Player Matchup

Amaterasu
Amaterasu
DarooxV7
Amaterasu
Level 79
God Stats
3W - 2L
1,519 SR
Queue Stats
84W - 98L
1,372 Elo+
Solo
Fenrir
Fenrir
Hari_Gersack
Fenrir
Level 88
God Stats
5W - 1L
1,500 SR
Queue Stats
168W - 189L
1,409 Elo+
Party 1
Cupid
Cupid
ProfessorTangy
Cupid
Level 162
God Stats
1W - 1L
1,217 SR
Queue Stats
109W - 125L
1,391 Elo+
Solo
Cerberus
Cerberus
WHY U C0ME FAST
Cerberus
Level 86
God Stats
20W - 31L
1,455 SR
Queue Stats
262W - 264L
1,452 Elo+
Solo
Ix Chel
Ix Chel
bruntzbuschen15
Ix Chel
Level 82
God Stats
11W - 19L
1,227 SR
Queue Stats
173W - 204L
1,325 Elo+
Party 1
Team Averages
Level 99
1,383 SR
1,390 Elo+

VS

Team Averages
Level 93
1,558 SR
1,444 Elo+
Fenrir
Fenrir
ArtemArasaka
Fenrir
Level 67
God Stats
5W - 4L
1,618 SR
Queue Stats
130W - 165L
1,447 Elo+
Solo
Xing Tian
Xing Tian
Metallisa
Xing Tian
Level 68
God Stats
4W - 3L
1,579 SR
Queue Stats
13W - 11L
1,482 Elo+
Solo
Cupid
Cupid
Rocky1stex
Cupid
Level 128
God Stats
4W - 4L
1,600 SR
Queue Stats
216W - 190L
1,476 Elo+
Solo
Anubis
Anubis
leixoesTheMan
Anubis
Level 88
God Stats
80W - 69L
1,497 SR
Queue Stats
392W - 391L
1,422 Elo+
Solo
Hades
Hades
m14082002o
Hades
Level 116
God Stats
7W - 5L
1,495 SR
Queue Stats
87W - 115L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarooxV7
Amaterasu
9
0 / 1 / 1
4,946
495
3,244
10,131
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fenrir
10
1 / 2 / 2
5,415
542
3,583
5,714
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
6 / 1 / 0
5,846
585
5,291
6,498
1,899
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
9
1 / 1 / 6
5,838
584
6,387
9,970
6,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 2 / 1
5,959
596
2,627
4,159
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 2 / 0
6,217
622
4,869
8,535
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xing Tian
Metallisa
Xing Tian
8
0 / 4 / 2
5,001
500
3,029
10,756
5,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cupid
8
0 / 3 / 2
4,503
450
3,924
5,739
1,399
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 2 / 1
5,792
579
3,775
6,291
2,389
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hades
11
1 / 0 / 0
5,801
580
3,653
4,970
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
11
Kills
7
7
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
2
0
2
W
Amaterasu
DarooxV7
Amaterasu
0
1
1
0.5
W
Fenrir
1
2
2
1
L
Xing Tian
Metallisa
Xing Tian
0
4
2
0.25
W
6
1
0
6
L
Cupid
0
3
2
0.33
W
Cerberus
1
1
6
4
W
3
2
1
1.75
L
2
2
1
1.25
L
Hades
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,132
Damage
19,250
36,472
Taken
36,291
15,839
Mitigated
14,133
14,428
Healing
13,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,869
1,317
0
4,141
8,535
2,971
0
764
7,771
0
42,555
W
Amaterasu
DarooxV7
Amaterasu
3,244
1,423
0
4,133
10,131
5,326
0
3,139
6,992
0
24,782
W
Fenrir
3,583
636
0
2,359
5,714
1,534
0
1,507
4,207
0
29,488
L
Xing Tian
Metallisa
Xing Tian
3,029
724
0
1,158
10,756
5,617
0
2,547
8,209
15,147
742
W
5,291
3,717
87
2,629
6,498
1,899
648
1,799
4,699
0
32,139
L
Cupid
3,924
2,113
336
2,885
5,739
1,399
0
1,951
3,788
0
22,155
W
Cerberus
6,387
836
0
4,323
9,970
6,223
10
1,926
8,044
25,072
906
W
2,627
188
411
486
4,159
857
0
1,844
2,315
27,249
0
L
3,775
155
0
2,621
6,291
2,389
0
2,235
4,056
31,632
1,264
L
Hades
3,653
781
35
2,150
4,970
1,757
0
1,346
3,624
35,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,004
Gold Earned
27,314
245
Minions Killed
232
0
Camps Cleared
0
1,029,006
Distance Traveled
941,658
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,217
622
69
7
0
210,443
0
W
Amaterasu
4,946
495
40
4
0
185,288
0
W
Fenrir
5,415
542
60
6
0
230,566
2
L
Xing Tian
5,001
500
19
2
0
194,762
0
W
Cupid
5,846
585
54
5
0
218,715
1
L
Cupid
4,503
450
39
4
0
198,815
5
W
Cerberus
5,838
584
42
4
0
198,058
2
W
Ix Chel
5,959
596
49
5
0
196,379
4
L
Anubis
5,792
579
51
5
0
163,985
0
L
Hades
5,801
580
54
5
0
173,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role