Player Matchup

Thoth
Thoth
Gold II
Fightsdirty
Thoth
Gold II
Level 213
God Stats
2W - 1L
1,741 SR
Queue Stats
139W - 130L
1,585 MMR
Solo
Khepri
Khepri
Bronze III
Sciqt
Khepri
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,575 MMR
Solo
Artio
Artio
Gold I
StarboardSider
Artio
Gold I
Level 129
God Stats
1W - 5L
1,385 SR
Queue Stats
123W - 121L
1,574 MMR
Solo
Xbalanque
Xbalanque
Silver I
Whisperwind1
Xbalanque
Silver I
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,578 MMR
Solo
Susano
Susano
Gold I
kylew2000
Susano
Gold I
Level 150
God Stats
1W - 2L
1,800 SR
Queue Stats
70W - 69L
1,579 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,585 SR
1,578 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,589 SR
1,589 MMR
Athena
Athena
Silver I
PapaSWAGlol
Athena
Silver I
Level 147
God Stats
6W - 2L
1,786 SR
Queue Stats
14W - 5L
1,569 MMR
Solo
Hercules
Hercules
Platinum V
SaraTalex
Hercules
Platinum V
Level 156
God Stats
27W - 21L
1,532 SR
Queue Stats
417W - 417L
1,583 MMR
Solo
Janus
Janus
Bronze III
TouchmỄ
Janus
Bronze III
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 2L
1,604 MMR
Party 1
Hachiman
Hachiman
Silver I
Weskerfan
Hachiman
Silver I
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,592 MMR
Solo
Serqet
Serqet
Platinum V
l5uckeggs
Serqet
Platinum V
Level 97
God Stats
2W - 1L
1,629 SR
Queue Stats
80W - 72L
1,599 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 0
9,838
492
9,090
10,449
3,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
Sciqt
Khepri
14
0 / 4 / 1
8,231
412
2,458
14,168
13,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

19
0 / 1 / 2
11,197
560
12,947
20,864
23,093
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
Whisperwind1
Xbalanque
19
2 / 3 / 0
11,297
565
9,672
13,481
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
kylew2000
Susano
17
3 / 7 / 2
10,118
506
7,268
15,384
5,415
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
MulanThorMedusaArachne

VS

Bans
Chang'eBastetErlang ShenKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
0 / 0 / 8
10,607
530
4,884
10,930
9,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
SaraTalex
Hercules
19
0 / 1 / 2
11,867
593
10,701
20,980
17,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
TouchmỄ
Janus
20
8 / 2 / 5
13,425
671
13,692
9,443
2,982
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
Weskerfan
Hachiman
17
3 / 1 / 4
10,841
542
9,170
13,048
4,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serqet
l5uckeggs
Serqet
20
9 / 3 / 4
11,832
592
12,354
16,956
6,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
20
20
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Athena
0
0
8
4
W
Hercules
SaraTalex
Hercules
0
1
2
1
L
Khepri
Sciqt
Khepri
0
4
1
0.13
L
0
1
2
1
W
Janus
TouchmỄ
Janus
8
2
5
5.25
W
Hachiman
Weskerfan
Hachiman
3
1
4
5
L
Xbalanque
Whisperwind1
Xbalanque
2
3
0
0.67
L
Susano
kylew2000
Susano
3
7
2
0.57
W
Serqet
l5uckeggs
Serqet
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,435
Damage
50,801
74,346
Taken
71,357
50,260
Mitigated
40,539
24,177
Healing
31,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,090
288
0
1,079
10,449
3,583
0
4,102
6,007
84,760
0
W
Athena
4,884
1,712
3,460
3,573
10,930
9,806
65
2,873
7,889
31,433
4,562
W
Hercules
SaraTalex
Hercules
10,701
6,042
0
9,240
20,980
17,170
136
12,062
8,918
0
95,271
L
Khepri
Sciqt
Khepri
2,458
166
0
1,432
14,168
13,273
80
5,168
8,591
19,258
0
L
12,947
1,030
90
11,465
20,864
23,093
0
2,462
18,320
89,667
3,984
W
Janus
TouchmỄ
Janus
13,692
1,304
0
2,351
9,443
2,982
0
3,491
5,631
131,774
119
W
Hachiman
Weskerfan
Hachiman
9,170
6,223
0
6,115
13,048
4,468
105
3,572
9,240
0
85,487
L
Xbalanque
Whisperwind1
Xbalanque
9,672
5,298
0
6,668
13,481
4,896
655
2,689
10,750
0
107,909
L
Susano
kylew2000
Susano
7,268
1,560
0
3,443
15,384
5,415
0
3,753
10,746
0
81,233
W
Serqet
l5uckeggs
Serqet
12,354
2,240
0
6,460
16,956
6,113
0
3,095
13,697
0
102,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,681
Gold Earned
58,572
651
Minions Killed
725
0
Camps Cleared
0
1,971,913
Distance Traveled
2,140,756
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,838
492
164
8
0
363,927
2
W
Athena
10,607
530
54
3
0
461,872
6
W
Hercules
11,867
593
192
10
0
393,986
6
L
Khepri
8,231
412
22
1
0
390,803
0
L
Artio
11,197
560
159
8
0
388,920
5
W
Janus
13,425
671
221
11
0
419,263
0
W
Hachiman
10,841
542
124
6
0
383,707
1
L
Xbalanque
11,297
565
181
9
0
380,508
5
L
Susano
10,118
506
125
6
0
447,755
2
W
Serqet
11,832
592
134
7
0
481,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role