Player Matchup

Ratatoskr
Ratatoskr
KorOwsh_Persian7
Ratatoskr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 136L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
Mohammadfarddd
Kukulkan
Level 33
God Stats
7W - 17L
1,491 SR
Queue Stats
71W - 117L
1,346 Elo+
Party 2
Neith
Neith
SirHMMrIr
Neith
Level 85
God Stats
1W - 6L
1,407 SR
Queue Stats
42W - 64L
1,258 Elo+
Party 2
Hades
Hades
arabFC1991
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,389 Elo+
Party 2
Chronos
Chronos
arshia_sepahan
Chronos
Level 40
God Stats
31W - 29L
1,505 SR
Queue Stats
36W - 48L
1,398 Elo+
Party 2
Team Averages
Level 44
1,481 SR
1,352 Elo+

VS

Team Averages
Level 121
1,509 SR
1,481 Elo+
Loki
Loki
 
Loki
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AfroSjors
Bacchus
Level 87
God Stats
96W - 50L
1,632 SR
Queue Stats
261W - 247L
1,443 Elo+
Solo
Vulcan
Vulcan
Neckerblyatlord
Vulcan
Level 118
God Stats
32W - 23L
1,552 SR
Queue Stats
296W - 286L
1,513 Elo+
Party 1
Odin
Odin
Sussyb4lls
Odin
Level 86
God Stats
5W - 2L
1,587 SR
Queue Stats
188W - 197L
1,529 Elo+
Party 1
Heimdallr
Heimdallr
XxHypersxX475
Heimdallr
Level 149
God Stats
1W - 2L
1,273 SR
Queue Stats
21W - 29L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
11
0 / 5 / 0
6,049
432
2,236
11,175
3,785
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
12
0 / 4 / 0
6,857
490
2,234
8,888
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
SirHMMrIr
Neith
10
0 / 2 / 0
5,741
410
2,772
7,180
1,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
12
0 / 3 / 0
6,590
471
4,085
10,494
4,200
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 2 / 0
6,159
440
3,360
11,131
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 0 / 3
8,161
583
4,340
8,864
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
AfroSjors
Bacchus
13
1 / 0 / 9
8,290
592
6,528
6,898
5,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 0 / 2
8,875
634
11,655
4,306
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 0 / 1
9,065
648
4,196
8,612
6,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
XxHypersxX475
Heimdallr
16
4 / 1 / 1
8,946
639
8,649
5,745
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
15
16
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
3
5.5
W
Bacchus
AfroSjors
Bacchus
1
0
9
5.5
L
Ratatoskr
0
5
0
0
L
Kukulkan
0
4
0
0
W
5
0
2
6
L
Neith
SirHMMrIr
Neith
0
2
0
0
W
1
0
1
1.5
W
Heimdallr
XxHypersxX475
Heimdallr
4
1
1
4.5
L
Hades
0
3
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,687
Damage
35,368
48,868
Taken
34,425
15,606
Mitigated
19,090
11,143
Healing
12,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,340
871
0
4,290
8,864
2,831
0
1,169
7,695
0
61,334
W
Bacchus
AfroSjors
Bacchus
6,528
268
389
3,963
6,898
5,920
0
2,919
3,979
24,359
0
L
Ratatoskr
2,236
135
0
67
11,175
3,785
0
2,773
8,305
0
55,010
L
Kukulkan
2,234
41
0
2,165
8,888
2,810
108
5,633
2,766
48,852
456
W
11,655
221
0
496
4,306
1,489
0
1,336
2,970
69,371
1,502
L
Neith
SirHMMrIr
Neith
2,772
1,071
0
1,186
7,180
1,817
0
2,253
4,915
0
29,321
W
4,196
704
0
930
8,612
6,868
157
3,618
4,994
0
51,386
W
Heimdallr
XxHypersxX475
Heimdallr
8,649
4,305
0
2,506
5,745
1,982
23
1,026
4,719
0
76,532
L
Hades
4,085
210
0
4,306
10,494
4,200
0
1,716
8,753
40,672
0
L
3,360
720
0
3,419
11,131
2,994
0
4,963
5,972
36,927
785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,396
Gold Earned
43,337
393
Minions Killed
475
0
Camps Cleared
0
1,458,089
Distance Traveled
1,502,133
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,161
583
96
7
0
338,661
0
W
Bacchus
8,290
592
30
2
0
300,314
4
L
Ratatoskr
6,049
432
91
7
0
352,803
0
L
Kukulkan
6,857
490
102
7
0
257,378
3
W
Vulcan
8,875
634
112
8
0
320,213
4
L
Neith
5,741
410
59
4
0
320,016
2
W
Odin
9,065
648
98
7
0
272,227
0
W
Heimdallr
8,946
639
139
10
0
270,718
5
L
Hades
6,590
471
81
6
0
221,186
0
L
Chronos
6,159
440
60
4
0
306,706
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role