Player Matchup

Bacchus
Bacchus
Silver I
H0llywoodSleep
Bacchus
Silver I
Level 158
God Stats
35W - 37L
1,544 SR
Queue Stats
219W - 220L
1,296 MMR
Solo
Cthulhu
Cthulhu
Gold V
I Met a Yeti
Cthulhu
Gold V
Level 107
God Stats
7W - 8L
1,577 SR
Queue Stats
33W - 35L
1,390 MMR
Solo
Ishtar
Ishtar
Silver II
IHolyKnightI
Ishtar
Silver II
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 52L
1,250 MMR
Solo
Vulcan
Vulcan
Silver I
MrShark952
Vulcan
Silver I
Level 140
God Stats
3W - 8L
1,102 SR
Queue Stats
112W - 133L
1,342 MMR
Solo
Kali
Kali
Gold V
Pops1000
Kali
Gold V
Level 89
God Stats
4W - 4L
1,502 SR
Queue Stats
205W - 212L
1,301 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,445 SR
1,315 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 155
1,366 SR
1,315 MMR
Medusa
Medusa
Gold V
Chodelord
Medusa
Gold V
Level 141
God Stats
1W - 2L
1,279 SR
Queue Stats
84W - 98L
1,270 MMR
Solo
Anubis
Anubis
Gold V
DaT Kid Reek
Anubis
Gold V
Level 159
God Stats
3W - 2L
1,408 SR
Queue Stats
109W - 117L
1,364 MMR
Solo
Artio
Artio
Gold V
KillacCive05
Artio
Gold V
Level 144
God Stats
2W - 4L
1,146 SR
Queue Stats
115W - 126L
1,249 MMR
Solo
Jormungandr
Jormungandr
Silver I
Panthados
Jormungandr
Silver I
Level 162
God Stats
44W - 40L
1,528 SR
Queue Stats
55W - 52L
1,387 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
noble89
Tsukuyomi
Gold V
Level 168
God Stats
8W - 3L
1,470 SR
Queue Stats
193W - 202L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,801
480
3,422
7,379
5,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
I Met a Yeti
Cthulhu
12
1 / 0 / 1
6,527
653
6,014
8,041
6,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
9
0 / 1 / 0
5,151
515
2,216
5,730
1,434
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
MrShark952
Vulcan
10
1 / 3 / 0
5,737
574
2,608
4,620
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
9
1 / 6 / 1
5,493
549
4,831
9,894
2,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
ChaacFreyaThor

VS

Bans
ThanatosAwilixArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chodelord
Medusa
12
0 / 0 / 2
6,509
651
3,880
5,275
1,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
11
2 / 1 / 6
6,419
642
5,427
4,668
1,798
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 2 / 0
6,419
642
5,276
10,475
4,611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Panthados
Jormungandr
9
3 / 0 / 5
5,692
569
6,047
7,652
3,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
noble89
Tsukuyomi
10
5 / 0 / 3
5,886
589
5,000
7,253
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
11
11
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
Chodelord
Medusa
0
0
2
1
W
Anubis
2
1
6
5
L
0
1
1
0.5
L
Cthulhu
I Met a Yeti
Cthulhu
1
0
1
1.5
L
Ishtar
0
1
0
0
W
1
2
0
0.5
L
Vulcan
MrShark952
Vulcan
1
3
0
0.33
W
Jormungandr
Panthados
Jormungandr
3
0
5
5.5
L
Kali
1
6
1
0.25
W
Tsukuyomi
noble89
Tsukuyomi
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,091
Damage
25,630
35,664
Taken
35,323
16,857
Mitigated
13,473
11,772
Healing
17,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Chodelord
Medusa
3,880
826
0
1,812
5,275
1,589
378
0
5,275
0
51,734
W
Anubis
5,427
126
0
2,180
4,668
1,798
0
2,179
2,489
40,551
1,167
L
3,422
358
0
2,831
7,379
5,356
0
4,177
3,202
8,678
0
L
Cthulhu
I Met a Yeti
Cthulhu
6,014
916
0
3,035
8,041
6,733
0
5,399
2,642
42,241
1,791
L
Ishtar
2,216
1,445
0
2,216
5,730
1,434
0
1,437
4,293
0
31,822
W
5,276
294
0
5,541
10,475
4,611
0
5,289
5,186
46,945
0
L
Vulcan
MrShark952
Vulcan
2,608
43
0
516
4,620
1,054
0
1,973
2,647
38,061
0
W
Jormungandr
Panthados
Jormungandr
6,047
1,281
60
2,487
7,652
3,290
0
2,504
5,148
22,787
0
L
Kali
4,831
2,310
0
3,174
9,894
2,280
0
3,737
6,157
0
35,119
W
Tsukuyomi
noble89
Tsukuyomi
5,000
1,134
0
5,033
7,253
2,185
0
1,882
5,371
0
34,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,709
Gold Earned
30,925
301
Minions Killed
372
0
Camps Cleared
0
1,118,725
Distance Traveled
1,103,779
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,509
651
100
10
0
225,694
0
W
Anubis
6,419
642
91
9
0
179,407
4
L
Bacchus
4,801
480
10
1
0
228,667
6
L
Cthulhu
6,527
653
95
10
0
201,631
0
L
Ishtar
5,151
515
54
5
0
232,340
5
W
Artio
6,419
642
104
10
0
216,623
0
L
Vulcan
5,737
574
87
9
0
221,455
0
W
Jormungandr
5,692
569
26
3
0
228,932
2
L
Kali
5,493
549
55
6
0
234,632
0
W
Tsukuyomi
5,886
589
51
5
0
253,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role