Player Matchup

Janus
Janus
Darkrevan
Janus
Level 157
God Stats
3W - 3L
1,528 SR
Queue Stats
67W - 51L
1,639 Elo+
Party 2
Athena
Athena
HeavensAngels
Athena
Level 166
God Stats
9W - 12L
1,573 SR
Queue Stats
229W - 246L
1,466 Elo+
Solo
Apollo
Apollo
Kawasiwo
Apollo
Level 148
God Stats
0W - 4L
1,174 SR
Queue Stats
85W - 74L
1,583 Elo+
Solo
Mercury
Mercury
LordLife112
Mercury
Level 158
God Stats
1W - 4L
1,115 SR
Queue Stats
231W - 211L
1,564 Elo+
Party 2
Cupid
Cupid
pessime0
Cupid
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 106L
1,591 Elo+
Solo
Team Averages
Level 156
1,378 SR
1,569 Elo+

VS

Team Averages
Level 128
1,614 SR
1,495 Elo+
Cu Chulainn
Cu Chulainn
Ban356
Cu Chulainn
Level 181
God Stats
2W - 2L
1,368 SR
Queue Stats
112W - 106L
1,531 Elo+
Party 1
Shiva
Shiva
ElDamianSape
Shiva
Level 108
God Stats
2W - 0L
1,622 SR
Queue Stats
78W - 70L
1,519 Elo+
Party 1
Erlang Shen
Erlang Shen
MakakSlayer
Erlang Shen
Level 96
God Stats
6W - 6L
1,623 SR
Queue Stats
475W - 409L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shawny_Non
Morgan Le Fay
Level 107
God Stats
10W - 5L
1,660 SR
Queue Stats
255W - 234L
1,436 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
furtAdo1
Ah Muzen Cab
Level 148
God Stats
11W - 7L
1,799 SR
Queue Stats
146W - 140L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Darkrevan
Janus
13
1 / 3 / 0
7,143
510
5,016
8,688
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 2
6,199
443
4,763
12,903
11,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
Kawasiwo
Apollo
14
2 / 3 / 0
7,808
558
8,021
11,942
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mercury
LordLife112
Mercury
11
0 / 3 / 1
6,250
446
2,339
9,159
3,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cupid
pessime0
Cupid
13
4 / 4 / 1
8,013
572
8,626
10,055
2,376
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ban356
Cu Chulainn
15
5 / 1 / 3
9,012
644
10,093
13,347
8,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 6
6,432
459
5,304
9,726
5,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
MakakSlayer
Erlang Shen
15
3 / 1 / 6
8,090
578
5,804
13,674
8,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Morgan Le Fay
Shawny_Non
Morgan Le Fay
14
4 / 0 / 0
8,128
581
8,369
5,020
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
furtAdo1
Ah Muzen Cab
14
4 / 3 / 1
8,292
592
7,135
10,235
3,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
7
Kills
16
16
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Ban356
Cu Chulainn
5
1
3
6.5
L
Janus
Darkrevan
Janus
1
3
0
0.33
W
0
2
6
1.5
L
0
3
2
0.33
L
Apollo
Kawasiwo
Apollo
2
3
0
0.67
L
Mercury
LordLife112
Mercury
0
3
1
0.17
W
Erlang Shen
MakakSlayer
Erlang Shen
3
1
6
6
W
Morgan Le Fay
Shawny_Non
Morgan Le Fay
4
0
0
4
W
Ah Muzen Cab
furtAdo1
Ah Muzen Cab
4
3
1
1.5
L
Cupid
pessime0
Cupid
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,765
Damage
36,705
52,747
Taken
52,002
22,838
Mitigated
27,164
12,737
Healing
14,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Ban356
Cu Chulainn
10,093
1,417
0
3,886
13,347
8,828
0
1,042
12,305
0
69,181
L
Janus
Darkrevan
Janus
5,016
205
0
728
8,688
2,029
0
3,904
4,784
63,192
2,254
W
5,304
901
542
1,754
9,726
5,222
0
3,957
5,769
0
28,653
L
4,763
613
0
2,285
12,903
11,411
0
2,385
10,518
13,348
434
L
Apollo
Kawasiwo
Apollo
8,021
5,078
0
4,306
11,942
3,787
0
938
11,004
0
63,076
L
Mercury
LordLife112
Mercury
2,339
774
0
272
9,159
3,235
0
580
8,579
0
46,667
W
Erlang Shen
MakakSlayer
Erlang Shen
5,804
3,247
0
6,715
13,674
8,418
0
1,125
12,549
0
69,886
W
Morgan Le Fay
Shawny_Non
Morgan Le Fay
8,369
521
0
554
5,020
1,604
0
2,392
2,628
48,400
2,476
W
Ah Muzen Cab
furtAdo1
Ah Muzen Cab
7,135
3,443
0
1,208
10,235
3,092
226
1,096
9,139
0
65,328
L
Cupid
pessime0
Cupid
8,626
5,617
512
4,634
10,055
2,376
0
0
10,055
0
57,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,413
Gold Earned
39,954
455
Minions Killed
464
0
Camps Cleared
0
1,519,210
Distance Traveled
1,532,419
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,012
644
111
8
0
315,295
0
L
Janus
7,143
510
119
9
0
301,565
1
W
Shiva
6,432
459
43
3
0
315,333
2
L
Athena
6,199
443
22
2
0
309,613
4
L
Apollo
7,808
558
120
9
0
285,399
2
L
Mercury
6,250
446
75
5
0
360,135
0
W
Erlang Shen
8,090
578
108
8
0
347,207
0
W
Morgan Le Fay
8,128
581
99
7
0
291,486
0
W
Ah Muzen Cab
8,292
592
103
7
0
263,098
0
L
Cupid
8,013
572
119
9
0
262,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role