Player Matchup

Ne Zha
Ne Zha
Budi Hoal
Ne Zha
Level 94
God Stats
25W - 17L
1,499 SR
Queue Stats
221W - 201L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
Eluriel09
Zhong Kui
Level 80
God Stats
3W - 0L
1,839 SR
Queue Stats
47W - 43L
1,469 Elo+
Party 2
Ymir
Ymir
SofiUWU04
Ymir
Level 102
God Stats
3W - 4L
1,459 SR
Queue Stats
131W - 111L
1,458 Elo+
Party 2
Charybdis
Charybdis
cristianhash
Charybdis
Level 158
God Stats
15W - 10L
1,522 SR
Queue Stats
166W - 168L
1,495 Elo+
Solo
Surtr
Surtr
oliviachokis
Surtr
Level 118
God Stats
3W - 1L
1,475 SR
Queue Stats
51W - 54L
1,448 Elo+
Party 2
Team Averages
Level 110
1,559 SR
1,470 Elo+

VS

Team Averages
Level 120
1,571 SR
1,468 Elo+
Chang'e
Chang'e
 
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DeStRoY9967
Athena
Level 64
God Stats
1W - 1L
1,778 SR
Queue Stats
49W - 49L
1,455 Elo+
Party 1
Mulan
Mulan
IMBN1NZ
Mulan
Level 69
God Stats
40W - 34L
1,540 SR
Queue Stats
102W - 98L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
NICHOLAS VELA
Nu Wa
Level 98
God Stats
1W - 2L
1,510 SR
Queue Stats
40W - 44L
1,470 Elo+
Solo
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 262
God Stats
331W - 359L
1,526 SR
Queue Stats
1,274W - 1,279L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Budi Hoal
Ne Zha
11
0 / 2 / 0
5,441
495
820
7,784
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Eluriel09
Zhong Kui
11
3 / 3 / 3
6,087
553
7,700
9,158
5,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
13
7 / 2 / 3
8,057
732
9,086
8,212
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
cristianhash
Charybdis
9
1 / 1 / 1
5,491
499
2,172
3,642
846
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
4 / 1 / 3
7,058
642
5,279
10,629
5,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
2 / 4 / 1
5,040
458
2,366
4,847
1,301
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
10
2 / 3 / 3
6,275
570
3,753
10,664
8,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
IMBN1NZ
Mulan
12
4 / 2 / 2
6,571
597
7,093
10,433
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 1
5,293
481
5,332
6,533
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Robitotabi
Danzaburou
8
0 / 1 / 2
4,975
452
2,902
3,675
1,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
15
Kills
8
9
Deaths
15
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
4
1
0.63
W
Ne Zha
Budi Hoal
Ne Zha
0
2
0
0
L
Athena
2
3
3
1.17
W
Zhong Kui
Eluriel09
Zhong Kui
3
3
3
1.5
L
Mulan
IMBN1NZ
Mulan
4
2
2
2.5
L
0
5
1
0.1
L
Danzaburou
Robitotabi
Danzaburou
0
1
2
1
W
Ymir
7
2
3
4.25
W
Charybdis
cristianhash
Charybdis
1
1
1
1.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,057
Damage
21,446
39,425
Taken
36,152
18,042
Mitigated
16,729
10,871
Healing
9,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,366
80
109
600
4,847
1,301
0
3,094
1,395
12,386
1,315
W
Ne Zha
Budi Hoal
Ne Zha
820
216
0
762
7,784
2,691
0
966
6,818
0
40,979
L
Athena
3,753
600
0
2,233
10,664
8,049
0
6,067
4,403
19,729
753
W
Zhong Kui
Eluriel09
Zhong Kui
7,700
1,032
0
3,712
9,158
5,959
315
1,802
7,356
30,785
0
L
Mulan
IMBN1NZ
Mulan
7,093
805
0
3,786
10,433
4,594
0
4,447
5,678
0
49,839
L
5,332
1,933
0
1,200
6,533
1,453
0
1,158
4,869
32,624
882
L
Danzaburou
Robitotabi
Danzaburou
2,902
739
51
1,108
3,675
1,332
0
1,404
2,225
0
28,523
W
Ymir
9,086
1,547
0
837
8,212
3,255
428
2,694
5,518
40,006
1,157
W
Charybdis
cristianhash
Charybdis
2,172
1,416
0
1,112
3,642
846
0
586
3,056
0
32,646
W
5,279
1,559
0
4,448
10,629
5,291
200
4,899
5,730
1,253
39,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,134
Gold Earned
28,154
316
Minions Killed
239
0
Camps Cleared
0
1,073,646
Distance Traveled
951,516
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,040
458
21
2
0
137,409
2
W
Ne Zha
5,441
495
60
5
0
272,696
0
L
Athena
6,275
570
32
3
0
225,315
0
W
Zhong Kui
6,087
553
52
5
0
202,173
0
L
Mulan
6,571
597
78
7
0
221,654
4
L
Nu Wa
5,293
481
51
5
0
205,118
3
L
Danzaburou
4,975
452
57
5
0
162,020
0
W
Ymir
8,057
732
80
7
0
223,465
0
W
Charybdis
5,491
499
63
6
0
160,823
0
W
Surtr
7,058
642
61
6
0
214,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role