Player Matchup

Shiva
Shiva
Bigoverstepper
Shiva
Level 48
God Stats
12W - 2L
1,831 SR
Queue Stats
234W - 192L
1,480 Elo+
Party 2
Chronos
Chronos
Got my Pickles
Chronos
Level 108
God Stats
3W - 2L
1,566 SR
Queue Stats
237W - 231L
1,455 Elo+
Party 2
Bacchus
Bacchus
Grumpy Corndog
Bacchus
Level 120
God Stats
5W - 1L
1,575 SR
Queue Stats
290W - 271L
1,456 Elo+
Party 2
Rama
Rama
OnlyJethro33
Rama
Level 124
God Stats
1W - 1L
1,255 SR
Queue Stats
26W - 14L
1,595 Elo+
Party 2
Discordia
Discordia
Riddle8323
Discordia
Level 69
God Stats
4W - 3L
1,449 SR
Queue Stats
110W - 104L
1,451 Elo+
Party 2
Team Averages
Level 94
1,535 SR
1,487 Elo+

VS

Team Averages
Level 73
1,411 SR
1,449 Elo+
Sol
Sol
Buttonsmasher24
Sol
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,435 Elo+
Party 1
Neith
Neith
Robo1Drogoz
Neith
Level 142
God Stats
2W - 2L
1,411 SR
Queue Stats
83W - 66L
1,538 Elo+
Party 3
Tyr
Tyr
SgtFireHawk98
Tyr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,423 Elo+
Party 3
Yu Huang
Yu Huang
dobby42012
Yu Huang
Level 85
God Stats
1W - 4L
1,325 SR
Queue Stats
91W - 90L
1,402 Elo+
Party 1
Gilgamesh
Gilgamesh
wetheBest99993
Gilgamesh
Level 63
God Stats
0W - 2L
1,317 SR
Queue Stats
210W - 247L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 17
9,564
1,063
10,835
12,696
12,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
6 / 3 / 11
8,961
996
4,121
6,076
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 3 / 25
9,689
1,077
10,207
12,436
13,826
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
10 / 2 / 13
10,141
1,127
9,323
6,951
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
Riddle8323
Discordia
16
8 / 1 / 20
9,921
1,102
14,496
6,521
2,195
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 2
8,230
914
5,790
10,274
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
4 / 4 / 4
9,543
1,060
7,160
7,946
3,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
0 / 5 / 4
6,564
729
2,011
9,694
7,569
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
dobby42012
Yu Huang
10
0 / 9 / 2
6,301
700
4,271
10,034
3,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
wetheBest99993
Gilgamesh
11
0 / 7 / 2
6,794
755
5,115
15,306
7,969
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
22
33
Kills
8
11
Deaths
33
86
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
2
17
7.25
L
4
8
2
0.63
W
6
3
11
3.83
W
3
3
25
5.17
W
10
2
13
8.25
W
Discordia
Riddle8323
Discordia
8
1
20
18
L
4
4
4
1.5
L
0
5
4
0.4
L
Yu Huang
dobby42012
Yu Huang
0
9
2
0.11
L
Gilgamesh
wetheBest99993
Gilgamesh
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,982
Damage
24,347
44,680
Taken
53,254
33,748
Mitigated
25,082
14,147
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,835
1,529
3,101
3,505
12,696
12,473
364
2,278
10,418
0
21,505
L
5,790
962
102
1,171
10,274
3,217
0
6,505
3,616
13,101
0
W
4,121
1,866
504
732
6,076
2,399
2,717
997
5,079
17,653
0
W
10,207
807
446
2,176
12,436
13,826
460
2,790
9,646
13,768
1,413
W
9,323
3,797
568
1,731
6,951
2,855
2,723
1,805
5,146
0
25,771
W
Discordia
Riddle8323
Discordia
14,496
466
425
959
6,521
2,195
687
2,304
4,217
25,474
0
L
7,160
342
383
1,448
7,946
3,008
0
4,772
3,021
0
20,487
L
2,011
152
173
416
9,694
7,569
0
6,585
2,910
0
3,617
L
Yu Huang
dobby42012
Yu Huang
4,271
520
121
836
10,034
3,319
0
4,305
5,577
9,289
0
L
Gilgamesh
wetheBest99993
Gilgamesh
5,115
679
218
2,242
15,306
7,969
0
6,236
8,875
113
14,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,276
Gold Earned
37,432
108
Minions Killed
66
0
Camps Cleared
0
897,130
Distance Traveled
762,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,564
1,063
27
3
0
207,554
0
L
Sol
8,230
914
9
1
0
134,495
0
W
Chronos
8,961
996
17
2
0
153,055
0
W
Bacchus
9,689
1,077
12
1
0
171,433
0
W
Rama
10,141
1,127
35
4
0
178,811
0
W
Discordia
9,921
1,102
17
2
0
186,277
0
L
Neith
9,543
1,060
36
4
0
177,012
0
L
Tyr
6,564
729
2
0
0
172,015
0
L
Yu Huang
6,301
700
5
1
0
126,492
0
L
Gilgamesh
6,794
755
14
2
0
152,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role