Player Matchup

Chang'e
Chang'e
Mxt624004
Chang'e
Level 117
God Stats
10W - 3L
1,881 SR
Queue Stats
275W - 299L
1,399 Elo+
Solo
Zhong Kui
Zhong Kui
Phelfox
Zhong Kui
Level 26
God Stats
2W - 4L
1,247 SR
Queue Stats
40W - 52L
1,366 Elo+
Party 1
Ymir
Ymir
Vainran
Ymir
Level 61
God Stats
7W - 4L
1,557 SR
Queue Stats
168W - 173L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
comand1-
Sun Wukong
Level 127
God Stats
6W - 5L
1,484 SR
Queue Stats
152W - 166L
1,431 Elo+
Solo
Rama
Rama
harrooooo
Rama
Level 40
God Stats
3W - 2L
1,813 SR
Queue Stats
84W - 83L
1,424 Elo+
Solo
Team Averages
Level 74
1,596 SR
1,417 Elo+

VS

Team Averages
Level 97
1,484 SR
1,352 Elo+
Charon
Charon
Bennet2402
Charon
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,293 Elo+
Solo
Thanatos
Thanatos
Chechar118
Thanatos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
689W - 667L
1,506 Elo+
Solo
Charybdis
Charybdis
Mariusik96
Charybdis
Level 44
God Stats
54W - 62L
1,435 SR
Queue Stats
59W - 66L
1,409 Elo+
Solo
Scylla
Scylla
kizza0206
Scylla
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 24L
1,196 Elo+
Solo
Sun Wukong
Sun Wukong
oLagrove
Sun Wukong
Level 148
God Stats
4W - 3L
1,483 SR
Queue Stats
170W - 165L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mxt624004
Chang'e
10
2 / 1 / 3
6,109
555
2,162
4,869
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Phelfox
Zhong Kui
10
4 / 0 / 2
6,024
548
4,034
3,316
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
Vainran
Ymir
9
3 / 1 / 0
5,945
540
2,913
7,306
5,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
comand1-
Sun Wukong
12
2 / 1 / 1
6,548
595
6,304
8,321
5,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
11
0 / 0 / 2
5,974
543
2,072
4,831
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Bennet2402
Charon
8
0 / 0 / 1
5,330
485
3,786
2,869
1,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Chechar118
Thanatos
9
1 / 4 / 0
5,250
477
2,787
7,387
2,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Mariusik96
Charybdis
9
0 / 2 / 0
4,878
443
3,754
5,378
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
kizza0206
Scylla
10
1 / 4 / 0
5,347
486
1,575
5,197
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
oLagrove
Sun Wukong
11
1 / 1 / 0
5,850
532
3,919
10,036
8,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
3
3
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charon
Bennet2402
Charon
0
0
1
0.5
L
Thanatos
Chechar118
Thanatos
1
4
0
0.25
L
Charybdis
Mariusik96
Charybdis
0
2
0
0
W
Chang'e
Mxt624004
Chang'e
2
1
3
3.5
W
Zhong Kui
Phelfox
Zhong Kui
4
0
2
5
W
Ymir
Vainran
Ymir
3
1
0
3
W
Sun Wukong
comand1-
Sun Wukong
2
1
1
2.5
W
Rama
0
0
2
1
L
Scylla
kizza0206
Scylla
1
4
0
0.25
L
Sun Wukong
oLagrove
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,485
Damage
15,821
28,643
Taken
30,867
16,258
Mitigated
15,249
9,790
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Bennet2402
Charon
3,786
718
0
655
2,869
1,704
0
808
2,061
16,079
0
L
Thanatos
Chechar118
Thanatos
2,787
669
0
3,590
7,387
2,410
0
2,982
4,168
0
28,411
L
Charybdis
Mariusik96
Charybdis
3,754
2,554
0
1,584
5,378
1,455
0
1,666
3,696
0
34,001
W
Chang'e
Mxt624004
Chang'e
2,162
44
359
2,017
4,869
1,282
0
1,582
3,287
28,789
0
W
Zhong Kui
Phelfox
Zhong Kui
4,034
472
0
1,604
3,316
2,163
0
324
2,992
18,698
0
W
Ymir
Vainran
Ymir
2,913
300
0
2,074
7,306
5,495
0
2,273
5,033
17,064
1,186
W
Sun Wukong
comand1-
Sun Wukong
6,304
1,138
0
1,382
8,321
5,642
0
0
8,321
0
45,804
W
Rama
2,072
1,594
0
2,354
4,831
1,676
1,014
1,182
3,649
0
46,350
L
Scylla
kizza0206
Scylla
1,575
171
0
765
5,197
1,304
0
1,821
3,192
33,387
0
L
Sun Wukong
oLagrove
Sun Wukong
3,919
1,085
0
3,553
10,036
8,376
0
1,365
8,028
0
36,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,600
Gold Earned
26,655
296
Minions Killed
263
0
Camps Cleared
0
1,061,486
Distance Traveled
1,026,254
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,330
485
25
2
0
207,513
5
L
Thanatos
5,250
477
44
4
0
234,191
0
L
Charybdis
4,878
443
66
6
0
193,174
0
W
Chang'e
6,109
555
69
6
0
184,956
1
W
Zhong Kui
6,024
548
34
3
0
229,955
0
W
Ymir
5,945
540
32
3
0
234,483
0
W
Sun Wukong
6,548
595
87
8
0
220,285
0
W
Rama
5,974
543
74
7
0
191,807
0
L
Scylla
5,347
486
64
6
0
205,930
4
L
Sun Wukong
5,850
532
64
6
0
185,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role