Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Cyber x6x
Hou Yi
Level 142
God Stats
0W - 3L
1,152 SR
Queue Stats
166W - 173L
1,475 Elo+
Party 3
Ravana
Ravana
Mapogo
Ravana
Level 138
God Stats
4W - 3L
1,604 SR
Queue Stats
286W - 149L
1,700 Elo+
Party 1
The Morrigan
The Morrigan
hallowIV
The Morrigan
Level 174
God Stats
7W - 1L
1,911 SR
Queue Stats
108W - 49L
1,753 Elo+
Party 1
Charon
Charon
ábýśś
Charon
Level 100
God Stats
0W - 1L
1,336 SR
Queue Stats
29W - 17L
1,669 Elo+
Solo
Team Averages
Level 118
1,501 SR
1,619 Elo+

VS

Team Averages
Level 179
1,807 SR
1,859 Elo+
Agni
Agni
 
Agni
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Acareless
Ah Muzen Cab
Level 155
God Stats
14W - 1L
1,871 SR
Queue Stats
2,258W - 243L
1,941 Elo+
Party 2
Geb
Geb
Aoooo1
Geb
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 6L
1,815 Elo+
Party 2
Atlas
Atlas
大口吃小孩
Atlas
Level 269
God Stats
22W - 2L
2,188 SR
Queue Stats
1,084W - 118L
2,041 Elo+
Party 2
Skadi
Skadi
酒色掏空我的身体所以今日起戒酒
Skadi
Level 170
God Stats
15W - 0L
1,975 SR
Queue Stats
654W - 49L
1,995 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
4 / 6 / 2
7,453
745
6,801
9,105
2,705
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Cyber x6x
Hou Yi
13
1 / 4 / 2
7,282
728
4,279
7,151
2,345
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Mapogo
Ravana
13
0 / 0 / 3
6,530
653
2,691
6,973
4,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
hallowIV
The Morrigan
13
0 / 3 / 2
7,239
724
7,445
4,567
2,066
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
ábýśś
Charon
13
1 / 4 / 3
7,458
746
6,967
12,245
10,364
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
4 / 3 / 6
8,234
823
5,545
6,349
3,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Acareless
Ah Muzen Cab
16
4 / 1 / 12
9,273
927
10,536
7,424
3,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Geb
Aoooo1
Geb
14
3 / 1 / 10
9,156
916
3,460
6,028
5,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
5 / 1 / 10
8,929
893
10,915
9,151
8,743
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 0 / 11
8,823
882
7,813
6,280
2,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
6
Kills
17
17
Deaths
6
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
6
2
0.83
W
Agni
 
Agni
4
3
6
2.33
W
Ah Muzen Cab
Acareless
Ah Muzen Cab
4
1
12
10
W
Geb
Aoooo1
Geb
3
1
10
8
L
Hou Yi
Cyber x6x
Hou Yi
1
4
2
0.5
L
Ravana
Mapogo
Ravana
0
0
3
1.5
L
The Morrigan
hallowIV
The Morrigan
0
3
2
0.33
L
Charon
ábýśś
Charon
1
4
3
0.63
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,183
Damage
38,269
40,041
Taken
35,232
22,465
Mitigated
23,812
9,419
Healing
8,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,801
3,893
895
1,023
9,105
2,705
0
5,239
3,866
0
11,785
W
Agni
 
Agni
5,545
332
396
809
6,349
3,468
0
2,233
4,116
10,917
200
W
Ah Muzen Cab
Acareless
Ah Muzen Cab
10,536
1,393
423
608
7,424
3,274
1,279
2,623
4,801
0
28,162
W
Geb
Aoooo1
Geb
3,460
189
634
965
6,028
5,631
0
3,205
2,823
6,767
0
L
Hou Yi
Cyber x6x
Hou Yi
4,279
854
294
695
7,151
2,345
0
3,203
3,948
0
14,555
L
Ravana
Mapogo
Ravana
2,691
393
138
3,019
6,973
4,985
0
2,667
4,306
0
8,001
L
The Morrigan
hallowIV
The Morrigan
7,445
164
493
573
4,567
2,066
0
2,082
2,485
22,728
358
L
Charon
ábýśś
Charon
6,967
0
895
1,394
12,245
10,364
0
6,716
5,529
12,534
0
W
10,915
2,765
1,829
1,257
9,151
8,743
152
3,496
5,655
18,649
0
W
7,813
1,725
782
432
6,280
2,696
1,846
2,734
3,546
0
31,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,962
Gold Earned
44,415
100
Minions Killed
126
0
Camps Cleared
0
981,309
Distance Traveled
1,061,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,453
745
12
1
0
188,814
0
W
Agni
8,234
823
9
1
0
195,019
0
W
Ah Muzen Cab
9,273
927
44
4
0
228,179
0
W
Geb
9,156
916
3
0
0
198,754
0
L
Hou Yi
7,282
728
25
3
0
192,207
0
L
Ravana
6,530
653
18
2
0
224,658
0
L
The Morrigan
7,239
724
34
3
0
182,131
0
L
Charon
7,458
746
11
1
0
193,499
0
W
Atlas
8,929
893
9
1
0
229,917
0
W
Skadi
8,823
882
61
6
0
209,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role