Player Matchup

Charon
Charon
 
Charon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Arcuhhs
Raijin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 79L
1,424 Elo+
Solo
Hera
Hera
DBN4LIFE18
Hera
Level 148
God Stats
2W - 0L
1,758 SR
Queue Stats
69W - 67L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
FervidGriffin
Baron Samedi
Level 125
God Stats
1W - 1L
1,200 SR
Queue Stats
90W - 87L
1,537 Elo+
Party 1
Nut
Nut
Pumpkintrap
Nut
Level 143
God Stats
1W - 1L
1,236 SR
Queue Stats
105W - 107L
1,519 Elo+
Party 1
Team Averages
Level 138
1,439 SR
1,504 Elo+

VS

Team Averages
Level 127
1,593 SR
1,521 Elo+
Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Boodsz
Cupid
Level 127
God Stats
2W - 1L
1,829 SR
Queue Stats
263W - 257L
1,511 Elo+
Solo
Amaterasu
Amaterasu
TheFume
Amaterasu
Level 112
God Stats
1W - 2L
1,524 SR
Queue Stats
160W - 167L
1,560 Elo+
Solo
Merlin
Merlin
VicWylde
Merlin
Level 105
God Stats
3W - 3L
1,612 SR
Queue Stats
84W - 86L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
1 / 3 / 17
9,219
838
9,495
14,425
13,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Raijin
Arcuhhs
Raijin
16
8 / 5 / 11
10,349
941
12,468
10,564
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 3 / 14
11,010
1,001
12,614
8,383
3,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
FervidGriffin
Baron Samedi
17
5 / 1 / 13
9,843
895
12,780
10,403
6,226
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

17
5 / 4 / 8
9,947
904
10,123
9,752
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
7 / 7 / 5
10,361
942
11,603
12,229
4,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
 
Cerberus
13
1 / 5 / 9
8,303
755
4,835
15,039
15,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Boodsz
Cupid
12
1 / 3 / 7
7,570
688
4,260
10,912
3,880
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
TheFume
Amaterasu
15
3 / 5 / 11
8,780
798
9,631
16,084
14,167
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
VicWylde
Merlin
14
4 / 6 / 5
8,766
797
14,603
11,206
3,840
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
53
26
Kills
16
16
Deaths
26
63
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
3
17
3.17
L
Hera
 
Hera
7
7
5
1.36
L
Cerberus
 
Cerberus
1
5
9
1.1
W
Raijin
Arcuhhs
Raijin
8
5
11
2.7
L
Cupid
Boodsz
Cupid
1
3
7
1.5
W
7
3
14
4.67
W
Baron Samedi
FervidGriffin
Baron Samedi
5
1
13
11.5
W
5
4
8
2.25
L
Amaterasu
TheFume
Amaterasu
3
5
11
1.7
L
Merlin
VicWylde
Merlin
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,480
Damage
44,932
53,527
Taken
65,470
29,895
Mitigated
41,814
21,150
Healing
23,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
9,495
673
581
3,009
14,425
13,477
532
6,167
8,258
17,638
470
L
Hera
 
Hera
11,603
2,049
384
349
12,229
4,681
32
10,346
1,883
28,031
1,199
L
Cerberus
 
Cerberus
4,835
130
41
2,737
15,039
15,246
0
10,048
4,991
9,332
0
W
Raijin
Arcuhhs
Raijin
12,468
483
800
1,348
10,564
3,391
706
6,706
3,858
24,778
820
L
Cupid
Boodsz
Cupid
4,260
2,390
6,943
5,514
10,912
3,880
0
7,763
3,149
0
9,023
W
12,614
2,410
311
1,781
8,383
3,173
2,459
5,271
3,112
35,536
0
W
Baron Samedi
FervidGriffin
Baron Samedi
12,780
180
5,161
3,933
10,403
6,226
1,454
7,041
3,362
21,400
615
W
10,123
4,822
1,516
2,710
9,752
3,628
1,861
5,920
3,832
0
29,002
L
Amaterasu
TheFume
Amaterasu
9,631
1,940
542
4,565
16,084
14,167
0
9,188
6,896
707
15,822
L
Merlin
VicWylde
Merlin
14,603
84
1,088
885
11,206
3,840
0
9,074
2,132
31,219
101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,368
Gold Earned
43,780
135
Minions Killed
107
0
Camps Cleared
0
1,086,391
Distance Traveled
1,048,814
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,219
838
10
1
0
231,441
0
L
Hera
10,361
942
40
4
0
221,780
0
L
Cerberus
8,303
755
15
1
0
216,916
0
W
Raijin
10,349
941
22
2
0
221,942
0
L
Cupid
7,570
688
8
1
0
199,582
0
W
Hera
11,010
1,001
48
4
0
215,671
0
W
Baron Samedi
9,843
895
19
2
0
232,679
0
W
Nut
9,947
904
36
3
0
184,658
0
L
Amaterasu
8,780
798
12
1
0
207,689
0
L
Merlin
8,766
797
32
3
0
202,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role