Player Matchup

Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Bluewolf6667
Poseidon
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
G-KILLAZ-W4L
Cthulhu
Level 154
God Stats
73W - 57L
1,590 SR
Queue Stats
412W - 427L
1,481 Elo+
Solo
Nu Wa
Nu Wa
Gm_villa
Nu Wa
Level 127
God Stats
11W - 9L
1,598 SR
Queue Stats
53W - 49L
1,484 Elo+
Solo
Nike
Nike
LaughnCoffin533
Nike
Level 147
God Stats
41W - 32L
1,632 SR
Queue Stats
391W - 397L
1,509 Elo+
Solo
Team Averages
Level 128
1,564 SR
1,495 Elo+

VS

Team Averages
Level 134
1,565 SR
1,505 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DoomBringer1201
Amaterasu
Level 158
God Stats
6W - 5L
1,625 SR
Queue Stats
487W - 478L
1,551 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
El isaacG935
Ah Muzen Cab
Level 87
God Stats
2W - 3L
1,366 SR
Queue Stats
178W - 194L
1,484 Elo+
Solo
King Arthur
King Arthur
Mozesty
King Arthur
Level 129
God Stats
8W - 3L
1,836 SR
Queue Stats
437W - 405L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
2
0 / 0 / 0
4,624
308
0
456
139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Bluewolf6667
Poseidon
12
1 / 3 / 4
7,022
468
3,173
7,588
1,465
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
G-KILLAZ-W4L
Cthulhu
14
6 / 2 / 4
8,518
568
13,079
11,003
4,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Gm_villa
Nu Wa
14
3 / 3 / 1
8,199
547
11,032
7,441
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 1
8,544
570
10,891
17,592
13,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
5 / 2 / 1
9,175
612
9,742
8,989
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
 
Ymir
14
1 / 1 / 5
8,740
583
5,427
12,317
9,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
DoomBringer1201
Amaterasu
13
1 / 6 / 0
7,389
493
3,680
19,182
7,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
El isaacG935
Ah Muzen Cab
7
1 / 1 / 0
5,743
383
1,073
3,538
809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
Mozesty
King Arthur
15
2 / 3 / 2
8,666
578
10,712
16,816
10,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
13
Kills
10
10
Deaths
13
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
0
0
W
Ix Chel
 
Ix Chel
5
2
1
2.75
W
Ymir
 
Ymir
1
1
5
3.5
L
Poseidon
Bluewolf6667
Poseidon
1
3
4
1
W
Amaterasu
DoomBringer1201
Amaterasu
1
6
0
0.17
W
Ah Muzen Cab
El isaacG935
Ah Muzen Cab
1
1
0
1
L
Cthulhu
G-KILLAZ-W4L
Cthulhu
6
2
4
4
L
Nu Wa
Gm_villa
Nu Wa
3
3
1
1.17
L
3
2
1
1.75
W
King Arthur
Mozesty
King Arthur
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,175
Damage
30,634
44,080
Taken
60,842
21,540
Mitigated
30,710
5,503
Healing
19,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
0
0
0
254
456
139
0
0
456
0
1,107
W
Ix Chel
 
Ix Chel
9,742
1,010
482
2,363
8,989
2,412
71
6,403
2,586
70,565
969
W
Ymir
 
Ymir
5,427
524
399
3,894
12,317
9,855
46
6,536
5,781
55,247
2,002
L
Poseidon
Bluewolf6667
Poseidon
3,173
579
0
762
7,588
1,465
443
1,457
6,131
32,555
0
W
Amaterasu
DoomBringer1201
Amaterasu
3,680
1,208
0
7,986
19,182
7,221
325
8,114
11,068
0
52,202
W
Ah Muzen Cab
El isaacG935
Ah Muzen Cab
1,073
198
0
292
3,538
809
75
2,492
1,046
0
19,957
L
Cthulhu
G-KILLAZ-W4L
Cthulhu
13,079
908
0
772
11,003
4,769
0
4,531
6,472
54,191
2,464
L
Nu Wa
Gm_villa
Nu Wa
11,032
2,726
0
789
7,441
1,932
0
5,445
1,996
66,750
0
L
10,891
1,570
0
2,926
17,592
13,235
0
3,617
13,975
0
63,239
W
King Arthur
Mozesty
King Arthur
10,712
1,057
0
3,818
16,816
10,413
0
3,508
13,308
0
59,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,907
Gold Earned
39,713
385
Minions Killed
428
0
Camps Cleared
0
1,194,766
Distance Traveled
1,252,844
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,624
308
2
0
0
22,747
0
W
Ix Chel
9,175
612
124
8
0
298,949
4
W
Ymir
8,740
583
80
5
0
275,237
0
L
Poseidon
7,022
468
57
4
0
305,564
0
W
Amaterasu
7,389
493
92
6
0
276,492
0
W
Ah Muzen Cab
5,743
383
32
2
0
111,220
0
L
Cthulhu
8,518
568
90
6
0
334,111
0
L
Nu Wa
8,199
547
120
8
0
282,196
0
L
Nike
8,544
570
116
8
0
250,148
0
W
King Arthur
8,666
578
100
7
0
290,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role