Player Matchup

Cthulhu
Cthulhu
AphroditesBane
Cthulhu
Level 107
God Stats
8W - 6L
1,580 SR
Queue Stats
58W - 49L
1,418 Elo+
Solo
Chang'e
Chang'e
Mxt624004
Chang'e
Level 117
God Stats
10W - 3L
1,920 SR
Queue Stats
275W - 299L
1,431 Elo+
Solo
Guan Yu
Guan Yu
OziOzbornKilla
Guan Yu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 52L
1,411 Elo+
Party 1
Loki
Loki
Ykcir2015
Loki
Level 88
God Stats
16W - 20L
1,345 SR
Queue Stats
126W - 114L
1,439 Elo+
Solo
Charybdis
Charybdis
deadbody228
Charybdis
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 78L
1,422 Elo+
Party 1
Team Averages
Level 77
1,569 SR
1,424 Elo+

VS

Team Averages
Level 102
1,497 SR
1,376 Elo+
Izanami
Izanami
Ari1996232
Izanami
Level 79
God Stats
26W - 28L
1,521 SR
Queue Stats
98W - 87L
1,387 Elo+
Solo
Ix Chel
Ix Chel
Gautama1990
Ix Chel
Level 143
God Stats
0W - 5L
1,176 SR
Queue Stats
234W - 239L
1,383 Elo+
Solo
King Arthur
King Arthur
SkyH3r0
King Arthur
Level 124
God Stats
4W - 27L
1,317 SR
Queue Stats
22W - 44L
1,225 Elo+
Solo
Ah Puch
Ah Puch
robinballs31
Ah Puch
Level 94
God Stats
8W - 3L
1,884 SR
Queue Stats
57W - 49L
1,474 Elo+
Solo
Arachne
Arachne
sobralmag
Arachne
Level 69
God Stats
1W - 3L
1,590 SR
Queue Stats
55W - 53L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,607
623
1,418
4,481
2,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
Mxt624004
Chang'e
12
2 / 0 / 0
6,421
713
2,407
5,472
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 2
5,735
637
4,150
6,044
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Loki
9
1 / 3 / 2
5,231
581
2,549
6,402
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charybdis
deadbody228
Charybdis
9
4 / 2 / 3
5,669
630
3,078
6,092
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ari1996232
Izanami
8
0 / 4 / 2
4,656
517
2,172
5,743
1,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Gautama1990
Ix Chel
11
0 / 2 / 0
5,277
586
2,511
3,931
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SkyH3r0
King Arthur
3
0 / 1 / 0
3,440
382
219
1,173
397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
robinballs31
Ah Puch
9
2 / 2 / 0
5,432
604
4,668
5,914
1,101
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
sobralmag
Arachne
8
3 / 1 / 0
5,229
581
3,540
4,966
1,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
10
Kills
5
6
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
L
Izanami
Ari1996232
Izanami
0
4
2
0.25
L
Ix Chel
Gautama1990
Ix Chel
0
2
0
0
W
Chang'e
Mxt624004
Chang'e
2
0
0
2
W
3
1
2
4
L
King Arthur
SkyH3r0
King Arthur
0
1
0
0
W
Loki
1
3
2
0.67
W
Charybdis
deadbody228
Charybdis
4
2
3
2.75
L
Ah Puch
robinballs31
Ah Puch
2
2
0
1
L
Arachne
sobralmag
Arachne
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,602
Damage
13,110
28,491
Taken
21,727
10,392
Mitigated
5,212
11,849
Healing
6,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,418
230
0
1,512
4,481
2,003
403
91
4,390
22,429
0
L
Izanami
Ari1996232
Izanami
2,172
2,021
0
970
5,743
1,319
0
864
4,879
0
19,470
L
Ix Chel
Gautama1990
Ix Chel
2,511
456
1
813
3,931
1,059
0
1,741
2,028
34,583
0
W
Chang'e
Mxt624004
Chang'e
2,407
70
0
3,460
5,472
1,550
0
1,920
3,362
40,247
1,711
W
4,150
116
217
1,995
6,044
3,329
0
3,290
2,754
0
28,153
L
King Arthur
SkyH3r0
King Arthur
219
51
0
0
1,173
397
0
322
819
0
2,031
W
Loki
2,549
623
0
2,200
6,402
1,683
0
1,640
4,714
0
30,691
W
Charybdis
deadbody228
Charybdis
3,078
1,233
0
2,465
6,092
1,827
204
0
6,092
0
28,173
L
Ah Puch
robinballs31
Ah Puch
4,668
561
0
3,443
5,914
1,101
0
0
5,914
30,081
0
L
Arachne
sobralmag
Arachne
3,540
2,881
0
1,073
4,966
1,336
0
650
4,276
0
22,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,663
Gold Earned
24,034
271
Minions Killed
199
0
Camps Cleared
0
966,528
Distance Traveled
746,529
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,607
623
22
2
0
173,712
0
L
Izanami
4,656
517
28
3
0
172,360
0
L
Ix Chel
5,277
586
76
8
0
177,327
0
W
Chang'e
6,421
713
90
10
0
190,472
2
W
Guan Yu
5,735
637
56
6
0
212,812
0
L
King Arthur
3,440
382
2
0
0
45,394
0
W
Loki
5,231
581
44
5
0
215,888
2
W
Charybdis
5,669
630
59
7
0
173,644
0
L
Ah Puch
5,432
604
51
6
0
170,409
0
L
Arachne
5,229
581
42
5
0
181,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role