Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DuduLadud
Ares
Level 88
God Stats
27W - 41L
1,444 SR
Queue Stats
123W - 125L
1,472 Elo+
Solo
Ix Chel
Ix Chel
GouGouGeGe
Ix Chel
Level 60
God Stats
27W - 12L
1,701 SR
Queue Stats
155W - 163L
1,502 Elo+
Solo
Cupid
Cupid
Knueve8
Cupid
Level 109
God Stats
1W - 1L
1,734 SR
Queue Stats
136W - 143L
1,487 Elo+
Solo
Loki
Loki
TaylorFx88
Loki
Level 103
God Stats
13W - 9L
1,305 SR
Queue Stats
589W - 558L
1,513 Elo+
Solo
Team Averages
Level 97
1,537 SR
1,495 Elo+

VS

Team Averages
Level 110
1,534 SR
1,506 Elo+
Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HaKoJLEHuOJLEHu
Ah Muzen Cab
Level 47
God Stats
10W - 8L
1,583 SR
Queue Stats
31W - 28L
1,437 Elo+
Party 1
Bellona
Bellona
Mr HSH Bola
Bellona
Level 129
God Stats
116W - 117L
1,513 SR
Queue Stats
589W - 592L
1,488 Elo+
Solo
Fenrir
Fenrir
ThePillo
Fenrir
Level 136
God Stats
3W - 0L
1,573 SR
Queue Stats
48W - 32L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 1 / 3
6,268
482
4,230
10,488
6,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
12
3 / 0 / 1
7,451
573
3,573
6,576
5,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
GouGouGeGe
Ix Chel
9
1 / 2 / 1
5,562
428
3,171
5,362
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Knueve8
Cupid
12
1 / 4 / 1
6,833
526
3,242
9,289
3,254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 2
6,496
500
5,193
12,639
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 1 / 1
8,381
645
7,211
3,997
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
 
Cthulhu
13
2 / 0 / 1
7,223
556
5,765
10,348
5,969
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
HaKoJLEHuOJLEHu
Ah Muzen Cab
11
0 / 2 / 1
6,674
513
3,272
5,149
1,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
Mr HSH Bola
Bellona
13
2 / 3 / 1
7,984
614
5,363
12,706
6,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fenrir
ThePillo
Fenrir
15
5 / 1 / 3
7,960
612
7,066
9,496
4,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
7
Kills
11
11
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
3
2.5
W
Zeus
 
Zeus
2
1
1
2.5
W
Cthulhu
 
Cthulhu
2
0
1
2.5
L
Ares
3
0
1
3.5
L
Ix Chel
GouGouGeGe
Ix Chel
1
2
1
0.75
W
Ah Muzen Cab
HaKoJLEHuOJLEHu
Ah Muzen Cab
0
2
1
0.25
L
Cupid
Knueve8
Cupid
1
4
1
0.38
W
Bellona
Mr HSH Bola
Bellona
2
3
1
0.83
L
1
4
2
0.5
W
Fenrir
ThePillo
Fenrir
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,409
Damage
28,677
44,354
Taken
41,696
22,048
Mitigated
20,205
13,777
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,230
633
102
2,686
10,488
6,653
0
3,131
7,357
38,676
0
W
Zeus
 
Zeus
7,211
1,923
0
1,222
3,997
1,367
216
1,334
2,663
65,178
2,219
W
Cthulhu
 
Cthulhu
5,765
420
58
3,290
10,348
5,969
134
2,373
7,975
44,473
415
L
Ares
3,573
120
0
2,505
6,576
5,327
0
2,739
3,837
16,574
805
L
Ix Chel
GouGouGeGe
Ix Chel
3,171
436
267
794
5,362
1,725
0
3,847
1,515
25,083
0
W
Ah Muzen Cab
HaKoJLEHuOJLEHu
Ah Muzen Cab
3,272
419
0
250
5,149
1,671
555
559
4,590
0
37,624
L
Cupid
Knueve8
Cupid
3,242
1,810
472
2,779
9,289
3,254
0
778
8,511
0
52,760
W
Bellona
Mr HSH Bola
Bellona
5,363
3,092
0
6,397
12,706
6,934
622
4,687
8,019
0
55,088
L
5,193
979
0
4,172
12,639
5,089
0
2,242
10,397
0
50,897
W
Fenrir
ThePillo
Fenrir
7,066
2,851
0
2,028
9,496
4,264
0
1,853
7,643
0
60,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,610
Gold Earned
38,222
351
Minions Killed
450
0
Camps Cleared
0
1,263,210
Distance Traveled
1,360,732
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,268
482
66
5
0
269,749
0
W
Zeus
8,381
645
119
9
0
243,249
0
W
Cthulhu
7,223
556
86
7
0
296,924
1
L
Ares
7,451
573
21
2
0
279,371
1
L
Ix Chel
5,562
428
52
4
0
164,872
0
W
Ah Muzen Cab
6,674
513
62
5
0
255,077
0
L
Cupid
6,833
526
127
10
0
263,138
0
W
Bellona
7,984
614
86
7
0
231,941
0
L
Loki
6,496
500
85
7
0
286,080
0
W
Fenrir
7,960
612
97
7
0
333,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role