Player Matchup

Jormungandr
Jormungandr
DopeThings
Jormungandr
Level 147
God Stats
12W - 4L
1,756 SR
Queue Stats
90W - 85L
1,476 Elo+
Solo
Cu Chulainn
Cu Chulainn
FentyTrapper
Cu Chulainn
Level 66
God Stats
14W - 11L
1,623 SR
Queue Stats
320W - 325L
1,536 Elo+
Solo
Chang'e
Chang'e
GKV4LIFE
Chang'e
Level 127
God Stats
4W - 1L
1,709 SR
Queue Stats
88W - 93L
1,462 Elo+
Party 1
Bakasura
Bakasura
TSRoi
Bakasura
Level 62
God Stats
13W - 24L
1,409 SR
Queue Stats
266W - 274L
1,404 Elo+
Solo
Izanami
Izanami
joshfrontline32
Izanami
Level 26
God Stats
9W - 7L
1,538 SR
Queue Stats
20W - 26L
1,410 Elo+
Party 1
Team Averages
Level 86
1,607 SR
1,458 Elo+

VS

Team Averages
Level 74
1,534 SR
1,473 Elo+
Serqet
Serqet
DreamshakerLee34
Serqet
Level 83
God Stats
2W - 5L
1,445 SR
Queue Stats
245W - 246L
1,474 Elo+
Solo
Ymir
Ymir
RePtIlIeN3
Ymir
Level 33
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Medusa
Medusa
Tatro83
Medusa
Level 63
God Stats
23W - 22L
1,570 SR
Queue Stats
167W - 191L
1,478 Elo+
Solo
Ra
Ra
murillooscar24
Ra
Level 123
God Stats
10W - 12L
1,508 SR
Queue Stats
145W - 136L
1,421 Elo+
Solo
Erlang Shen
Erlang Shen
shewb
Erlang Shen
Level 68
God Stats
2W - 1L
1,876 SR
Queue Stats
25W - 22L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DopeThings
Jormungandr
15
4 / 0 / 8
9,052
566
9,555
13,446
11,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
FentyTrapper
Cu Chulainn
16
3 / 3 / 1
9,960
623
13,781
13,066
8,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
GKV4LIFE
Chang'e
17
8 / 3 / 1
10,080
630
11,275
12,504
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
TSRoi
Bakasura
11
0 / 3 / 5
7,011
438
1,450
9,417
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
5 / 3 / 4
8,411
526
8,884
8,912
3,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
7,961
498
5,271
17,608
11,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 3 / 2
6,911
432
2,221
9,046
7,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Tatro83
Medusa
13
1 / 4 / 1
7,108
444
5,155
9,978
3,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
3 / 4 / 2
9,134
571
6,740
11,064
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
shewb
Erlang Shen
14
7 / 7 / 4
8,726
545
12,356
17,406
8,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
20
Kills
12
12
Deaths
20
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DopeThings
Jormungandr
4
0
8
8
L
1
2
3
1.25
W
Cu Chulainn
FentyTrapper
Cu Chulainn
3
3
1
1.17
W
Chang'e
GKV4LIFE
Chang'e
8
3
1
2.83
L
0
3
2
0.33
W
Bakasura
TSRoi
Bakasura
0
3
5
0.83
L
Medusa
Tatro83
Medusa
1
4
1
0.38
W
5
3
4
2.33
L
3
4
2
1
L
Erlang Shen
shewb
Erlang Shen
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,945
Damage
31,743
57,345
Taken
65,102
29,446
Mitigated
33,368
18,394
Healing
19,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DopeThings
Jormungandr
9,555
2,473
0
3,398
13,446
11,032
123
2,664
10,699
56,492
2,463
L
5,271
833
0
4,510
17,608
11,277
0
961
16,647
566
49,972
W
Cu Chulainn
FentyTrapper
Cu Chulainn
13,781
2,147
0
2,986
13,066
8,666
0
252
12,169
6,800
71,484
W
Chang'e
GKV4LIFE
Chang'e
11,275
1,176
493
7,188
12,504
3,808
229
4,089
8,415
75,524
394
L
2,221
277
0
935
9,046
7,097
120
3,376
5,670
19,173
0
W
Bakasura
TSRoi
Bakasura
1,450
848
0
1,389
9,417
2,917
53
1,214
8,203
0
17,586
L
Medusa
Tatro83
Medusa
5,155
2,130
0
2,458
9,978
3,210
414
2,247
7,731
0
56,625
W
8,884
5,786
0
2,940
8,912
3,023
523
1,500
7,412
0
59,755
L
6,740
733
274
5,344
11,064
3,459
0
7,666
3,398
73,844
0
L
Erlang Shen
shewb
Erlang Shen
12,356
8,427
0
5,512
17,406
8,325
0
7,203
10,058
0
61,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,514
Gold Earned
39,840
470
Minions Killed
460
0
Camps Cleared
0
1,550,711
Distance Traveled
1,444,794
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,052
566
66
4
0
333,802
0
L
Serqet
7,961
498
90
6
0
274,608
0
W
Cu Chulainn
9,960
623
137
9
0
300,866
6
W
Chang'e
10,080
630
118
7
0
322,963
3
L
Ymir
6,911
432
39
2
0
271,720
0
W
Bakasura
7,011
438
60
4
0
314,233
0
L
Medusa
7,108
444
86
5
0
267,097
0
W
Izanami
8,411
526
89
6
0
278,847
0
L
Ra
9,134
571
155
10
0
328,170
0
L
Erlang Shen
8,726
545
90
6
0
303,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role