Player Matchup

Chiron
Chiron
 
Chiron
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Katarzyn2644
Serqet
Level 77
God Stats
9W - 7L
1,701 SR
Queue Stats
146W - 140L
1,509 Elo+
Party 1
Artio
Artio
Klamenzuu
Artio
Level 143
God Stats
0W - 1L
1,225 SR
Queue Stats
44W - 37L
1,515 Elo+
Solo
Aphrodite
Aphrodite
Lionsknot
Aphrodite
Level 66
God Stats
10W - 10L
1,479 SR
Queue Stats
137W - 153L
1,471 Elo+
Solo
Janus
Janus
Mateusz200129
Janus
Level 120
God Stats
11W - 21L
1,283 SR
Queue Stats
331W - 323L
1,504 Elo+
Party 1
Team Averages
Level 117
1,437 SR
1,500 Elo+

VS

Team Averages
Level 97
1,653 SR
1,492 Elo+
Chronos
Chronos
Bambiiiiiiiiiii
Chronos
Level 97
God Stats
6W - 8L
1,569 SR
Queue Stats
185W - 176L
1,421 Elo+
Solo
Pele
Pele
Bratwurst322
Pele
Level 106
God Stats
4W - 2L
1,762 SR
Queue Stats
187W - 192L
1,502 Elo+
Solo
Erlang Shen
Erlang Shen
Sadklame
Erlang Shen
Level 47
God Stats
1W - 0L
1,833 SR
Queue Stats
56W - 33L
1,522 Elo+
Solo
Aphrodite
Aphrodite
pasadeeeeeeena
Aphrodite
Level 128
God Stats
4W - 6L
1,431 SR
Queue Stats
102W - 97L
1,491 Elo+
Solo
Agni
Agni
peco123
Agni
Level 106
God Stats
4W - 0L
1,670 SR
Queue Stats
26W - 20L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
6 / 3 / 2
9,168
573
12,317
12,399
4,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serqet
12
4 / 6 / 3
7,387
462
8,284
14,483
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
Klamenzuu
Artio
14
5 / 1 / 2
9,514
595
11,914
21,574
21,071
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Lionsknot
Aphrodite
12
1 / 0 / 6
8,288
518
5,068
9,344
7,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 6 / 3
7,824
489
8,846
10,692
4,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 2
9,145
572
7,820
14,913
4,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
9 / 3 / 3
8,730
546
12,544
16,377
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Sadklame
Erlang Shen
13
1 / 7 / 0
7,632
477
10,474
20,505
11,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
pasadeeeeeeena
Aphrodite
12
0 / 0 / 6
7,881
493
8,186
8,974
6,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
peco123
Agni
15
4 / 1 / 7
8,729
546
11,186
9,215
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
17
Kills
16
16
Deaths
17
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
6
3
2
2.33
W
2
6
2
0.5
W
9
3
3
3.5
L
Serqet
4
6
3
0.92
L
Artio
Klamenzuu
Artio
5
1
2
6
L
Aphrodite
Lionsknot
Aphrodite
1
0
6
4
L
1
6
3
0.42
W
Erlang Shen
Sadklame
Erlang Shen
1
7
0
0.14
W
Aphrodite
pasadeeeeeeena
Aphrodite
0
0
6
3
W
Agni
peco123
Agni
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,429
Damage
50,210
68,492
Taken
69,984
42,491
Mitigated
31,208
30,259
Healing
29,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
12,317
3,736
323
3,398
12,399
4,316
180
7,731
4,171
0
75,870
W
7,820
3,713
0
3,836
14,913
4,563
926
1,173
13,584
63,523
1,208
W
12,544
3,982
0
7,075
16,377
4,840
0
4,631
11,000
0
61,578
L
Serqet
8,284
1,794
0
3,927
14,483
5,336
0
5,460
8,450
0
28,547
L
Artio
Klamenzuu
Artio
11,914
2,109
0
11,647
21,574
21,071
0
1,461
20,113
60,302
2,141
L
Aphrodite
Lionsknot
Aphrodite
5,068
548
3,610
5,384
9,344
7,565
0
4,381
4,536
29,105
2,233
L
8,846
727
0
1,970
10,692
4,203
0
6,128
4,050
58,795
1,999
W
Erlang Shen
Sadklame
Erlang Shen
10,474
7,119
0
7,578
20,505
11,969
0
9,488
10,842
0
48,085
W
Aphrodite
pasadeeeeeeena
Aphrodite
8,186
1,258
3,389
5,953
8,974
6,710
12
4,388
4,422
37,973
0
W
Agni
peco123
Agni
11,186
411
50
1,961
9,215
3,126
0
4,496
4,140
60,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,181
Gold Earned
42,117
422
Minions Killed
439
0
Camps Cleared
0
1,517,348
Distance Traveled
1,677,042
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,168
573
120
8
0
258,262
3
W
Chronos
9,145
572
123
8
0
344,194
0
W
Pele
8,730
546
83
5
0
379,369
8
L
Serqet
7,387
462
45
3
0
341,307
0
L
Artio
9,514
595
99
6
0
254,748
2
L
Aphrodite
8,288
518
58
4
0
337,875
4
L
Janus
7,824
489
100
6
0
325,156
0
W
Erlang Shen
7,632
477
60
4
0
313,897
0
W
Aphrodite
7,881
493
52
3
0
311,097
0
W
Agni
8,729
546
121
8
0
328,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role