Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Lupin-bjm
Persephone
Level 89
God Stats
1W - 1L
1,776 SR
Queue Stats
429W - 411L
1,477 Elo+
Solo
Sol
Sol
cecyarmstrong
Sol
Level 149
God Stats
21W - 13L
1,550 SR
Queue Stats
244W - 241L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
t1jorgee
Sun Wukong
Level 67
God Stats
17W - 16L
1,498 SR
Queue Stats
441W - 456L
1,503 Elo+
Solo
Team Averages
Level 123
1,565 SR
1,486 Elo+

VS

Team Averages
Level 104
1,579 SR
1,549 Elo+
Artemis
Artemis
 
Artemis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BigTorino_12
Tyr
Level 129
God Stats
2W - 4L
1,290 SR
Queue Stats
406W - 440L
1,439 Elo+
Solo
Fafnir
Fafnir
Chuckpin
Fafnir
Level 80
God Stats
2W - 0L
1,717 SR
Queue Stats
39W - 34L
1,483 Elo+
Solo
Serqet
Serqet
FunnyLeader
Serqet
Level 183
God Stats
14W - 9L
1,885 SR
Queue Stats
51W - 51L
1,534 Elo+
Solo
Janus
Janus
zMatmage
Janus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 7L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 0 / 2
6,056
606
5,981
7,498
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
 
Bellona
9
3 / 1 / 1
5,377
538
2,731
6,390
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Lupin-bjm
Persephone
9
0 / 5 / 0
5,417
542
2,566
5,873
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 1
5,467
547
2,220
5,490
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sun Wukong
t1jorgee
Sun Wukong
9
1 / 1 / 1
5,180
518
3,733
4,154
2,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 2 / 2
5,729
573
2,929
4,667
1,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
5,694
569
3,539
9,585
4,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
Chuckpin
Fafnir
8
2 / 0 / 2
5,471
547
1,241
4,950
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Serqet
10
1 / 2 / 5
5,537
554
4,628
7,627
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
zMatmage
Janus
12
4 / 0 / 3
6,890
689
5,230
3,323
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
9
9
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
0
2
2
L
Bellona
 
Bellona
3
1
1
3.5
W
Artemis
 
Artemis
2
2
2
1.5
W
0
2
0
0
W
Fafnir
Chuckpin
Fafnir
2
0
2
3
W
Serqet
1
2
5
1.75
L
Persephone
Lupin-bjm
Persephone
0
5
0
0
L
1
2
1
0.75
L
Sun Wukong
t1jorgee
Sun Wukong
1
1
1
1.5
W
Janus
zMatmage
Janus
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,231
Damage
17,567
29,405
Taken
30,152
12,178
Mitigated
12,511
8,790
Healing
11,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,981
3,050
0
4,303
7,498
3,537
0
26
7,472
0
41,708
L
Bellona
 
Bellona
2,731
1,324
0
512
6,390
3,061
0
1,075
4,910
0
24,738
W
Artemis
 
Artemis
2,929
379
0
750
4,667
1,205
0
1,436
3,108
0
37,062
W
3,539
332
0
3,395
9,585
4,688
0
144
9,292
0
37,291
W
Fafnir
Chuckpin
Fafnir
1,241
431
0
2,580
4,950
3,521
0
1,069
3,620
5,889
0
W
Serqet
4,628
454
0
3,815
7,627
2,132
0
533
7,024
0
29,322
L
Persephone
Lupin-bjm
Persephone
2,566
274
0
1,256
5,873
1,204
0
3,381
2,059
24,708
0
L
2,220
360
0
1,849
5,490
1,384
798
199
5,147
33,393
2,495
L
Sun Wukong
t1jorgee
Sun Wukong
3,733
342
0
870
4,154
2,992
234
1,108
3,006
747
20,272
W
Janus
zMatmage
Janus
5,230
346
0
830
3,323
965
0
1,660
1,358
46,898
917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,497
Gold Earned
29,321
269
Minions Killed
324
0
Camps Cleared
0
1,010,685
Distance Traveled
1,063,457
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,056
606
81
8
0
207,525
0
L
Bellona
5,377
538
49
5
0
199,337
0
W
Artemis
5,729
573
74
7
0
195,044
3
W
Tyr
5,694
569
84
8
0
216,718
0
W
Fafnir
5,471
547
9
1
0
198,804
0
W
Serqet
5,537
554
51
5
0
231,843
1
L
Persephone
5,417
542
50
5
0
182,548
0
L
Sol
5,467
547
62
6
0
186,031
2
L
Sun Wukong
5,180
518
27
3
0
235,244
0
W
Janus
6,890
689
106
11
0
221,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role