Player Matchup

Ullr
Ullr
DtotheK
Ullr
Level 106
God Stats
1W - 6L
1,422 SR
Queue Stats
137W - 117L
1,477 Elo+
Solo
Tiamat
Tiamat
I-AKD-I
Tiamat
Level 276
God Stats
9W - 18L
1,465 SR
Queue Stats
1,064W - 1,102L
1,512 Elo+
Solo
Loki
Loki
MUGllWARA-Yo
Loki
Level 129
God Stats
5W - 4L
1,803 SR
Queue Stats
96W - 92L
1,498 Elo+
Solo
Mercury
Mercury
PertinaxVI
Mercury
Level 94
God Stats
3W - 7L
1,543 SR
Queue Stats
206W - 217L
1,496 Elo+
Solo
He Bo
He Bo
jandriyo466
He Bo
Level 103
God Stats
3W - 5L
1,216 SR
Queue Stats
286W - 264L
1,542 Elo+
Solo
Team Averages
Level 142
1,490 SR
1,505 Elo+

VS

Team Averages
Level 136
1,430 SR
1,573 Elo+
Vulcan
Vulcan
EdenKiller
Vulcan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,796 Elo+
Party 1
Chiron
Chiron
Evlap
Chiron
Level 129
God Stats
6W - 7L
1,439 SR
Queue Stats
296W - 308L
1,438 Elo+
Solo
Osiris
Osiris
Gil4Fab
Osiris
Level 156
God Stats
1W - 1L
1,302 SR
Queue Stats
174W - 198L
1,493 Elo+
Solo
Achilles
Achilles
QuickkSilver-
Achilles
Level 128
God Stats
1W - 1L
1,409 SR
Queue Stats
45W - 36L
1,536 Elo+
Solo
Charon
Charon
Twinkeroni
Charon
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 48L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
DtotheK
Ullr
14
4 / 3 / 4
8,093
736
7,960
8,933
3,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
I-AKD-I
Tiamat
14
1 / 2 / 4
7,724
702
5,305
6,532
6,526
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 3 / 4
7,102
646
6,846
7,027
2,505
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
PertinaxVI
Mercury
15
3 / 1 / 3
8,706
791
4,941
6,187
3,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 3
7,178
653
5,362
6,976
2,176
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
EdenKiller
Vulcan
14
3 / 1 / 2
8,220
747
4,722
5,630
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Evlap
Chiron
14
2 / 4 / 3
8,055
732
7,992
8,953
3,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
Gil4Fab
Osiris
16
1 / 0 / 8
8,315
756
8,451
13,369
10,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
QuickkSilver-
Achilles
14
6 / 3 / 4
8,539
776
7,932
10,426
10,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
Twinkeroni
Charon
14
0 / 2 / 7
8,355
760
4,816
8,253
7,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
10
Kills
12
12
Deaths
10
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ullr
DtotheK
Ullr
4
3
4
2
W
Vulcan
EdenKiller
Vulcan
3
1
2
4
W
Chiron
Evlap
Chiron
2
4
3
0.88
W
Osiris
Gil4Fab
Osiris
1
0
8
5
L
Tiamat
I-AKD-I
Tiamat
1
2
4
1.5
L
1
3
4
1
L
Mercury
PertinaxVI
Mercury
3
1
3
4.5
W
Achilles
QuickkSilver-
Achilles
6
3
4
2.67
W
Charon
Twinkeroni
Charon
0
2
7
1.75
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,414
Damage
33,913
35,655
Taken
46,631
17,973
Mitigated
33,699
9,426
Healing
18,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
DtotheK
Ullr
7,960
1,083
291
523
8,933
3,255
0
1,561
6,813
0
13,529
W
Vulcan
EdenKiller
Vulcan
4,722
238
1,304
422
5,630
2,277
129
1,683
3,947
19,716
1,001
W
Chiron
Evlap
Chiron
7,992
1,004
1,764
1,552
8,953
3,534
393
2,173
6,780
0
22,930
W
Osiris
Gil4Fab
Osiris
8,451
411
844
5,372
13,369
10,187
47
2,755
10,614
0
19,317
L
Tiamat
I-AKD-I
Tiamat
5,305
848
61
2,319
6,532
6,526
0
2,150
4,186
12,885
595
L
6,846
274
34
184
7,027
2,505
0
2,536
4,202
0
23,050
L
Mercury
PertinaxVI
Mercury
4,941
2,167
1,565
2,050
6,187
3,511
0
1,146
4,602
0
16,190
W
Achilles
QuickkSilver-
Achilles
7,932
791
1,222
2,254
10,426
10,426
0
1,680
8,746
0
13,351
W
Charon
Twinkeroni
Charon
4,816
484
2,354
1,739
8,253
7,275
39
2,137
6,116
9,924
0
L
5,362
156
796
1,603
6,976
2,176
0
1,967
4,664
12,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,803
Gold Earned
41,484
114
Minions Killed
133
0
Camps Cleared
0
1,035,743
Distance Traveled
1,118,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,093
736
24
2
0
205,152
0
W
Vulcan
8,220
747
52
5
0
218,824
0
W
Chiron
8,055
732
43
4
0
203,644
0
W
Osiris
8,315
756
12
1
0
246,376
0
L
Tiamat
7,724
702
19
2
0
123,948
0
L
Loki
7,102
646
19
2
0
225,653
0
L
Mercury
8,706
791
27
2
0
274,878
0
W
Achilles
8,539
776
14
1
0
226,204
0
W
Charon
8,355
760
12
1
0
223,796
0
L
He Bo
7,178
653
25
2
0
206,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role