Player Matchup

Cthulhu
Cthulhu
Silver II
 
Cthulhu
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
OveRLimitsz
Nu Wa
Gold IV
Level 158
God Stats
43W - 25L
1,570 SR
Queue Stats
268W - 269L
1,303 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
RedTheSensei
Zhong Kui
Gold V
Level 109
God Stats
8W - 6L
1,675 SR
Queue Stats
59W - 69L
1,274 MMR
Solo
Freya
Freya
Silver I
SolePolecat3078
Freya
Silver I
Level 100
God Stats
22W - 10L
1,614 SR
Queue Stats
177W - 196L
1,192 MMR
Party 1
Maman Brigitte
Maman Brigitte
Silver I
TTV_Apostllee_
Maman Brigitte
Silver I
Level 125
God Stats
163W - 134L
1,513 SR
Queue Stats
706W - 723L
1,032 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,574 SR
1,260 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 141
1,546 SR
1,199 MMR
Baron Samedi
Baron Samedi
Silver I
H0llywoodSleep
Baron Samedi
Silver I
Level 158
God Stats
15W - 17L
1,538 SR
Queue Stats
221W - 227L
1,204 MMR
Solo
Kali
Kali
Silver II
Hermosillo1002
Kali
Silver II
Level 140
God Stats
16W - 11L
1,606 SR
Queue Stats
176W - 209L
1,051 MMR
Solo
Ix Chel
Ix Chel
Bronze V
Na1th_an
Ix Chel
Bronze V
Level 153
God Stats
2W - 4L
1,429 SR
Queue Stats
12W - 23L
1,233 MMR
Solo
Skadi
Skadi
Bronze I
Relax_YourDone74
Skadi
Bronze I
Level 128
God Stats
4W - 11L
1,565 SR
Queue Stats
18W - 43L
1,181 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver IV
UnoMarkG
Cu Chulainn
Silver IV
Level 124
God Stats
2W - 5L
1,591 SR
Queue Stats
10W - 20L
1,325 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 1 / 2
5,029
629
3,248
4,286
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 1 / 2
6,678
835
4,098
2,022
539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
RedTheSensei
Zhong Kui
10
1 / 0 / 1
5,911
739
3,136
5,533
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 0
4,854
607
1,791
3,451
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Maman Brigitte
TTV_Apostllee_
Maman Brigitte
10
1 / 1 / 0
5,292
662
2,307
5,358
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
Ao KuangAchillesArachneScylla

VS

Bans
NemesisMulanBake KujiraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
H0llywoodSleep
Baron Samedi
9
2 / 0 / 2
5,532
692
1,923
4,498
2,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 3
5,047
631
2,750
7,657
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ix Chel
Na1th_an
Ix Chel
5
0 / 1 / 0
3,551
444
41
1,659
347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
2 / 2 / 0
4,588
574
1,841
4,737
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cu Chulainn
UnoMarkG
Cu Chulainn
9
0 / 1 / 0
5,189
649
3,129
6,076
4,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
5
Kills
5
5
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
2
1
L
Baron Samedi
H0llywoodSleep
Baron Samedi
2
0
2
3
L
1
1
3
2.5
L
Ix Chel
Na1th_an
Ix Chel
0
1
0
0
W
2
1
2
3
W
Zhong Kui
RedTheSensei
Zhong Kui
1
0
1
1.5
L
2
2
0
1
W
1
2
0
0.5
W
Maman Brigitte
TTV_Apostllee_
Maman Brigitte
1
1
0
1
L
Cu Chulainn
UnoMarkG
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,580
Damage
9,684
20,650
Taken
24,627
9,694
Mitigated
11,080
6,940
Healing
7,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,248
186
0
672
4,286
2,035
120
656
3,630
20,728
603
L
Baron Samedi
H0llywoodSleep
Baron Samedi
1,923
258
153
1,829
4,498
2,379
0
2,394
1,588
22,442
0
L
2,750
1,462
0
2,379
7,657
2,514
0
2,957
4,518
0
32,553
L
Ix Chel
Na1th_an
Ix Chel
41
41
50
296
1,659
347
0
1,151
288
7,627
208
W
4,098
1,109
0
0
2,022
539
237
374
1,648
44,676
575
W
Zhong Kui
RedTheSensei
Zhong Kui
3,136
978
0
1,973
5,533
4,850
0
0
5,533
27,695
8,741
L
1,841
702
0
914
4,737
1,194
0
3,164
1,091
0
23,433
W
1,791
508
0
823
3,451
868
344
863
2,588
17,939
914
W
Maman Brigitte
TTV_Apostllee_
Maman Brigitte
2,307
80
0
3,472
5,358
1,402
0
71
5,287
38,850
479
L
Cu Chulainn
UnoMarkG
Cu Chulainn
3,129
534
0
2,163
6,076
4,646
0
2,852
3,126
0
34,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,764
Gold Earned
23,907
340
Minions Killed
223
0
Camps Cleared
0
883,024
Distance Traveled
710,393
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,029
629
44
6
0
172,980
0
L
Baron Samedi
5,532
692
41
5
0
153,941
2
L
Kali
5,047
631
55
7
0
177,706
0
L
Ix Chel
3,551
444
14
2
0
69,198
0
W
Nu Wa
6,678
835
90
11
0
170,714
0
W
Zhong Kui
5,911
739
78
10
0
148,736
0
L
Skadi
4,588
574
44
6
0
142,360
0
W
Freya
4,854
607
52
7
0
181,114
0
W
Maman Brigitte
5,292
662
76
10
0
209,480
0
L
Cu Chulainn
5,189
649
69
9
0
167,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role