Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Glenn3312
Kukulkan
Level 110
God Stats
3W - 2L
1,524 SR
Queue Stats
33W - 31L
1,477 Elo+
Party 1
Cabrakan
Cabrakan
SrMajora
Cabrakan
Level 49
God Stats
18W - 19L
1,673 SR
Queue Stats
57W - 58L
1,463 Elo+
Party 1
Anhur
Anhur
TheSecondHuman
Anhur
Level 89
God Stats
26W - 28L
1,556 SR
Queue Stats
358W - 355L
1,521 Elo+
Solo
Surtr
Surtr
zerochimera94
Surtr
Level 157
God Stats
20W - 8L
1,166 SR
Queue Stats
137W - 133L
1,433 Elo+
Solo
Team Averages
Level 112
1,484 SR
1,479 Elo+

VS

Team Averages
Level 156
1,475 SR
1,542 Elo+
Cupid
Cupid
AkamuSaber
Cupid
Level 260
God Stats
11W - 5L
1,327 SR
Queue Stats
623W - 585L
1,588 Elo+
Party 2
Set
Set
Jhonnysins32
Set
Level 129
God Stats
19W - 16L
1,323 SR
Queue Stats
474W - 450L
1,513 Elo+
Solo
Bake Kujira
Bake Kujira
ShiresNut
Bake Kujira
Level 158
God Stats
8W - 7L
1,567 SR
Queue Stats
107W - 102L
1,575 Elo+
Party 2
Erlang Shen
Erlang Shen
ThineDoughnut
Erlang Shen
Level 86
God Stats
7W - 7L
1,438 SR
Queue Stats
340W - 298L
1,501 Elo+
Solo
Ix Chel
Ix Chel
UrWittawyFeeding
Ix Chel
Level 146
God Stats
1W - 1L
1,719 SR
Queue Stats
42W - 35L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 2 / 1
6,822
682
3,101
7,273
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Glenn3312
Kukulkan
11
0 / 2 / 2
5,970
597
4,441
3,159
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
SrMajora
Cabrakan
10
3 / 1 / 6
5,655
566
4,865
9,658
8,300
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
7 / 0 / 3
7,742
774
9,422
6,320
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
6 / 1 / 2
7,578
758
7,780
9,896
7,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
8
0 / 5 / 1
4,654
465
5,189
7,899
1,769
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 3 / 1
5,274
527
2,907
8,363
3,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bake Kujira
ShiresNut
Bake Kujira
8
1 / 4 / 0
5,248
525
3,844
11,208
5,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
ThineDoughnut
Erlang Shen
9
0 / 7 / 1
5,361
536
4,367
9,935
4,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 1 / 1
6,226
623
5,025
4,787
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
20
Kills
6
6
Deaths
20
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
1
2.25
L
Cupid
0
5
1
0.1
W
Kukulkan
Glenn3312
Kukulkan
0
2
2
0.5
L
2
3
1
0.83
L
Bake Kujira
ShiresNut
Bake Kujira
1
4
0
0.25
W
Cabrakan
SrMajora
Cabrakan
3
1
6
6
W
7
0
3
8.5
L
Erlang Shen
ThineDoughnut
Erlang Shen
0
7
1
0.07
L
3
1
1
3.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,609
Damage
21,332
36,306
Taken
42,192
21,960
Mitigated
17,069
14,450
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,101
668
0
4,629
7,273
2,457
0
1,408
5,659
0
46,348
L
Cupid
5,189
3,039
276
1,977
7,899
1,769
0
1,837
6,062
0
27,731
W
Kukulkan
Glenn3312
Kukulkan
4,441
697
0
807
3,159
927
0
1,861
1,144
35,547
0
L
2,907
1,404
0
1,310
8,363
3,378
0
1,096
7,125
0
28,145
L
Bake Kujira
ShiresNut
Bake Kujira
3,844
2,398
0
1,740
11,208
5,509
0
3,792
7,320
20,470
0
W
Cabrakan
SrMajora
Cabrakan
4,865
991
0
2,037
9,658
8,300
0
4,149
5,399
16,726
0
W
9,422
5,148
0
3,169
6,320
2,484
108
791
5,529
0
60,631
L
Erlang Shen
ThineDoughnut
Erlang Shen
4,367
2,715
0
1,914
9,935
4,898
0
378
9,557
0
33,511
L
5,025
195
357
1,980
4,787
1,515
0
2,348
2,294
38,319
1,480
W
7,780
4,518
0
3,808
9,896
7,792
130
0
9,896
1,560
41,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,767
Gold Earned
26,763
380
Minions Killed
286
0
Camps Cleared
0
1,092,107
Distance Traveled
1,007,341
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,822
682
86
9
0
275,898
0
L
Cupid
4,654
465
40
4
0
191,376
0
W
Kukulkan
5,970
597
83
8
0
217,645
6
L
Set
5,274
527
57
6
0
201,903
0
L
Bake Kujira
5,248
525
29
3
0
198,052
2
W
Cabrakan
5,655
566
22
2
0
226,117
0
W
Anhur
7,742
774
116
12
0
177,384
2
L
Erlang Shen
5,361
536
72
7
0
213,668
0
L
Ix Chel
6,226
623
88
9
0
202,342
3
W
Surtr
7,578
758
73
7
0
195,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role