Player Matchup

Skadi
Skadi
AirGoat juice
Skadi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 87L
1,539 Elo+
Party 1
Anubis
Anubis
Diddac
Anubis
Level 128
God Stats
230W - 181L
1,468 SR
Queue Stats
596W - 559L
1,484 Elo+
Solo
Set
Set
F w G Flow
Set
Level 126
God Stats
3W - 3L
1,682 SR
Queue Stats
105W - 92L
1,538 Elo+
Party 1
Xing Tian
Xing Tian
Joint Rolla Jay
Xing Tian
Level 145
God Stats
1W - 3L
1,543 SR
Queue Stats
68W - 76L
1,489 Elo+
Solo
Cu Chulainn
Cu Chulainn
nazmoney103
Cu Chulainn
Level 143
God Stats
4W - 7L
1,414 SR
Queue Stats
110W - 95L
1,530 Elo+
Party 1
Team Averages
Level 125
1,521 SR
1,516 Elo+

VS

Team Averages
Level 134
1,421 SR
1,466 Elo+
Cabrakan
Cabrakan
CelloSantana
Cabrakan
Level 126
God Stats
1W - 1L
1,293 SR
Queue Stats
191W - 195L
1,498 Elo+
Solo
Zhong Kui
Zhong Kui
CovertRhino143
Zhong Kui
Level 88
God Stats
16W - 14L
1,460 SR
Queue Stats
561W - 553L
1,484 Elo+
Solo
Zeus
Zeus
LuzbelGame
Zeus
Level 144
God Stats
10W - 13L
1,516 SR
Queue Stats
913W - 876L
1,506 Elo+
Solo
Nu Wa
Nu Wa
Zz Kojack zZ
Nu Wa
Level 147
God Stats
21W - 16L
1,577 SR
Queue Stats
144W - 152L
1,422 Elo+
Solo
Lancelot
Lancelot
cwmicheal
Lancelot
Level 163
God Stats
1W - 1L
1,259 SR
Queue Stats
89W - 90L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,678
468
1,740
5,147
1,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Diddac
Anubis
10
3 / 3 / 2
5,967
597
6,034
6,532
2,725
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 2 / 0
5,262
526
2,725
8,845
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Xing Tian
Joint Rolla Jay
Xing Tian
9
0 / 2 / 1
4,906
491
1,922
10,293
6,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
nazmoney103
Cu Chulainn
8
0 / 2 / 0
4,598
460
1,049
5,215
2,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CelloSantana
Cabrakan
10
0 / 1 / 5
5,993
599
3,214
6,621
5,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
CovertRhino143
Zhong Kui
13
2 / 0 / 0
7,500
750
2,935
4,486
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 0 / 0
6,164
616
8,368
2,299
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 3
5,638
564
4,909
5,645
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
cwmicheal
Lancelot
11
3 / 1 / 1
5,734
573
4,848
7,629
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
5
Kills
9
9
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Cabrakan
CelloSantana
Cabrakan
0
1
5
2.5
W
Zhong Kui
CovertRhino143
Zhong Kui
2
0
0
2
L
Anubis
Diddac
Anubis
3
3
2
1.33
L
2
2
0
1
L
Xing Tian
Joint Rolla Jay
Xing Tian
0
2
1
0.25
W
3
0
0
3
W
1
3
3
0.83
W
Lancelot
cwmicheal
Lancelot
3
1
1
3.5
L
Cu Chulainn
nazmoney103
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,470
Damage
24,274
36,032
Taken
26,680
16,661
Mitigated
12,758
13,296
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,740
481
0
1,490
5,147
1,385
0
3,695
1,006
0
28,917
W
Cabrakan
CelloSantana
Cabrakan
3,214
802
0
1,698
6,621
5,794
0
1,822
4,799
15,173
0
W
Zhong Kui
CovertRhino143
Zhong Kui
2,935
1,124
0
3,430
4,486
3,245
679
80
4,406
41,029
13,954
L
Anubis
Diddac
Anubis
6,034
302
0
3,340
6,532
2,725
0
3,945
2,587
42,458
0
L
2,725
1,511
0
4,959
8,845
3,496
0
1,557
7,257
0
31,379
L
Xing Tian
Joint Rolla Jay
Xing Tian
1,922
198
247
2,550
10,293
6,078
0
6,062
3,667
11,878
0
W
8,368
1,527
0
828
2,299
748
0
695
1,604
46,397
0
W
4,909
1,719
0
1,000
5,645
957
0
3,050
2,595
31,336
966
W
Lancelot
cwmicheal
Lancelot
4,848
917
0
3,824
7,629
2,014
0
2,389
5,240
0
29,085
L
Cu Chulainn
nazmoney103
Cu Chulainn
1,049
156
0
710
5,215
2,977
0
2,649
2,566
0
19,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,411
Gold Earned
31,029
260
Minions Killed
325
0
Camps Cleared
0
919,530
Distance Traveled
997,661
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,678
468
57
6
0
188,184
1
W
Cabrakan
5,993
599
26
3
0
200,395
0
W
Zhong Kui
7,500
750
102
10
0
184,798
0
L
Anubis
5,967
597
81
8
0
180,179
0
L
Set
5,262
526
69
7
0
196,376
0
L
Xing Tian
4,906
491
14
1
0
206,713
3
W
Zeus
6,164
616
88
9
0
181,196
0
W
Nu Wa
5,638
564
46
5
0
179,436
0
W
Lancelot
5,734
573
63
6
0
251,836
0
L
Cu Chulainn
4,598
460
39
4
0
148,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role