551
65
7
0
183,955
0
W
Cerberus
5,678
631
77
9
0
150,833
0
W
Tiamat
4,392
488
46
5
0
169,594
0
W
Kuzenbo
5,415
602
28
3
0
196,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role