Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
MARCyWINGS
Charybdis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,544 Elo+
Party 3
Agni
Agni
WelloyQC
Agni
Level 73
God Stats
3W - 1L
1,686 SR
Queue Stats
63W - 57L
1,535 Elo+
Party 2
Artio
Artio
feefrygomecold
Artio
Level 230
God Stats
2W - 1L
1,616 SR
Queue Stats
64W - 67L
1,493 Elo+
Party 3
Terra
Terra
getfraggedbro
Terra
Level 174
God Stats
2W - 0L
1,613 SR
Queue Stats
17W - 10L
1,602 Elo+
Party 3
Team Averages
Level 116
1,583 SR
1,535 Elo+

VS

Team Averages
Level 108
1,489 SR
1,519 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Nathan691
Anhur
Level 42
God Stats
51W - 61L
1,537 SR
Queue Stats
82W - 101L
1,514 Elo+
Solo
Chang'e
Chang'e
iHG Quantum
Chang'e
Level 101
God Stats
17W - 14L
1,733 SR
Queue Stats
203W - 200L
1,529 Elo+
Party 1
Kali
Kali
iHGPuma
Kali
Level 145
God Stats
0W - 2L
1,311 SR
Queue Stats
93W - 89L
1,506 Elo+
Party 1
King Arthur
King Arthur
ihgReX
King Arthur
Level 129
God Stats
4W - 6L
1,364 SR
Queue Stats
67W - 61L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
4 / 2 / 4
6,051
605
7,352
6,564
1,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
MARCyWINGS
Charybdis
12
6 / 1 / 3
7,135
714
9,551
5,724
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
10
1 / 0 / 3
5,431
543
5,140
5,250
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 0
6,672
667
7,949
9,629
5,462
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
2 / 0 / 5
5,807
581
4,458
7,063
5,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
0 / 2 / 3
4,705
471
1,649
9,511
4,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Nathan691
Anhur
8
0 / 4 / 1
4,466
447
3,539
7,241
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
iHG Quantum
Chang'e
8
0 / 5 / 1
4,682
468
4,613
8,175
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
iHGPuma
Kali
11
3 / 3 / 0
5,897
590
4,448
10,307
3,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
ihgReX
King Arthur
9
0 / 2 / 1
5,457
546
3,965
11,174
4,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
3
3
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
4
3
L
Aphrodite
 
Aphrodite
0
2
3
0.75
W
Charybdis
MARCyWINGS
Charybdis
6
1
3
7.5
L
Anhur
Nathan691
Anhur
0
4
1
0.13
W
Agni
1
0
3
2.5
W
3
0
0
3
W
2
0
5
4.5
L
Chang'e
iHG Quantum
Chang'e
0
5
1
0.1
L
Kali
iHGPuma
Kali
3
3
0
1
L
King Arthur
ihgReX
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,450
Damage
18,214
34,230
Taken
46,408
15,637
Mitigated
16,328
16,286
Healing
15,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,352
2,325
0
2,007
6,564
1,755
0
671
5,805
0
33,957
L
Aphrodite
 
Aphrodite
1,649
656
1,267
4,204
9,511
4,450
0
4,021
5,490
10,443
0
W
Charybdis
MARCyWINGS
Charybdis
9,551
4,778
0
2,990
5,724
1,817
0
596
5,084
0
56,108
L
Anhur
Nathan691
Anhur
3,539
1,543
0
1,664
7,241
1,651
0
746
6,495
0
22,200
W
Agni
5,140
600
0
1,654
5,250
1,460
0
1,361
3,765
39,723
0
W
7,949
761
591
6,520
9,629
5,462
0
1,005
8,566
42,659
2,023
W
4,458
543
421
2,103
7,063
5,143
0
1,948
4,882
16,971
866
L
Chang'e
iHG Quantum
Chang'e
4,613
200
369
1,551
8,175
2,063
0
4,188
3,987
23,245
637
L
Kali
iHGPuma
Kali
4,448
1,727
0
3,805
10,307
3,323
0
1,210
9,097
0
32,151
L
King Arthur
ihgReX
King Arthur
3,965
910
0
2,638
11,174
4,841
0
6,755
4,419
0
34,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,096
Gold Earned
25,207
329
Minions Killed
239
0
Camps Cleared
0
1,002,968
Distance Traveled
993,692
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,051
605
45
5
0
212,379
0
L
Aphrodite
4,705
471
12
1
0
201,776
2
W
Charybdis
7,135
714
98
10
0
190,069
0
L
Anhur
4,466
447
33
3
0
181,557
0
W
Agni
5,431
543
71
7
0
208,317
0
W
Artio
6,672
667
83
8
0
161,852
0
W
Terra
5,807
581
32
3
0
230,351
2
L
Chang'e
4,682
468
59
6
0
200,710
0
L
Kali
5,897
590
60
6
0
222,062
2
L
King Arthur
5,457
546
75
8
0
187,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role