Player Matchup

Cerberus
Cerberus
Amiralen_
Cerberus
Level 53
God Stats
1W - 0L
1,448 SR
Queue Stats
12W - 14L
1,498 Elo+
Solo
Hercules
Hercules
Draemes
Hercules
Level 96
God Stats
12W - 12L
1,481 SR
Queue Stats
205W - 241L
1,469 Elo+
Solo
Ah Puch
Ah Puch
Nod schlecki
Ah Puch
Level 138
God Stats
7W - 9L
1,396 SR
Queue Stats
496W - 527L
1,488 Elo+
Solo
Kali
Kali
Shodancam
Kali
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,560 Elo+
Solo
Discordia
Discordia
erayderborat
Discordia
Level 26
God Stats
3W - 0L
1,628 SR
Queue Stats
28W - 28L
1,583 Elo+
Solo
Team Averages
Level 68
1,491 SR
1,520 Elo+

VS

Team Averages
Level 44
1,522 SR
1,361 Elo+
Kumbhakarna
Kumbhakarna
BaldWolf8038
Kumbhakarna
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 147L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
DeadMoroz11
Gilgamesh
Level 83
God Stats
5W - 4L
1,384 SR
Queue Stats
259W - 288L
1,462 Elo+
Solo
Cerberus
Cerberus
IronLoui
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,216 Elo+
Solo
Izanami
Izanami
Mórtrum
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,099 Elo+
Solo
Fafnir
Fafnir
Valdis400
Fafnir
Level 29
God Stats
1W - 1L
1,725 SR
Queue Stats
58W - 71L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amiralen_
Cerberus
16
4 / 2 / 19
10,318
938
8,529
12,794
13,908
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
Draemes
Hercules
16
4 / 1 / 20
9,456
860
7,610
21,646
12,843
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Nod schlecki
Ah Puch
15
7 / 4 / 9
9,747
886
15,587
6,782
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kali
17
7 / 6 / 13
11,422
1,038
10,955
13,444
8,555
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
erayderborat
Discordia
16
6 / 1 / 19
10,179
925
10,194
4,651
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BaldWolf8038
Kumbhakarna
2
0 / 1 / 0
3,396
309
0
1,286
194
Gilgamesh
DeadMoroz11
Gilgamesh
14
3 / 5 / 2
8,521
775
5,378
14,154
12,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
IronLoui
Cerberus
15
0 / 8 / 6
8,156
741
2,616
16,489
5,809
Izanami
Mórtrum
Izanami
18
9 / 9 / 0
10,696
972
22,324
14,649
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
Valdis400
Fafnir
15
1 / 6 / 10
9,176
834
7,373
14,979
18,536
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
31
28
Kills
13
14
Deaths
29
80
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Amiralen_
Cerberus
4
2
19
6.75
L
Kumbhakarna
BaldWolf8038
Kumbhakarna
0
1
0
0
L
Gilgamesh
DeadMoroz11
Gilgamesh
3
5
2
0.8
W
Hercules
Draemes
Hercules
4
1
20
14
L
Cerberus
IronLoui
Cerberus
0
8
6
0.38
L
Izanami
Mórtrum
Izanami
9
9
0
1
W
Ah Puch
Nod schlecki
Ah Puch
7
4
9
2.88
W
Kali
7
6
13
2.25
L
Fafnir
Valdis400
Fafnir
1
6
10
1
W
Discordia
erayderborat
Discordia
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,875
Damage
37,691
59,317
Taken
61,557
40,014
Mitigated
42,709
30,053
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Amiralen_
Cerberus
8,529
671
2,394
5,929
12,794
13,908
954
1,847
10,763
24,769
0
L
Kumbhakarna
BaldWolf8038
Kumbhakarna
0
0
0
0
1,286
194
0
667
597
0
0
L
Gilgamesh
DeadMoroz11
Gilgamesh
5,378
1,248
79
1,514
14,154
12,879
0
5,553
8,348
0
9,822
W
Hercules
Draemes
Hercules
7,610
995
777
12,029
21,646
12,843
265
3,579
17,991
0
11,519
L
Cerberus
IronLoui
Cerberus
2,616
212
0
2,508
16,489
5,809
292
10,303
5,896
10,551
0
L
Izanami
Mórtrum
Izanami
22,324
15,121
0
1,170
14,649
5,291
1,066
7,910
6,337
0
43,802
W
Ah Puch
Nod schlecki
Ah Puch
15,587
2,168
387
1,003
6,782
2,895
1,557
300
6,482
24,609
1,016
W
Kali
10,955
6,019
455
5,526
13,444
8,555
2,185
3,201
10,200
0
23,913
L
Fafnir
Valdis400
Fafnir
7,373
2,493
1,871
2,007
14,979
18,536
7
7,791
6,861
12,217
492
W
Discordia
erayderborat
Discordia
10,194
2,167
751
802
4,651
1,813
1,697
570
3,972
26,215
702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,122
Gold Earned
39,945
129
Minions Killed
97
0
Camps Cleared
0
1,014,651
Distance Traveled
665,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,318
938
39
4
0
222,914
0
L
Kumbhakarna
3,396
309
0
0
0
1,834
0
L
Gilgamesh
8,521
775
15
1
0
173,678
0
W
Hercules
9,456
860
8
1
0
227,430
0
L
Cerberus
8,156
741
25
2
0
171,996
0
L
Izanami
10,696
972
51
5
0
152,737
0
W
Ah Puch
9,747
886
24
2
0
169,303
0
W
Kali
11,422
1,038
31
3
0
206,833
0
L
Fafnir
9,176
834
6
1
0
165,725
0
W
Discordia
10,179
925
27
2
0
188,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role