Player Matchup

Thor
Thor
CorruptedSoul03
Thor
Level 123
God Stats
12W - 21L
1,369 SR
Queue Stats
109W - 169L
1,459 Elo+
Party 1
Artemis
Artemis
HeathenYsn
Artemis
Level 126
God Stats
20W - 16L
1,474 SR
Queue Stats
129W - 141L
1,488 Elo+
Party 1
Horus
Horus
Ilzuslonz
Horus
Level 119
God Stats
10W - 10L
1,288 SR
Queue Stats
168W - 228L
1,448 Elo+
Party 1
Hades
Hades
TonniTheWicked
Hades
Level 108
God Stats
32W - 25L
1,560 SR
Queue Stats
134W - 125L
1,486 Elo+
Solo
Vulcan
Vulcan
lolmanlolman
Vulcan
Level 107
God Stats
1W - 3L
1,235 SR
Queue Stats
449W - 413L
1,463 Elo+
Solo
Team Averages
Level 117
1,385 SR
1,469 Elo+

VS

Team Averages
Level 92
1,547 SR
1,471 Elo+
Nu Wa
Nu Wa
Gilb3rtAngel
Nu Wa
Level 36
God Stats
3W - 1L
1,676 SR
Queue Stats
15W - 37L
1,341 Elo+
Solo
Zhong Kui
Zhong Kui
KSdude
Zhong Kui
Level 181
God Stats
6W - 5L
1,670 SR
Queue Stats
182W - 183L
1,494 Elo+
Solo
Bacchus
Bacchus
Nearrivers56
Bacchus
Level 86
God Stats
15W - 10L
1,646 SR
Queue Stats
272W - 252L
1,473 Elo+
Solo
Cu Chulainn
Cu Chulainn
campguzzler25
Cu Chulainn
Level 47
God Stats
5W - 6L
1,398 SR
Queue Stats
107W - 95L
1,513 Elo+
Solo
Thor
Thor
xApollo43
Thor
Level 109
God Stats
1W - 1L
1,343 SR
Queue Stats
107W - 93L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,096
510
3,094
6,045
1,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
HeathenYsn
Artemis
8
0 / 2 / 1
4,535
454
4,572
5,327
1,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Horus
Ilzuslonz
Horus
8
0 / 2 / 1
5,132
513
2,707
8,349
4,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 5 / 0
4,990
499
2,501
9,053
4,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
11
2 / 2 / 0
6,128
613
2,038
4,284
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
6,459
646
4,591
3,600
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
KSdude
Zhong Kui
10
2 / 1 / 0
5,360
536
3,690
5,563
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bacchus
Nearrivers56
Bacchus
9
0 / 0 / 4
5,390
539
4,161
7,108
4,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cu Chulainn
campguzzler25
Cu Chulainn
12
4 / 0 / 1
6,887
689
6,939
8,245
4,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thor
10
2 / 1 / 2
5,259
526
2,594
6,315
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
11
11
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
3
2
1
1.75
L
Artemis
HeathenYsn
Artemis
0
2
1
0.25
L
Horus
Ilzuslonz
Horus
0
2
1
0.25
W
Zhong Kui
KSdude
Zhong Kui
2
1
0
2
W
Bacchus
Nearrivers56
Bacchus
0
0
4
2
L
0
5
0
0
W
Cu Chulainn
campguzzler25
Cu Chulainn
4
0
1
4.5
L
Vulcan
2
2
0
1
W
Thor
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,912
Damage
21,975
33,058
Taken
30,831
13,741
Mitigated
15,615
10,199
Healing
12,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,094
571
0
998
6,045
1,930
0
1,443
4,390
0
28,712
W
4,591
500
0
210
3,600
832
0
1,303
2,297
42,466
0
L
Artemis
HeathenYsn
Artemis
4,572
1,505
0
896
5,327
1,545
0
3,239
1,974
0
29,566
L
Horus
Ilzuslonz
Horus
2,707
1,113
381
2,915
8,349
4,718
0
4,618
3,600
0
21,144
W
Zhong Kui
KSdude
Zhong Kui
3,690
849
0
2,344
5,563
3,469
0
0
5,563
31,813
9,415
W
Bacchus
Nearrivers56
Bacchus
4,161
175
402
2,873
7,108
4,770
0
409
6,699
14,566
0
L
2,501
510
0
3,877
9,053
4,201
0
622
7,781
28,789
0
W
Cu Chulainn
campguzzler25
Cu Chulainn
6,939
1,573
0
2,898
8,245
4,851
0
2,381
5,864
0
43,449
L
Vulcan
2,038
86
0
1,132
4,284
1,347
0
1,496
2,532
45,353
980
W
Thor
2,594
391
0
3,763
6,315
1,693
0
855
5,460
0
30,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,881
Gold Earned
29,355
298
Minions Killed
307
0
Camps Cleared
0
976,363
Distance Traveled
990,069
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,096
510
54
5
0
225,188
0
W
Nu Wa
6,459
646
100
10
0
199,712
1
L
Artemis
4,535
454
45
5
0
178,197
2
L
Horus
5,132
513
43
4
0
212,670
1
W
Zhong Kui
5,360
536
78
8
0
172,521
0
W
Bacchus
5,390
539
13
1
0
213,767
2
L
Hades
4,990
499
65
7
0
171,013
0
W
Cu Chulainn
6,887
689
59
6
0
187,731
0
L
Vulcan
6,128
613
91
9
0
189,295
3
W
Thor
5,259
526
57
6
0
216,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role