Player Matchup

Heimdallr
Heimdallr
Bûnnÿ
Heimdallr
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,713 Elo+
Party 1
Baron Samedi
Baron Samedi
EkkOnr9
Baron Samedi
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,523 Elo+
Party 1
Loki
Loki
FicaMajstor1
Loki
Level 199
God Stats
4W - 6L
1,596 SR
Queue Stats
53W - 52L
1,512 Elo+
Solo
Anubis
Anubis
Zhronaxko
Anubis
Level 137
God Stats
20W - 11L
1,621 SR
Queue Stats
158W - 143L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
mattat
Sun Wukong
Level 122
God Stats
3W - 0L
1,858 SR
Queue Stats
233W - 205L
1,516 Elo+
Solo
Team Averages
Level 99
1,615 SR
1,555 Elo+

VS

Team Averages
Level 133
1,488 SR
1,530 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AkZushka
Apollo
Level 113
God Stats
0W - 1L
1,707 SR
Queue Stats
61W - 53L
1,629 Elo+
Solo
Danzaburou
Danzaburou
Dr4che
Danzaburou
Level 134
God Stats
33W - 17L
1,652 SR
Queue Stats
325W - 299L
1,554 Elo+
Solo
Sobek
Sobek
Nydyou57
Sobek
Level 104
God Stats
3W - 12L
1,080 SR
Queue Stats
592W - 577L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bûnnÿ
Heimdallr
15
3 / 1 / 4
8,789
628
8,724
7,966
2,945
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Baron Samedi
EkkOnr9
Baron Samedi
14
0 / 2 / 10
7,278
520
6,382
8,512
6,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

15
12 / 0 / 3
9,065
648
10,676
11,326
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
Zhronaxko
Anubis
16
8 / 2 / 5
9,516
680
14,730
9,223
4,161
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
mattat
Sun Wukong
15
4 / 1 / 2
9,167
655
10,404
13,812
8,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 6 / 1
7,140
510
4,937
15,673
14,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
 
Mercury
9
2 / 3 / 1
6,372
455
3,387
6,967
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
AkZushka
Apollo
11
1 / 6 / 0
6,212
444
6,103
13,421
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Danzaburou
Dr4che
Danzaburou
15
3 / 8 / 0
8,452
604
5,038
14,691
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sobek
Nydyou57
Sobek
11
0 / 4 / 2
6,440
460
5,604
14,770
9,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
27
Kills
6
6
Deaths
27
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
6
1
0.08
L
Mercury
 
Mercury
2
3
1
0.83
L
Apollo
AkZushka
Apollo
1
6
0
0.17
W
Heimdallr
Bûnnÿ
Heimdallr
3
1
4
5
L
Danzaburou
Dr4che
Danzaburou
3
8
0
0.38
W
Baron Samedi
EkkOnr9
Baron Samedi
0
2
10
2.5
W
12
0
3
13.5
L
Sobek
Nydyou57
Sobek
0
4
2
0.25
W
Anubis
Zhronaxko
Anubis
8
2
5
5.25
W
Sun Wukong
mattat
Sun Wukong
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,916
Damage
25,069
50,839
Taken
65,522
26,277
Mitigated
33,362
24,113
Healing
13,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,937
1,235
0
2,700
15,673
14,600
0
3,134
12,539
37,072
921
L
Mercury
 
Mercury
3,387
1,629
0
500
6,967
2,206
0
779
6,188
0
29,223
L
Apollo
AkZushka
Apollo
6,103
2,445
0
2,672
13,421
3,691
0
3,257
9,788
0
40,550
W
Heimdallr
Bûnnÿ
Heimdallr
8,724
4,802
0
4,302
7,966
2,945
1,537
1,063
6,903
0
67,013
L
Danzaburou
Dr4che
Danzaburou
5,038
1,662
0
3,137
14,691
3,157
0
8,016
6,553
0
72,178
W
Baron Samedi
EkkOnr9
Baron Samedi
6,382
380
222
1,680
8,512
6,073
217
2,120
6,392
28,861
1,082
W
10,676
4,330
0
5,634
11,326
4,249
761
1,507
9,770
0
63,565
L
Sobek
Nydyou57
Sobek
5,604
162
0
4,052
14,770
9,708
0
5,019
9,066
25,526
0
W
Anubis
Zhronaxko
Anubis
14,730
487
560
5,992
9,223
4,161
1,729
1,394
7,779
76,856
0
W
Sun Wukong
mattat
Sun Wukong
10,404
3,169
0
5,723
13,812
8,849
161
3,671
9,583
667
77,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,815
Gold Earned
34,616
513
Minions Killed
377
0
Camps Cleared
0
1,449,049
Distance Traveled
1,323,473
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,140
510
89
6
0
232,330
0
L
Mercury
6,372
455
55
4
0
201,395
0
L
Apollo
6,212
444
74
5
0
342,742
0
W
Heimdallr
8,789
628
129
9
0
273,411
0
L
Danzaburou
8,452
604
126
9
0
245,351
0
W
Baron Samedi
7,278
520
49
4
0
289,275
3
W
Loki
9,065
648
101
7
0
312,287
0
L
Sobek
6,440
460
33
2
0
301,655
4
W
Anubis
9,516
680
113
8
0
284,455
2
W
Sun Wukong
9,167
655
121
9
0
289,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role