Player Matchup

Raijin
Raijin
ItsJuicyJimmy
Raijin
Level 164
God Stats
3W - 3L
1,455 SR
Queue Stats
138W - 123L
1,484 Elo+
Solo
King Arthur
King Arthur
OpMckuN
King Arthur
Level 109
God Stats
10W - 7L
1,518 SR
Queue Stats
117W - 87L
1,712 Elo+
Solo
Ao Kuang
Ao Kuang
Ozzy1981
Ao Kuang
Level 108
God Stats
7W - 4L
1,404 SR
Queue Stats
64W - 58L
1,515 Elo+
Solo
Chang'e
Chang'e
Reveriealpha
Chang'e
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
277W - 293L
1,470 Elo+
Solo
Artemis
Artemis
Schubia1989
Artemis
Level 109
God Stats
2W - 1L
1,563 SR
Queue Stats
20W - 12L
1,558 Elo+
Solo
Team Averages
Level 115
1,488 SR
1,548 Elo+

VS

Team Averages
Level 131
1,468 SR
1,475 Elo+
Kukulkan
Kukulkan
HysteriaZY
Kukulkan
Level 153
God Stats
3W - 3L
1,541 SR
Queue Stats
87W - 76L
1,550 Elo+
Solo
Athena
Athena
OpTic Hawaiiian
Athena
Level 126
God Stats
2W - 3L
1,519 SR
Queue Stats
24W - 31L
1,458 Elo+
Party 1
Thor
Thor
SHAMExSAUSE
Thor
Level 138
God Stats
0W - 1L
1,297 SR
Queue Stats
8W - 19L
1,395 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
g-green-forest
Morgan Le Fay
Level 154
God Stats
2W - 7L
1,495 SR
Queue Stats
249W - 303L
1,549 Elo+
Solo
Baron Samedi
Baron Samedi
ninjindaisukiman
Baron Samedi
Level 86
God Stats
2W - 2L
1,490 SR
Queue Stats
163W - 188L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 10
10,240
1,138
15,354
4,626
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
OpMckuN
King Arthur
16
4 / 2 / 13
10,227
1,136
11,731
15,638
11,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Ozzy1981
Ao Kuang
16
8 / 0 / 9
10,668
1,185
11,534
10,446
5,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
Reveriealpha
Chang'e
16
1 / 0 / 14
9,474
1,053
4,025
6,792
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Artemis
Schubia1989
Artemis
15
0 / 0 / 8
8,779
975
5,156
6,223
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

308

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HysteriaZY
Kukulkan
14
1 / 1 / 1
8,883
987
9,449
5,146
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 6 / 2
8,193
910
6,747
21,435
16,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 6 / 1
8,055
895
5,870
9,437
2,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morgan Le Fay
g-green-forest
Morgan Le Fay
14
1 / 2 / 1
8,747
972
12,085
6,777
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
ninjindaisukiman
Baron Samedi
14
0 / 6 / 2
8,213
913
5,508
8,008
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
9
21
Kills
2
2
Deaths
21
54
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
HysteriaZY
Kukulkan
1
1
1
1.5
W
8
0
10
13
W
King Arthur
OpMckuN
King Arthur
4
2
13
5.25
L
0
6
2
0.17
W
Ao Kuang
Ozzy1981
Ao Kuang
8
0
9
12.5
W
Chang'e
Reveriealpha
Chang'e
1
0
14
8
L
0
6
1
0.08
W
Artemis
Schubia1989
Artemis
0
0
8
4
L
Morgan Le Fay
g-green-forest
Morgan Le Fay
1
2
1
0.75
L
Baron Samedi
ninjindaisukiman
Baron Samedi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,800
Damage
39,659
43,725
Taken
50,803
22,289
Mitigated
26,565
14,239
Healing
2,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
HysteriaZY
Kukulkan
9,449
629
0
0
5,146
1,819
0
2,390
2,756
38,056
737
W
15,354
1,116
0
326
4,626
1,593
0
3,364
1,262
34,045
463
W
King Arthur
OpMckuN
King Arthur
11,731
1,338
267
532
15,638
11,309
0
10,550
5,088
0
27,632
L
6,747
970
0
1,665
21,435
16,541
0
13,807
7,176
9,809
1,553
W
Ao Kuang
Ozzy1981
Ao Kuang
11,534
3,479
0
3,958
10,446
5,123
0
7,935
2,511
19,867
183
W
Chang'e
Reveriealpha
Chang'e
4,025
737
4,664
2,615
6,792
2,307
0
5,488
1,304
19,090
0
L
5,870
950
0
0
9,437
2,578
0
6,109
3,328
0
12,354
W
Artemis
Schubia1989
Artemis
5,156
850
313
1,564
6,223
1,957
0
5,096
1,127
0
19,532
L
Morgan Le Fay
g-green-forest
Morgan Le Fay
12,085
66
0
70
6,777
2,195
0
3,408
3,245
34,088
0
L
Baron Samedi
ninjindaisukiman
Baron Samedi
5,508
309
518
678
8,008
3,432
0
4,434
3,468
14,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,388
Gold Earned
42,091
180
Minions Killed
170
9
Camps Cleared
3
901,662
Distance Traveled
785,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,883
987
77
9
0
177,457
0
W
Raijin
10,240
1,138
42
5
5
170,452
0
W
King Arthur
10,227
1,136
32
4
1
188,447
0
L
Athena
8,193
910
6
1
0
173,707
0
W
Ao Kuang
10,668
1,185
19
2
2
187,248
0
W
Chang'e
9,474
1,053
46
5
0
181,208
0
L
Thor
8,055
895
18
2
0
137,518
0
W
Artemis
8,779
975
41
5
1
174,307
0
L
Morgan Le Fay
8,747
972
46
5
2
178,114
0
L
Baron Samedi
8,213
913
23
3
1
118,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role