Player Matchup

Vamana
Vamana
Kingzazo13
Vamana
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 25L
1,565 Elo+
Solo
Bacchus
Bacchus
KlausKlopper
Bacchus
Level 88
God Stats
2W - 3L
1,627 SR
Queue Stats
3W - 6L
1,398 Elo+
Solo
Cernunnos
Cernunnos
RAUL_P_M88
Cernunnos
Level 88
God Stats
43W - 30L
1,624 SR
Queue Stats
146W - 162L
1,471 Elo+
Solo
Janus
Janus
pandy703
Janus
Level 159
God Stats
17W - 24L
1,501 SR
Queue Stats
435W - 429L
1,595 Elo+
Solo
Mercury
Mercury
x J a c k 9 7 x
Mercury
Level 123
God Stats
3W - 2L
1,519 SR
Queue Stats
159W - 145L
1,422 Elo+
Solo
Team Averages
Level 109
1,554 SR
1,490 Elo+

VS

Team Averages
Level 137
1,459 SR
1,471 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DukeKrostif
Nox
Level 156
God Stats
21W - 10L
1,700 SR
Queue Stats
67W - 67L
1,478 Elo+
Solo
Horus
Horus
Kr0SpL
Horus
Level 199
God Stats
2W - 4L
1,219 SR
Queue Stats
363W - 356L
1,488 Elo+
Solo
Mulan
Mulan
SCOTBEER01
Mulan
Level 101
God Stats
7W - 5L
1,378 SR
Queue Stats
59W - 55L
1,525 Elo+
Solo
Anhur
Anhur
topsniper000
Anhur
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kingzazo13
Vamana
14
4 / 1 / 1
7,844
603
9,598
11,890
9,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bacchus
KlausKlopper
Bacchus
10
2 / 2 / 0
5,914
455
5,551
14,468
7,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
RAUL_P_M88
Cernunnos
11
0 / 1 / 1
5,762
443
5,890
6,218
1,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Janus
pandy703
Janus
13
1 / 3 / 1
7,108
547
4,024
7,332
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 6 / 1
5,839
449
3,749
9,294
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
5 / 1 / 3
7,686
591
7,174
9,007
2,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
7 / 0 / 1
8,725
671
6,651
3,957
1,270
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Kr0SpL
Horus
11
0 / 0 / 4
6,433
495
3,449
10,718
6,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Mulan
11
0 / 5 / 2
6,463
497
6,011
13,295
9,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 2 / 2
6,031
464
10,064
9,329
3,052
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
8
Kills
13
13
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
1
3
6.5
W
7
0
1
7.5
L
Vamana
Kingzazo13
Vamana
4
1
1
4.5
L
Bacchus
KlausKlopper
Bacchus
2
2
0
1
W
Horus
Kr0SpL
Horus
0
0
4
2
L
Cernunnos
RAUL_P_M88
Cernunnos
0
1
1
0.5
W
Mulan
0
5
2
0.2
L
Janus
pandy703
Janus
1
3
1
0.5
W
1
2
2
1
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,812
Damage
33,349
49,202
Taken
46,306
22,849
Mitigated
23,359
12,136
Healing
20,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,174
1,760
0
3,801
9,007
2,938
0
941
7,814
44,475
9,904
W
6,651
375
0
1,915
3,957
1,270
0
1,251
2,570
63,402
290
L
Vamana
Kingzazo13
Vamana
9,598
4,539
0
3,666
11,890
9,896
0
1,345
10,545
0
61,480
L
Bacchus
KlausKlopper
Bacchus
5,551
578
150
4,959
14,468
7,263
0
2,467
12,001
17,195
1,779
W
Horus
Kr0SpL
Horus
3,449
2,241
2,016
6,920
10,718
6,116
0
3,054
7,620
0
19,627
L
Cernunnos
RAUL_P_M88
Cernunnos
5,890
2,167
0
1,935
6,218
1,128
16
72
6,146
0
45,292
W
Mulan
6,011
595
0
3,034
13,295
9,983
0
289
12,218
0
42,843
L
Janus
pandy703
Janus
4,024
145
0
810
7,332
1,733
0
5,144
2,188
53,964
155
W
10,064
7,046
0
3,298
9,329
3,052
429
3,023
6,250
0
53,616
L
3,749
523
0
616
9,294
2,829
0
4,511
4,783
0
31,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,467
Gold Earned
35,338
382
Minions Killed
396
0
Camps Cleared
0
1,321,481
Distance Traveled
1,256,468
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,686
591
90
7
0
298,553
0
W
Nox
8,725
671
130
10
0
263,566
0
L
Vamana
7,844
603
106
8
0
265,128
3
L
Bacchus
5,914
455
20
2
0
244,162
0
W
Horus
6,433
495
24
2
0
258,762
3
L
Cernunnos
5,762
443
77
6
0
256,685
0
W
Mulan
6,463
497
73
6
0
210,310
0
L
Janus
7,108
547
127
10
0
270,318
0
W
Anhur
6,031
464
79
6
0
225,277
0
L
Mercury
5,839
449
52
4
0
285,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role