Player Matchup

Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CallMeTwoShot
Nemesis
Level 109
God Stats
226W - 164L
1,618 SR
Queue Stats
794W - 750L
1,542 Elo+
Solo
Aphrodite
Aphrodite
GeN x CRoNiN
Aphrodite
Level 127
God Stats
9W - 5L
1,543 SR
Queue Stats
547W - 533L
1,464 Elo+
Solo
Tyr
Tyr
UnclearAtom3928
Tyr
Level 146
God Stats
4W - 2L
1,641 SR
Queue Stats
408W - 416L
1,505 Elo+
Solo
Persephone
Persephone
WasabiFace1
Persephone
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,297 Elo+
Solo
Team Averages
Level 136
1,560 SR
1,461 Elo+

VS

Team Averages
Level 104
1,518 SR
1,457 Elo+
Poseidon
Poseidon
CrAzY LOSER BOY
Poseidon
Level 179
God Stats
21W - 22L
1,481 SR
Queue Stats
509W - 527L
1,529 Elo+
Solo
Osiris
Osiris
DeePoliceOsiffer
Osiris
Level 48
God Stats
0W - 1L
1,730 SR
Queue Stats
45W - 59L
1,531 Elo+
Solo
Kali
Kali
RicardoCavazosH
Kali
Level 35
God Stats
2W - 4L
1,394 SR
Queue Stats
7W - 11L
1,237 Elo+
Solo
Skadi
Skadi
T-one_xiao_qi_e
Skadi
Level 153
God Stats
0W - 3L
1,331 SR
Queue Stats
351W - 325L
1,510 Elo+
Solo
Sol
Sol
ThePope103
Sol
Level 106
God Stats
0W - 1L
1,655 SR
Queue Stats
48W - 58L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
4 / 1 / 3
7,376
671
6,260
4,784
1,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
12
4 / 2 / 0
6,756
614
3,433
7,380
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
GeN x CRoNiN
Aphrodite
11
1 / 2 / 3
6,608
601
2,475
9,666
4,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 1 / 0
6,339
576
5,128
8,732
6,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Persephone
WasabiFace1
Persephone
11
0 / 0 / 1
6,059
551
2,664
2,518
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
2 / 2 / 0
6,917
629
1,404
4,142
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 0
6,195
563
6,061
10,261
10,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 2
5,643
513
3,729
10,789
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
1 / 0 / 1
5,860
533
1,972
3,656
1,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 6 / 1
4,406
401
3,924
6,390
830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
10
Kills
6
6
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
3
5.5
W
Nemesis
4
2
0
2
L
Poseidon
2
2
0
1
L
1
2
0
0.5
W
Aphrodite
GeN x CRoNiN
Aphrodite
1
2
3
1.25
L
2
1
2
3
L
1
0
1
1.5
L
0
6
1
0.08
W
1
1
0
1
W
Persephone
WasabiFace1
Persephone
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,960
Damage
17,090
33,080
Taken
35,238
16,221
Mitigated
16,901
14,284
Healing
8,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,260
3,881
0
1,430
4,784
1,576
857
1,789
2,995
0
50,411
W
Nemesis
3,433
1,485
0
1,569
7,380
3,081
0
1,066
6,272
0
42,706
L
Poseidon
1,404
98
0
342
4,142
1,169
0
1,099
3,043
56,290
3,508
L
6,061
1,530
0
1,451
10,261
10,479
0
338
9,923
0
41,504
W
Aphrodite
GeN x CRoNiN
Aphrodite
2,475
375
1,578
6,922
9,666
4,065
124
2,451
7,215
24,190
646
L
3,729
1,447
0
5,289
10,789
3,339
0
2,402
8,387
0
32,168
L
1,972
864
0
413
3,656
1,084
0
559
3,097
0
40,177
L
3,924
2,046
0
1,068
6,390
830
0
741
5,649
15,220
0
W
5,128
501
0
2,220
8,732
6,827
0
0
8,030
0
33,321
W
Persephone
WasabiFace1
Persephone
2,664
337
0
565
2,518
672
0
338
2,180
37,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,138
Gold Earned
29,021
310
Minions Killed
375
0
Camps Cleared
0
1,098,940
Distance Traveled
1,138,593
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,376
671
80
7
0
208,523
1
W
Nemesis
6,756
614
77
7
0
266,578
0
L
Poseidon
6,917
629
120
11
0
237,483
0
L
Osiris
6,195
563
91
8
0
215,978
2
W
Aphrodite
6,608
601
42
4
0
215,684
0
L
Kali
5,643
513
58
5
0
273,417
0
L
Skadi
5,860
533
81
7
0
249,351
4
L
Sol
4,406
401
25
2
0
162,364
0
W
Tyr
6,339
576
63
6
0
210,342
2
W
Persephone
6,059
551
48
4
0
197,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role