Player Matchup

Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Elnegroaussie
Sylvanus
Level 64
God Stats
22W - 25L
1,454 SR
Queue Stats
476W - 567L
1,536 Elo+
Solo
Discordia
Discordia
Eowyn13
Discordia
Level 87
God Stats
4W - 2L
1,469 SR
Queue Stats
37W - 53L
1,407 Elo+
Solo
Nike
Nike
MouseyLokz
Nike
Level 156
God Stats
21W - 18L
1,535 SR
Queue Stats
633W - 655L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
夜雨时丶
Ao Kuang
Level 127
God Stats
34W - 29L
1,731 SR
Queue Stats
409W - 365L
1,743 Elo+
Solo
Team Averages
Level 116
1,538 SR
1,528 Elo+

VS

Team Averages
Level 104
1,554 SR
1,491 Elo+
Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
DADDYxDABz3
Nut
Level 43
God Stats
3W - 6L
1,465 SR
Queue Stats
11W - 23L
1,349 Elo+
Solo
Jormungandr
Jormungandr
StilGoin2SENDit
Jormungandr
Level 83
God Stats
1W - 2L
1,728 SR
Queue Stats
28W - 31L
1,524 Elo+
Solo
Amaterasu
Amaterasu
TonyAPG10
Amaterasu
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,569 Elo+
Solo
Ix Chel
Ix Chel
machupi2_Syrup13
Ix Chel
Level 128
God Stats
118W - 99L
1,576 SR
Queue Stats
569W - 634L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
4 / 0 / 11
7,439
1,240
5,789
4,470
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sylvanus
Elnegroaussie
Sylvanus
12
3 / 0 / 7
7,798
1,300
5,143
8,563
5,850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Eowyn13
Discordia
13
2 / 0 / 12
7,324
1,221
6,301
2,235
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 12
6,696
1,116
6,004
6,247
3,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
夜雨时丶
Ao Kuang
13
7 / 1 / 7
8,087
1,348
7,596
7,831
3,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

376

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 4 / 1
6,698
1,116
5,946
7,393
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 6 / 1
6,130
1,022
3,485
8,599
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
StilGoin2SENDit
Jormungandr
11
1 / 3 / 1
6,410
1,068
2,697
8,350
3,283
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
TonyAPG10
Amaterasu
11
0 / 3 / 1
6,026
1,004
4,108
10,289
5,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 0 / 2
6,255
1,043
9,896
1,504
474
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
16
Kills
2
2
Deaths
16
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
11
9.5
L
Arachne
 
Arachne
1
4
1
0.38
L
0
6
1
0.08
W
Sylvanus
Elnegroaussie
Sylvanus
3
0
7
6.5
W
Discordia
Eowyn13
Discordia
2
0
12
8
W
0
1
12
6
L
Jormungandr
StilGoin2SENDit
Jormungandr
1
3
1
0.5
L
Amaterasu
TonyAPG10
Amaterasu
0
3
1
0.17
L
0
0
2
1
W
Ao Kuang
夜雨时丶
Ao Kuang
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,833
Damage
26,132
29,346
Taken
36,135
15,933
Mitigated
14,419
7,175
Healing
4,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,789
1,255
294
918
4,470
1,622
0
1,709
2,761
0
14,126
L
Arachne
 
Arachne
5,946
4,995
0
644
7,393
3,044
0
4,604
2,668
0
14,003
L
3,485
1,888
0
367
8,599
2,296
0
4,464
3,994
0
12,711
W
Sylvanus
Elnegroaussie
Sylvanus
5,143
625
1,433
2,600
8,563
5,850
0
2,638
5,925
9,595
0
W
Discordia
Eowyn13
Discordia
6,301
879
0
0
2,235
733
0
710
1,525
19,836
0
W
6,004
348
0
260
6,247
3,944
0
2,535
3,712
0
18,754
L
Jormungandr
StilGoin2SENDit
Jormungandr
2,697
1,465
0
814
8,350
3,283
0
3,675
4,599
10,170
0
L
Amaterasu
TonyAPG10
Amaterasu
4,108
1,926
0
1,179
10,289
5,322
0
5,067
5,159
0
11,029
L
9,896
848
596
610
1,504
474
0
556
948
20,530
558
W
Ao Kuang
夜雨时丶
Ao Kuang
7,596
2,469
0
1,670
7,831
3,784
0
4,700
3,131
13,899
1,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,344
Gold Earned
31,519
107
Minions Killed
101
7
Camps Cleared
5
633,682
Distance Traveled
483,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,439
1,240
21
4
1
140,818
0
L
Arachne
6,698
1,116
17
3
3
118,343
0
L
Nut
6,130
1,022
22
4
0
85,293
0
W
Sylvanus
7,798
1,300
6
1
1
121,763
0
W
Discordia
7,324
1,221
32
5
0
98,497
0
W
Nike
6,696
1,116
28
5
1
138,689
0
L
Jormungandr
6,410
1,068
16
3
1
67,376
0
L
Amaterasu
6,026
1,004
13
2
0
92,700
0
L
Ix Chel
6,255
1,043
33
6
1
120,057
0
W
Ao Kuang
8,087
1,348
20
3
4
133,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role