Player Matchup

Charon
Charon
Diamond I
AgniNa
Charon
Diamond I
Level 226
God Stats
21W - 0L
2,086 SR
Queue Stats
44W - 3L
2,123 MMR
Party 1
Ullr
Ullr
Diamond I
Xaradita
Ullr
Diamond I
Level 170
God Stats
26W - 0L
2,099 SR
Queue Stats
58W - 0L
2,739 MMR
Party 1
Cerberus
Cerberus
Diamond IV
Zetyra
Cerberus
Diamond IV
Level 156
God Stats
1W - 0L
1,707 SR
Queue Stats
17W - 4L
2,269 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 184
1,964 SR
2,377 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 110
1,569 SR
1,578 MMR
Geb
Geb
Platinum I
 
Geb
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
JORDIferrer10
Hou Yi
Silver I
Level 88
God Stats
1W - 2L
1,843 SR
Queue Stats
6W - 7L
1,676 MMR
Solo
Cthulhu
Cthulhu
Gold IV
iulii94
Cthulhu
Gold IV
Level 86
God Stats
8W - 7L
1,364 SR
Queue Stats
49W - 43L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AgniNa
Charon
16
3 / 1 / 3
9,544
868
9,246
8,735
6,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
16
2 / 0 / 5
9,373
852
12,359
9,254
3,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Zetyra
Cerberus
15
2 / 1 / 5
8,883
808
7,741
12,877
10,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesNe ZhaSobekKuzenboBaron Samedi

VS

Bans
ThothAphroditePersephoneZhong KuiDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 1 / 0
8,025
730
6,855
8,408
6,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 3 / 0
8,257
751
5,699
10,395
3,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
iulii94
Cthulhu
13
0 / 3 / 2
7,841
713
7,620
13,769
11,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
7
Kills
2
2
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
0
1
W
Charon
AgniNa
Charon
3
1
3
4.5
L
1
3
0
0.33
W
Ullr
2
0
5
4.5
W
Cerberus
Zetyra
Cerberus
2
1
5
4.5
L
Cthulhu
iulii94
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,346
Damage
20,174
30,866
Taken
32,572
21,087
Mitigated
21,034
9,059
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,855
121
0
906
8,408
6,137
0
4,256
3,614
18,669
538
W
Charon
AgniNa
Charon
9,246
1,319
0
1,737
8,735
6,561
411
3,491
4,676
26,698
1,580
L
5,699
1,511
0
2,445
10,395
3,111
0
5,381
4,359
0
33,131
W
Ullr
12,359
3,928
0
4,345
9,254
3,977
1,774
4,013
4,905
0
54,500
W
Cerberus
Zetyra
Cerberus
7,741
210
0
2,977
12,877
10,549
205
4,542
7,446
20,996
464
L
Cthulhu
iulii94
Cthulhu
7,620
288
289
3,486
13,769
11,786
0
4,796
7,990
24,830
776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,800
Gold Earned
24,123
168
Minions Killed
129
0
Camps Cleared
0
633,708
Distance Traveled
634,459
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,025
730
27
2
0
219,620
0
W
Charon
9,544
868
41
4
0
203,127
0
L
Hou Yi
8,257
751
61
6
0
200,840
0
W
Ullr
9,373
852
79
7
0
209,816
0
W
Cerberus
8,883
808
48
4
0
220,765
0
L
Cthulhu
7,841
713
41
4
0
213,999
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role