Player Matchup

Baron Samedi
Baron Samedi
Gold IV
DzeTa ZmaNI
Baron Samedi
Gold IV
Level 146
God Stats
4W - 6L
1,294 SR
Queue Stats
85W - 111L
1,506 MMR
Solo
Medusa
Medusa
Platinum IV
NNorman
Medusa
Platinum IV
Level 153
God Stats
6W - 16L
1,461 SR
Queue Stats
93W - 126L
1,654 MMR
Solo
Geb
Geb
Gold IV
henkveerboot
Geb
Gold IV
Level 118
God Stats
4W - 4L
1,832 SR
Queue Stats
125W - 128L
1,433 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,529 SR
1,531 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 91
1,500 SR
1,429 MMR
Nox
Nox
Bronze III
Otakuqq_-__-_
Nox
Bronze III
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,429 MMR
Party 1
Ares
Ares
Bronze III
Twitch_Sertugu
Ares
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,429 MMR
Party 1
Izanami
Izanami
Bronze III
wuae8
Izanami
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,429 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DzeTa ZmaNI
Baron Samedi
16
2 / 0 / 11
8,891
889
5,776
4,724
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
NNorman
Medusa
16
11 / 0 / 3
10,441
1,044
13,320
5,846
2,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 0 / 11
8,503
850
6,652
10,601
8,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
SerqetThothNe ZhaKuzenboAchilles

VS

Bans
Ah Muzen CabVulcanArtioPersephoneCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
7,741
774
4,247
7,024
3,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 6 / 0
6,712
671
1,928
13,966
10,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Izanami
wuae8
Izanami
11
0 / 6 / 0
6,995
700
1,905
7,425
2,444
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DzeTa ZmaNI
Baron Samedi
2
0
11
7.5
W
Medusa
NNorman
Medusa
11
0
3
12.5
L
0
2
0
0
L
0
6
0
0
W
1
0
11
6.5
L
Izanami
wuae8
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,748
Damage
8,080
21,171
Taken
28,415
12,311
Mitigated
16,714
8,151
Healing
2,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DzeTa ZmaNI
Baron Samedi
5,776
635
710
2,153
4,724
1,975
328
1,645
3,079
28,467
102
W
Medusa
NNorman
Medusa
13,320
4,580
0
2,231
5,846
2,011
1,658
1,624
4,131
0
57,491
L
4,247
118
0
1,907
7,024
3,312
0
2,878
3,985
30,950
0
L
1,928
102
0
140
13,966
10,958
0
6,481
6,892
9,568
444
W
6,652
636
0
3,057
10,601
8,325
153
2,858
7,433
15,481
1,431
L
Izanami
wuae8
Izanami
1,905
1,173
0
198
7,425
2,444
177
2,090
5,135
0
14,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,835
Gold Earned
21,448
164
Minions Killed
116
0
Camps Cleared
0
616,919
Distance Traveled
516,036
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,891
889
54
5
0
200,523
4
W
Medusa
10,441
1,044
88
9
0
216,692
0
L
Nox
7,741
774
72
7
0
184,154
0
L
Ares
6,712
671
8
1
0
165,770
0
W
Geb
8,503
850
22
2
0
199,704
1
L
Izanami
6,995
700
36
4
0
166,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role