Player Matchup

Fafnir
Fafnir
Capercaillie
Fafnir
Level 103
God Stats
1W - 2L
1,508 SR
Queue Stats
144W - 159L
1,524 Elo+
Solo
Thanatos
Thanatos
Hecate2742
Thanatos
Level 136
God Stats
8W - 12L
1,370 SR
Queue Stats
100W - 98L
1,536 Elo+
Solo
Ishtar
Ishtar
Kyasai
Ishtar
Level 129
God Stats
4W - 8L
1,564 SR
Queue Stats
713W - 688L
1,530 Elo+
Solo
King Arthur
King Arthur
Ybiky
King Arthur
Level 154
God Stats
6W - 6L
1,430 SR
Queue Stats
161W - 146L
1,533 Elo+
Solo
Olorun
Olorun
xXLiam2002Xx
Olorun
Level 68
God Stats
11W - 11L
1,611 SR
Queue Stats
204W - 227L
1,451 Elo+
Solo
Team Averages
Level 118
1,497 SR
1,515 Elo+

VS

Team Averages
Level 107
1,572 SR
1,510 Elo+
Ravana
Ravana
 
Ravana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
A_To_ESKA
Cernunnos
Level 144
God Stats
3W - 2L
1,763 SR
Queue Stats
233W - 251L
1,514 Elo+
Solo
Fafnir
Fafnir
Sam126
Fafnir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,445 Elo+
Solo
Fenrir
Fenrir
ShinGigaChad
Fenrir
Level 40
God Stats
4W - 3L
1,596 SR
Queue Stats
70W - 51L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
1 / 0 / 0
6,734
612
4,877
12,062
13,670
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Hecate2742
Thanatos
11
4 / 3 / 3
6,378
580
5,499
9,465
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Kyasai
Ishtar
13
2 / 2 / 2
6,677
607
5,960
8,554
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Ybiky
King Arthur
11
0 / 2 / 5
6,022
547
4,550
10,432
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Olorun
10
3 / 4 / 1
6,043
549
3,643
6,758
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
0 / 1 / 0
7,326
666
7,044
7,093
2,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
 
Sol
12
1 / 2 / 4
6,977
634
5,080
7,253
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
A_To_ESKA
Cernunnos
12
0 / 2 / 1
6,249
568
6,153
7,038
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Sam126
Fafnir
11
2 / 2 / 4
6,727
612
4,013
7,672
7,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
14
8 / 3 / 2
7,887
717
7,621
9,610
3,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
10
Kills
11
11
Deaths
10
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
1
0
0
W
Sol
 
Sol
1
2
4
1.5
W
Cernunnos
A_To_ESKA
Cernunnos
0
2
1
0.25
L
Fafnir
1
0
0
1
L
Thanatos
Hecate2742
Thanatos
4
3
3
1.83
L
Ishtar
Kyasai
Ishtar
2
2
2
1.5
W
Fafnir
Sam126
Fafnir
2
2
4
2
W
Fenrir
8
3
2
3
L
King Arthur
Ybiky
King Arthur
0
2
5
1.25
L
Olorun
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,529
Damage
29,911
47,271
Taken
38,666
28,810
Mitigated
17,851
21,901
Healing
14,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,044
2,691
0
1,533
7,093
2,756
0
4,680
2,216
0
60,066
W
Sol
 
Sol
5,080
1,554
0
3,955
7,253
1,869
568
1,919
5,334
42,951
1,319
W
Cernunnos
A_To_ESKA
Cernunnos
6,153
3,058
0
2,401
7,038
2,123
0
0
7,038
0
50,487
L
Fafnir
4,877
2,011
0
4,430
12,062
13,670
0
0
12,062
34,675
0
L
Thanatos
Hecate2742
Thanatos
5,499
1,610
0
8,058
9,465
2,739
0
1,470
7,995
0
35,046
L
Ishtar
Kyasai
Ishtar
5,960
3,881
0
4,688
8,554
2,648
0
943
7,611
0
57,612
W
Fafnir
Sam126
Fafnir
4,013
1,969
0
2,430
7,672
7,223
0
95
7,577
14,010
0
W
Fenrir
7,621
2,528
0
3,808
9,610
3,880
0
1,606
8,004
0
49,952
L
King Arthur
Ybiky
King Arthur
4,550
474
159
2,369
10,432
7,732
0
4,221
6,211
0
24,225
L
Olorun
3,643
1,933
140
2,057
6,758
2,021
0
2,204
4,554
37,286
2,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,854
Gold Earned
35,166
375
Minions Killed
392
0
Camps Cleared
0
1,086,689
Distance Traveled
1,119,242
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,326
666
113
10
0
202,132
0
W
Sol
6,977
634
86
8
0
222,919
1
W
Cernunnos
6,249
568
96
9
0
219,746
5
L
Fafnir
6,734
612
88
8
0
204,021
0
L
Thanatos
6,378
580
60
5
0
265,659
0
L
Ishtar
6,677
607
109
10
0
214,989
2
W
Fafnir
6,727
612
19
2
0
222,469
1
W
Fenrir
7,887
717
78
7
0
251,976
0
L
King Arthur
6,022
547
39
4
0
226,343
1
L
Olorun
6,043
549
79
7
0
175,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role