Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
DrHawker
Anhur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,455 Elo+
Solo
Anubis
Anubis
Sedsaa
Anubis
Level 68
God Stats
16W - 5L
1,753 SR
Queue Stats
43W - 25L
1,611 Elo+
Party 2
Bellona
Bellona
sitbozoL
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
Åmanita
Nemesis
Level 49
God Stats
11W - 2L
1,584 SR
Queue Stats
60W - 38L
1,680 Elo+
Party 2
Team Averages
Level 87
1,567 SR
1,549 Elo+

VS

Team Averages
Level 113
1,718 SR
1,530 Elo+
Thanatos
Thanatos
Darkoes1
Thanatos
Level 125
God Stats
7W - 5L
1,596 SR
Queue Stats
26W - 29L
1,455 Elo+
Solo
Shiva
Shiva
Meleshke
Shiva
Level 127
God Stats
12W - 12L
1,601 SR
Queue Stats
24W - 27L
1,503 Elo+
Party 1
Charybdis
Charybdis
Phoenix0hunt
Charybdis
Level 126
God Stats
7W - 5L
1,702 SR
Queue Stats
14W - 13L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
Xennon100
Sylvanus
Level 28
God Stats
2W - 3L
1,774 SR
Queue Stats
58W - 85L
1,459 Elo+
Party 1
Vulcan
Vulcan
yukiiuwu
Vulcan
Level 158
God Stats
7W - 2L
1,916 SR
Queue Stats
183W - 104L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 0 / 8
7,318
915
7,435
7,116
4,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
DrHawker
Anhur
13
5 / 1 / 5
7,922
990
4,825
5,352
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Sedsaa
Anubis
12
0 / 4 / 7
7,269
909
5,690
7,230
2,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
sitbozoL
Bellona
13
4 / 1 / 6
7,533
942
4,776
7,848
6,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nemesis
Åmanita
Nemesis
13
4 / 1 / 8
7,821
978
8,057
6,381
2,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darkoes1
Thanatos
11
4 / 5 / 0
7,330
916
2,579
5,602
1,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
Meleshke
Shiva
13
2 / 1 / 3
7,373
922
5,387
8,545
8,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Phoenix0hunt
Charybdis
12
0 / 4 / 3
6,783
848
2,268
6,039
1,685
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Xennon100
Sylvanus
12
1 / 3 / 1
6,696
837
3,402
10,025
8,294
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Vulcan
yukiiuwu
Vulcan
12
0 / 2 / 2
6,991
874
13,006
5,689
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
15
Kills
7
7
Deaths
15
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
8
6
L
Thanatos
Darkoes1
Thanatos
4
5
0
0.8
W
Anhur
DrHawker
Anhur
5
1
5
7.5
L
Shiva
Meleshke
Shiva
2
1
3
3.5
L
Charybdis
Phoenix0hunt
Charybdis
0
4
3
0.38
W
Anubis
Sedsaa
Anubis
0
4
7
0.88
L
Sylvanus
Xennon100
Sylvanus
1
3
1
0.5
W
Bellona
sitbozoL
Bellona
4
1
6
7
L
Vulcan
yukiiuwu
Vulcan
0
2
2
0.5
W
Nemesis
Åmanita
Nemesis
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,783
Damage
26,642
33,927
Taken
35,900
16,451
Mitigated
21,261
6,468
Healing
6,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,435
758
52
2,016
7,116
4,578
0
2,907
4,147
21,307
970
L
Thanatos
Darkoes1
Thanatos
2,579
228
0
895
5,602
1,521
68
1,548
3,942
0
2,653
W
Anhur
DrHawker
Anhur
4,825
2,064
0
1,026
5,352
1,281
0
3,000
2,270
0
21,245
L
Shiva
Meleshke
Shiva
5,387
452
0
546
8,545
8,091
0
3,340
5,076
591
16,953
L
Charybdis
Phoenix0hunt
Charybdis
2,268
1,011
0
524
6,039
1,685
234
2,228
3,768
0
13,951
W
Anubis
Sedsaa
Anubis
5,690
444
65
1,572
7,230
2,273
452
2,649
4,422
19,163
867
L
Sylvanus
Xennon100
Sylvanus
3,402
565
1,547
2,353
10,025
8,294
0
4,203
5,655
8,311
198
W
Bellona
sitbozoL
Bellona
4,776
493
0
670
7,848
6,294
0
5,098
2,645
0
12,472
L
Vulcan
yukiiuwu
Vulcan
13,006
412
0
780
5,689
1,670
0
1,377
4,240
33,040
701
W
Nemesis
Åmanita
Nemesis
8,057
2,619
0
1,067
6,381
2,025
0
2,585
3,708
0
18,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,863
Gold Earned
35,173
181
Minions Killed
122
0
Camps Cleared
0
929,579
Distance Traveled
704,715
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,318
915
31
4
0
196,626
0
L
Thanatos
7,330
916
0
0
0
85,921
0
W
Anhur
7,922
990
45
6
0
172,053
0
L
Shiva
7,373
922
25
3
0
170,954
0
L
Charybdis
6,783
848
35
4
0
146,908
0
W
Anubis
7,269
909
49
6
0
153,226
0
L
Sylvanus
6,696
837
11
1
0
139,562
0
W
Bellona
7,533
942
22
3
0
196,947
0
L
Vulcan
6,991
874
51
6
0
161,370
2
W
Nemesis
7,821
978
34
4
0
210,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role