Player Matchup

Xing Tian
Xing Tian
Bronze I
 
Xing Tian
Bronze I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Maman Brigitte
Maman Brigitte
Gold III
TheCODvegas
Maman Brigitte
Gold III
Level 101
God Stats
14W - 14L
1,528 SR
Queue Stats
208W - 209L
1,423 MMR
Solo
Nut
Nut
Bronze III
TheyLoveLlama
Nut
Bronze III
Level 89
God Stats
0W - 1L
1,368 SR
Queue Stats
3W - 6L
1,415 MMR
Party 2
Freya
Freya
Bronze III
minoverodsy
Freya
Bronze III
Level 59
God Stats
17W - 11L
1,594 SR
Queue Stats
28W - 27L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
xBad_MemoriezXx
Sun Wukong
Gold IV
Level 129
God Stats
57W - 79L
1,533 SR
Queue Stats
673W - 693L
1,337 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,505 SR
1,435 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,458 SR
1,429 MMR
Scylla
Scylla
Gold II
JdotIsJustHim
Scylla
Gold II
Level 82
God Stats
29W - 20L
1,604 SR
Queue Stats
294W - 308L
1,520 MMR
Party 1
Cthulhu
Cthulhu
Gold III
KBryant024
Cthulhu
Gold III
Level 163
God Stats
9W - 7L
1,267 SR
Queue Stats
179W - 173L
1,403 MMR
Solo
Athena
Athena
Silver I
Noc0ut
Athena
Silver I
Level 49
God Stats
15W - 15L
1,469 SR
Queue Stats
41W - 47L
1,332 MMR
Solo
Hachiman
Hachiman
Gold IV
Zyzzbrah7119036
Hachiman
Gold IV
Level 154
God Stats
11W - 14L
1,420 SR
Queue Stats
205W - 210L
1,371 MMR
Solo
Bastet
Bastet
Gold III
junglefeva
Bastet
Gold III
Level 158
God Stats
72W - 54L
1,532 SR
Queue Stats
316W - 331L
1,519 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
5 / 2 / 1
8,340
556
7,437
14,474
10,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Maman Brigitte
TheCODvegas
Maman Brigitte
14
1 / 2 / 3
7,385
492
4,134
10,882
4,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
0 / 6 / 2
6,274
418
2,329
8,807
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 4 / 1
6,463
431
4,038
11,361
3,619
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sun Wukong
xBad_MemoriezXx
Sun Wukong
12
0 / 3 / 1
6,714
448
5,509
14,923
13,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AchillesSusanoAwilixKing ArthurBacchus

VS

Bans
AgniChronosNeithAresGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
8,989
599
7,739
5,980
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
KBryant024
Cthulhu
15
5 / 0 / 1
9,686
646
11,958
12,274
9,868
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Noc0ut
Athena
11
1 / 1 / 7
7,564
504
4,934
9,459
7,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
16
4 / 2 / 3
9,494
633
8,756
10,501
3,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
junglefeva
Bastet
14
4 / 1 / 2
7,773
518
6,520
8,954
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
17
17
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
5
2
1
2.75
W
3
2
3
2.25
W
Cthulhu
KBryant024
Cthulhu
5
0
1
5.5
W
Athena
Noc0ut
Athena
1
1
7
4.5
L
Maman Brigitte
TheCODvegas
Maman Brigitte
1
2
3
1.25
L
0
6
2
0.17
W
Hachiman
4
2
3
2.75
W
Bastet
junglefeva
Bastet
4
1
2
5
L
0
4
1
0.13
L
Sun Wukong
xBad_MemoriezXx
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,447
Damage
39,907
60,447
Taken
47,168
34,482
Mitigated
26,343
12,280
Healing
19,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,437
630
0
2,212
14,474
10,965
0
5,531
8,770
24,770
0
W
7,739
1,000
0
1,034
5,980
2,209
0
5,127
853
67,308
1,345
W
Cthulhu
KBryant024
Cthulhu
11,958
1,491
275
6,155
12,274
9,868
0
1,361
10,267
68,484
3,128
W
Athena
Noc0ut
Athena
4,934
1,651
414
2,646
9,459
7,425
167
3,784
5,554
18,542
1,334
L
Maman Brigitte
TheCODvegas
Maman Brigitte
4,134
310
0
1,498
10,882
4,139
0
2,372
8,368
58,976
4,413
L
2,329
1,239
0
750
8,807
2,454
0
1,908
6,899
0
32,688
W
Hachiman
8,756
4,841
0
3,939
10,501
3,698
5,261
2,483
7,976
0
70,676
W
Bastet
junglefeva
Bastet
6,520
1,135
0
5,153
8,954
3,143
0
2,719
6,193
0
50,185
L
4,038
1,298
0
3,971
11,361
3,619
0
4,680
6,417
36,152
2,594
L
Sun Wukong
xBad_MemoriezXx
Sun Wukong
5,509
376
0
3,849
14,923
13,305
0
8,675
6,248
0
40,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,176
Gold Earned
43,506
352
Minions Killed
513
0
Camps Cleared
0
1,451,682
Distance Traveled
1,598,507
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,340
556
33
2
0
303,942
2
W
Scylla
8,989
599
144
10
0
302,180
1
W
Cthulhu
9,686
646
141
9
0
311,223
0
W
Athena
7,564
504
32
2
0
342,731
8
L
Maman Brigitte
7,385
492
106
7
0
306,192
0
L
Nut
6,274
418
62
4
0
284,386
2
W
Hachiman
9,494
633
122
8
0
285,035
0
W
Bastet
7,773
518
74
5
0
357,338
5
L
Freya
6,463
431
74
5
0
269,478
5
L
Sun Wukong
6,714
448
77
5
0
287,684
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role