Player Matchup

Ah Puch
Ah Puch
Marlako
Ah Puch
Level 59
God Stats
21W - 27L
1,592 SR
Queue Stats
195W - 235L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
Rapcio2020
Sun Wukong
Level 25
God Stats
0W - 7L
1,109 SR
Queue Stats
22W - 43L
1,079 Elo+
Party 1
Loki
Loki
Xenonred23
Loki
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 23L
1,419 Elo+
Solo
Cthulhu
Cthulhu
ania21777
Cthulhu
Level 38
God Stats
0W - 4L
1,110 SR
Queue Stats
31W - 50L
1,079 Elo+
Party 1
Izanami
Izanami
ofekPL
Izanami
Level 154
God Stats
21W - 17L
1,471 SR
Queue Stats
328W - 340L
1,378 Elo+
Solo
Team Averages
Level 62
1,357 SR
1,277 Elo+

VS

Team Averages
Level 80
1,581 SR
1,463 Elo+
Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BigBudPlayer
Baron Samedi
Level 43
God Stats
2W - 0L
1,816 SR
Queue Stats
23W - 24L
1,448 Elo+
Solo
Arachne
Arachne
FraanTop
Arachne
Level 51
God Stats
30W - 25L
1,533 SR
Queue Stats
130W - 130L
1,353 Elo+
Solo
Bacchus
Bacchus
Spl_winner
Bacchus
Level 132
God Stats
3W - 1L
1,554 SR
Queue Stats
454W - 434L
1,510 Elo+
Solo
King Arthur
King Arthur
anas3408
King Arthur
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 52L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Marlako
Ah Puch
7
0 / 2 / 0
4,696
427
1,058
3,081
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Rapcio2020
Sun Wukong
11
1 / 0 / 0
5,800
527
3,291
7,566
4,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 0
5,110
465
3,436
8,225
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ania21777
Cthulhu
9
0 / 2 / 0
5,021
456
2,730
7,137
3,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
ofekPL
Izanami
11
0 / 2 / 0
5,470
497
2,543
7,394
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 0 / 0
6,099
554
4,579
4,822
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
BigBudPlayer
Baron Samedi
12
5 / 0 / 1
6,834
621
5,909
3,629
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
FraanTop
Arachne
1
0 / 0 / 0
3,561
324
0
0
0
Bacchus
Spl_winner
Bacchus
10
1 / 1 / 4
6,079
553
5,261
8,279
6,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
anas3408
King Arthur
11
0 / 1 / 0
6,211
565
4,046
8,040
4,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
7
7
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
0
1
W
Baron Samedi
BigBudPlayer
Baron Samedi
5
0
1
5.5
W
Arachne
FraanTop
Arachne
0
0
0
0
L
Ah Puch
Marlako
Ah Puch
0
2
0
0
L
Sun Wukong
Rapcio2020
Sun Wukong
1
0
0
1
W
Bacchus
Spl_winner
Bacchus
1
1
4
3
L
1
1
0
1
W
King Arthur
anas3408
King Arthur
0
1
0
0
L
Cthulhu
ania21777
Cthulhu
0
2
0
0
L
Izanami
ofekPL
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,058
Damage
19,795
33,403
Taken
24,770
13,475
Mitigated
13,739
11,967
Healing
8,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,579
3,105
0
2,633
4,822
1,509
475
1,597
3,225
0
48,954
W
Baron Samedi
BigBudPlayer
Baron Samedi
5,909
537
231
1,478
3,629
1,365
0
751
2,878
39,085
0
W
Arachne
FraanTop
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
Marlako
Ah Puch
1,058
88
0
773
3,081
846
0
2,357
470
19,569
896
L
Sun Wukong
Rapcio2020
Sun Wukong
3,291
636
0
2,779
7,566
4,462
0
0
7,566
0
33,179
W
Bacchus
Spl_winner
Bacchus
5,261
792
0
3,398
8,279
6,791
0
1,440
6,804
20,598
0
L
3,436
987
0
3,315
8,225
2,287
0
2,813
5,278
0
30,294
W
King Arthur
anas3408
King Arthur
4,046
430
0
991
8,040
4,074
0
0
7,614
0
41,475
L
Cthulhu
ania21777
Cthulhu
2,730
248
1,221
1,836
7,137
3,710
0
2,185
4,906
12,659
0
L
Izanami
ofekPL
Izanami
2,543
1,574
0
2,043
7,394
2,170
0
3,257
4,013
0
50,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,097
Gold Earned
28,784
260
Minions Killed
276
0
Camps Cleared
0
956,047
Distance Traveled
883,989
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,099
554
89
8
0
208,618
0
W
Baron Samedi
6,834
621
82
7
0
216,494
0
W
Arachne
3,561
324
0
0
0
0
0
L
Ah Puch
4,696
427
39
4
0
110,369
1
L
Sun Wukong
5,800
527
55
5
0
207,376
0
W
Bacchus
6,079
553
27
2
0
222,573
1
L
Loki
5,110
465
56
5
0
249,921
0
W
King Arthur
6,211
565
78
7
0
236,304
5
L
Cthulhu
5,021
456
14
1
0
205,416
0
L
Izanami
5,470
497
96
9
0
182,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role