Player Matchup

Sun Wukong
Sun Wukong
GamesNGains
Sun Wukong
Level 40
God Stats
1W - 1L
1,274 SR
Queue Stats
28W - 54L
1,368 Elo+
Solo
Cthulhu
Cthulhu
MrPokoyo69
Cthulhu
Level 15
God Stats
3W - 0L
1,765 SR
Queue Stats
3W - 1L
1,526 Elo+
Party 1
Izanami
Izanami
SoggyWaffle7936
Izanami
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,541 Elo+
Party 1
Artio
Artio
Soggysanwich925
Artio
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,513 Elo+
Party 1
Janus
Janus
thomasqr45
Janus
Level 135
God Stats
3W - 3L
1,737 SR
Queue Stats
271W - 265L
1,516 Elo+
Solo
Team Averages
Level 90
1,555 SR
1,493 Elo+

VS

Team Averages
Level 135
1,567 SR
1,520 Elo+
Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ChiknNuggies216
Fenrir
Level 127
God Stats
10W - 10L
1,548 SR
Queue Stats
71W - 74L
1,480 Elo+
Solo
Kukulkan
Kukulkan
YVNGCURLS
Kukulkan
Level 127
God Stats
2W - 4L
1,708 SR
Queue Stats
46W - 44L
1,567 Elo+
Solo
Ratatoskr
Ratatoskr
blurdemon
Ratatoskr
Level 147
God Stats
4W - 5L
1,581 SR
Queue Stats
49W - 36L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GamesNGains
Sun Wukong
10
2 / 1 / 2
5,587
559
3,513
6,682
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
MrPokoyo69
Cthulhu
10
0 / 1 / 0
5,293
529
2,713
6,867
5,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
3 / 0 / 1
6,804
680
3,783
5,086
1,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 3
6,014
601
1,669
4,416
2,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
12
1 / 0 / 1
6,905
691
1,104
3,871
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 3 / 1
5,094
509
1,893
7,147
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
 
Heimdallr
2
0 / 2 / 0
3,777
378
363
1,751
361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 2 / 0
4,869
487
1,980
5,859
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
YVNGCURLS
Kukulkan
12
0 / 1 / 0
6,085
609
2,255
3,003
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
blurdemon
Ratatoskr
13
1 / 0 / 0
7,244
724
4,628
8,057
4,409
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
8
Kills
1
2
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
1
0.17
L
Heimdallr
 
Heimdallr
0
2
0
0
L
0
2
0
0
W
Sun Wukong
GamesNGains
Sun Wukong
2
1
2
3
W
Cthulhu
MrPokoyo69
Cthulhu
0
1
0
0
W
3
0
1
3.5
W
2
0
3
3.5
L
Kukulkan
YVNGCURLS
Kukulkan
0
1
0
0
L
Ratatoskr
blurdemon
Ratatoskr
1
0
0
1
W
Janus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,782
Damage
11,119
26,922
Taken
25,817
14,188
Mitigated
10,875
11,449
Healing
6,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,893
119
0
0
7,147
3,039
0
401
6,746
25,646
0
L
Heimdallr
 
Heimdallr
363
148
0
270
1,751
361
0
84
1,667
0
2,443
L
1,980
412
0
758
5,859
2,085
0
994
4,825
0
31,411
W
Sun Wukong
GamesNGains
Sun Wukong
3,513
1,270
0
3,764
6,682
2,679
0
878
5,804
0
36,408
W
Cthulhu
MrPokoyo69
Cthulhu
2,713
347
0
2,820
6,867
5,929
0
0
6,867
27,124
0
W
3,783
2,810
0
1,141
5,086
1,629
438
1,501
3,585
0
53,052
W
1,669
297
200
1,666
4,416
2,820
104
581
3,835
9,938
0
L
Kukulkan
YVNGCURLS
Kukulkan
2,255
773
0
743
3,003
981
0
875
2,080
44,478
0
L
Ratatoskr
blurdemon
Ratatoskr
4,628
2,214
0
4,563
8,057
4,409
0
2,640
5,013
0
53,943
W
Janus
1,104
169
0
1,858
3,871
1,131
0
1,188
2,683
50,079
1,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,603
Gold Earned
27,069
355
Minions Killed
293
0
Camps Cleared
0
994,030
Distance Traveled
909,317
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,094
509
36
4
0
237,535
1
L
Heimdallr
3,777
378
3
0
0
41,281
0
L
Fenrir
4,869
487
57
6
0
233,857
2
W
Sun Wukong
5,587
559
58
6
0
179,765
0
W
Cthulhu
5,293
529
57
6
0
175,606
0
W
Izanami
6,804
680
108
11
0
190,642
0
W
Artio
6,014
601
12
1
0
241,079
0
L
Kukulkan
6,085
609
92
9
0
208,208
0
L
Ratatoskr
7,244
724
105
11
0
188,436
0
W
Janus
6,905
691
120
12
0
206,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role