Player Matchup

Hou Yi
Hou Yi
Platinum II
 
Hou Yi
Platinum II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum II
AL0OSH
Sobek
Platinum II
Level 174
God Stats
3W - 2L
1,739 SR
Queue Stats
230W - 216L
1,893 MMR
Solo
Guan Yu
Guan Yu
Gold II
ImTheRealGriff
Guan Yu
Gold II
Level 208
God Stats
20W - 10L
1,947 SR
Queue Stats
71W - 59L
1,896 MMR
Solo
Ne Zha
Ne Zha
Diamond III
Kagoshima
Ne Zha
Diamond III
Level 147
God Stats
15W - 18L
1,647 SR
Queue Stats
162W - 145L
1,838 MMR
Solo
Thoth
Thoth
Platinum I
Terraford
Thoth
Platinum I
Level 158
God Stats
1W - 1L
1,920 SR
Queue Stats
32W - 14L
2,089 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,751 SR
1,843 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 108
1,691 SR
1,815 MMR
Fafnir
Fafnir
Platinum IV
 
Fafnir
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum I
JORDIferrer10
Bellona
Platinum I
Level 88
God Stats
4W - 1L
2,080 SR
Queue Stats
112W - 102L
1,888 MMR
Solo
Ullr
Ullr
Diamond V
JungleDíff
Ullr
Diamond V
Level 58
God Stats
10W - 11L
1,563 SR
Queue Stats
97W - 85L
1,943 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
Knight to S4
Morgan Le Fay
Platinum V
Level 117
God Stats
11W - 8L
1,615 SR
Queue Stats
733W - 734L
1,821 MMR
Solo
Anhur
Anhur
Platinum I
manu0710
Anhur
Platinum I
Level 128
God Stats
3W - 2L
1,695 SR
Queue Stats
271W - 237L
1,920 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
2 / 4 / 0
5,672
567
4,045
7,752
2,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
AL0OSH
Sobek
9
2 / 4 / 4
5,749
575
4,099
11,245
6,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
3 / 0 / 1
7,308
731
6,930
10,923
8,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Kagoshima
Ne Zha
11
2 / 4 / 5
5,931
593
6,677
10,536
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Terraford
Thoth
10
3 / 5 / 2
6,194
619
3,514
5,404
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AresAo KuangArtio

VS

Bans
AthenaFreyaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
3 / 2 / 8
6,766
677
4,029
8,833
8,076
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
10
0 / 3 / 0
5,455
546
6,079
9,627
4,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
7 / 1 / 5
7,271
727
9,682
7,370
2,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Knight to S4
Morgan Le Fay
9
5 / 3 / 1
5,775
578
4,300
5,055
1,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
manu0710
Anhur
11
2 / 3 / 7
5,870
587
7,235
8,283
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
12
Kills
17
17
Deaths
12
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
4
0
0.5
W
Fafnir
 
Fafnir
3
2
8
3.5
L
Sobek
AL0OSH
Sobek
2
4
4
1
L
3
0
1
3.5
W
Bellona
0
3
0
0
W
7
1
5
9.5
L
Ne Zha
Kagoshima
Ne Zha
2
4
5
1.13
W
Morgan Le Fay
Knight to S4
Morgan Le Fay
5
3
1
1.83
L
Thoth
Terraford
Thoth
3
5
2
0.8
W
Anhur
manu0710
Anhur
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,265
Damage
31,325
45,860
Taken
39,168
20,635
Mitigated
18,258
14,527
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,045
1,928
0
2,112
7,752
2,154
0
2,422
5,330
0
38,890
W
Fafnir
 
Fafnir
4,029
1,256
0
2,960
8,833
8,076
0
1,428
7,405
13,556
0
L
Sobek
AL0OSH
Sobek
4,099
335
0
2,681
11,245
6,098
0
3,082
8,163
15,220
0
L
6,930
1,176
204
4,993
10,923
8,425
0
649
9,586
0
53,926
W
Bellona
6,079
3,067
0
3,604
9,627
4,653
0
352
9,275
0
41,305
W
9,682
4,144
0
1,346
7,370
2,178
0
2,129
5,241
0
52,117
L
Ne Zha
Kagoshima
Ne Zha
6,677
2,097
0
4,282
10,536
2,609
0
1,609
8,927
0
35,105
W
Morgan Le Fay
Knight to S4
Morgan Le Fay
4,300
499
0
1,310
5,055
1,267
0
1,569
3,486
29,264
0
L
Thoth
Terraford
Thoth
3,514
0
0
255
5,404
1,349
84
567
4,837
34,051
613
W
Anhur
manu0710
Anhur
7,235
4,378
0
2,827
8,283
2,084
0
2,082
6,201
0
38,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,854
Gold Earned
31,137
321
Minions Killed
291
0
Camps Cleared
0
1,109,837
Distance Traveled
1,038,972
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,672
567
68
7
0
202,116
0
W
Fafnir
6,766
677
13
1
0
231,409
2
L
Sobek
5,749
575
16
2
0
229,924
1
L
Guan Yu
7,308
731
100
10
0
211,950
3
W
Bellona
5,455
546
74
7
0
221,628
0
W
Ullr
7,271
727
91
9
0
207,291
3
L
Ne Zha
5,931
593
61
6
0
234,729
1
W
Morgan Le Fay
5,775
578
53
5
0
182,390
0
L
Thoth
6,194
619
76
8
0
231,118
3
W
Anhur
5,870
587
60
6
0
196,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role