Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond V
 
Ah Muzen Cab
Diamond V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond I
 
Vulcan
Diamond I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Diamond I
RingwraithReborn
Terra
Diamond I
Level 176
God Stats
21W - 17L
1,466 SR
Queue Stats
148W - 118L
2,133 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
Valmy
Sun Wukong
Platinum I
Level 175
God Stats
28W - 23L
1,674 SR
Queue Stats
288W - 266L
2,026 MMR
Solo
Camazotz
Camazotz
Platinum I
manu0710
Camazotz
Platinum I
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 237L
1,874 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,528 SR
1,807 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,688 SR
1,899 MMR
King Arthur
King Arthur
Diamond V
 
King Arthur
Diamond V
Level 284
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum I
 
Skadi
Platinum I
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum II
BPisR
Horus
Platinum II
Level 107
God Stats
2W - 3L
1,932 SR
Queue Stats
53W - 49L
1,810 MMR
Solo
Da Ji
Da Ji
Diamond III
Grạy
Da Ji
Diamond III
Level 42
God Stats
5W - 3L
1,806 SR
Queue Stats
72W - 54L
2,366 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
enigmatest62
Tsukuyomi
Diamond II
Level 126
God Stats
4W - 3L
1,702 SR
Queue Stats
73W - 47L
2,317 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
3 / 0 / 3
7,963
724
8,160
6,843
2,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
 
Vulcan
13
1 / 4 / 6
7,271
661
5,057
4,687
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 0 / 7
6,608
601
7,348
6,945
6,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Valmy
Sun Wukong
12
2 / 1 / 3
6,942
631
6,555
12,394
9,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
manu0710
Camazotz
13
9 / 1 / 2
7,611
692
9,398
11,826
3,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
MulanArtemisFreyaAphrodite

VS

Bans
Hun BatzThorSusanoCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 2 / 1
7,077
643
11,701
12,735
9,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Skadi
 
Skadi
10
0 / 5 / 0
6,068
552
4,055
8,305
1,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
BPisR
Horus
7
0 / 3 / 2
5,051
459
2,631
9,390
4,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Grạy
Da Ji
11
4 / 4 / 0
6,153
559
3,247
10,749
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tsukuyomi
enigmatest62
Tsukuyomi
13
1 / 4 / 4
6,716
611
5,303
8,716
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
18
Kills
6
6
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
3
4.5
W
Vulcan
 
Vulcan
1
4
6
1
L
King Arthur
 
King Arthur
1
2
1
0.75
L
Skadi
 
Skadi
0
5
0
0
L
Horus
BPisR
Horus
0
3
2
0.33
L
Da Ji
Grạy
Da Ji
4
4
0
1
W
3
0
7
6.5
W
Sun Wukong
Valmy
Sun Wukong
2
1
3
3.5
L
Tsukuyomi
enigmatest62
Tsukuyomi
1
4
4
0.75
W
Camazotz
manu0710
Camazotz
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,518
Damage
26,937
42,695
Taken
49,895
24,030
Mitigated
22,038
13,907
Healing
15,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,160
2,591
0
460
6,843
2,549
318
0
6,843
0
68,579
W
Vulcan
 
Vulcan
5,057
242
0
50
4,687
1,541
0
0
4,687
53,655
0
L
King Arthur
 
King Arthur
11,701
1,695
0
3,901
12,735
9,580
0
1,733
10,942
0
58,230
L
Skadi
 
Skadi
4,055
1,253
0
1,806
8,305
1,880
0
976
7,329
0
46,238
L
Horus
BPisR
Horus
2,631
1,102
401
3,141
9,390
4,548
0
3,012
6,283
0
8,312
L
Da Ji
Grạy
Da Ji
3,247
876
0
3,405
10,749
3,211
0
2,617
7,970
0
35,920
W
7,348
1,429
553
2,221
6,945
6,183
0
0
6,945
22,535
1,280
W
Sun Wukong
Valmy
Sun Wukong
6,555
1,146
0
3,742
12,394
9,789
0
0
12,394
0
40,402
L
Tsukuyomi
enigmatest62
Tsukuyomi
5,303
1,586
0
2,428
8,716
2,819
0
3,547
5,018
0
61,096
W
Camazotz
manu0710
Camazotz
9,398
3,601
0
6,881
11,826
3,968
0
0
11,826
0
47,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,395
Gold Earned
31,065
399
Minions Killed
407
0
Camps Cleared
0
1,238,078
Distance Traveled
1,169,255
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,963
724
118
11
0
220,072
1
W
Vulcan
7,271
661
106
10
0
260,533
0
L
King Arthur
7,077
643
97
9
0
240,592
0
L
Skadi
6,068
552
121
11
0
217,766
3
L
Horus
5,051
459
13
1
0
198,137
3
L
Da Ji
6,153
559
73
7
0
257,289
2
W
Terra
6,608
601
26
2
0
255,987
5
W
Sun Wukong
6,942
631
83
8
0
227,530
0
L
Tsukuyomi
6,716
611
103
9
0
255,471
1
W
Camazotz
7,611
692
66
6
0
273,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role