Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Paratroop123
Cupid
Level 112
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 4L
1,236 Elo+
Solo
Cthulhu
Cthulhu
dannymartmart
Cthulhu
Level 155
God Stats
64W - 46L
1,596 SR
Queue Stats
237W - 226L
1,503 Elo+
Solo
Vamana
Vamana
fimmel68
Vamana
Level 144
God Stats
9W - 15L
1,510 SR
Queue Stats
335W - 319L
1,555 Elo+
Solo
Hera
Hera
meygas
Hera
Level 157
God Stats
26W - 18L
1,646 SR
Queue Stats
235W - 219L
1,547 Elo+
Solo
Team Averages
Level 145
1,506 SR
1,468 Elo+

VS

Team Averages
Level 116
1,598 SR
1,509 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Gordopilo
Khepri
Level 129
God Stats
23W - 7L
1,735 SR
Queue Stats
725W - 637L
1,567 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MyGFinTheKitchen
Ah Muzen Cab
Level 141
God Stats
1W - 0L
1,757 SR
Queue Stats
81W - 67L
1,498 Elo+
Solo
Neith
Neith
ericanilox
Neith
Level 108
God Stats
44W - 33L
1,555 SR
Queue Stats
702W - 670L
1,488 Elo+
Party 1
Loki
Loki
gigolbatykov
Loki
Level 61
God Stats
18W - 16L
1,444 SR
Queue Stats
490W - 455L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 1 / 0
5,356
487
3,189
4,662
965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

4
0 / 10 / 0
3,987
362
495
6,731
1,083
Cthulhu
7
0 / 1 / 0
5,071
461
3,228
9,293
4,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
fimmel68
Vamana
11
2 / 0 / 0
6,020
547
5,400
9,273
5,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hera
meygas
Hera
12
3 / 0 / 0
6,706
610
6,429
3,960
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 2 / 0
6,769
615
6,258
8,284
5,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Khepri
Gordopilo
Khepri
8
0 / 1 / 4
5,759
524
3,165
8,546
5,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
MyGFinTheKitchen
Ah Muzen Cab
12
2 / 0 / 1
6,696
609
5,028
6,360
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Neith
10
0 / 0 / 4
5,819
529
3,669
7,172
2,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
6 / 2 / 0
5,490
499
4,149
4,525
1,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
5
Kills
10
12
Deaths
5
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
W
Zhong Kui
 
Zhong Kui
2
2
0
1
W
Khepri
Gordopilo
Khepri
0
1
4
2
W
Ah Muzen Cab
MyGFinTheKitchen
Ah Muzen Cab
2
0
1
2.5
L
0
10
0
0
L
Cthulhu
0
1
0
0
W
Neith
0
0
4
2
L
Vamana
fimmel68
Vamana
2
0
0
2
W
6
2
0
3
L
Hera
meygas
Hera
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,741
Damage
22,269
33,919
Taken
34,887
13,702
Mitigated
16,125
9,157
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,189
1,071
0
2,119
4,662
965
0
452
4,210
35,722
2,369
W
Zhong Kui
 
Zhong Kui
6,258
1,725
0
3,701
8,284
5,329
0
425
7,285
36,762
10,482
W
Khepri
Gordopilo
Khepri
3,165
372
0
2,242
8,546
5,131
0
5,177
3,369
17,607
2,068
W
Ah Muzen Cab
MyGFinTheKitchen
Ah Muzen Cab
5,028
2,737
0
2,743
6,360
2,254
463
1,559
4,801
0
56,534
L
495
276
26
257
6,731
1,083
4
1,234
5,497
0
4,906
L
Cthulhu
3,228
136
328
2,053
9,293
4,774
0
1,264
8,029
16,108
0
W
Neith
3,669
547
0
2,424
7,172
2,211
7
4,548
2,624
0
45,468
L
Vamana
fimmel68
Vamana
5,400
2,551
0
3,124
9,273
5,794
0
4,739
4,534
1,415
40,912
W
4,149
907
0
1,196
4,525
1,200
0
1,475
3,050
0
23,027
L
Hera
meygas
Hera
6,429
1,117
0
1,250
3,960
1,086
0
902
3,058
56,502
591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,140
Gold Earned
30,533
304
Minions Killed
349
0
Camps Cleared
0
1,021,131
Distance Traveled
1,054,631
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,356
487
93
8
0
194,575
0
W
Zhong Kui
6,769
615
92
8
0
184,268
0
W
Khepri
5,759
524
27
2
0
217,311
4
W
Ah Muzen Cab
6,696
609
97
9
0
196,418
0
L
Cupid
3,987
362
13
1
0
216,392
0
L
Cthulhu
5,071
461
14
1
0
188,573
1
W
Neith
5,819
529
97
9
0
202,654
9
L
Vamana
6,020
547
73
7
0
212,968
3
W
Loki
5,490
499
36
3
0
253,980
0
L
Hera
6,706
610
111
10
0
208,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role