Player Matchup

Danzaburou
Danzaburou
Blazing_Jedi420
Danzaburou
Level 129
God Stats
0W - 1L
1,624 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Janus
Janus
D 2 Chanclazos
Janus
Level 124
God Stats
7W - 21L
1,374 SR
Queue Stats
285W - 300L
1,548 Elo+
Solo
Kuzenbo
Kuzenbo
FootySleeper
Kuzenbo
Level 121
God Stats
0W - 2L
1,951 SR
Queue Stats
1W - 2L
1,699 Elo+
Party 3
Achilles
Achilles
SpaceCowboyTony
Achilles
Level 142
God Stats
0W - 1L
1,755 SR
Queue Stats
1W - 2L
1,699 Elo+
Party 3
Loki
Loki
Starxail869
Loki
Level 136
God Stats
8W - 5L
1,679 SR
Queue Stats
126W - 120L
1,549 Elo+
Solo
Team Averages
Level 130
1,677 SR
1,599 Elo+

VS

Team Averages
Level 126
1,634 SR
1,511 Elo+
Cthulhu
Cthulhu
DEATHPUNCH1020
Cthulhu
Level 66
God Stats
29W - 14L
1,691 SR
Queue Stats
119W - 126L
1,533 Elo+
Solo
Set
Set
LilHec
Set
Level 125
God Stats
6W - 8L
1,385 SR
Queue Stats
274W - 261L
1,475 Elo+
Party 1
Chiron
Chiron
SillyJester603
Chiron
Level 147
God Stats
30W - 20L
1,679 SR
Queue Stats
167W - 157L
1,550 Elo+
Party 2
Hera
Hera
im phat n uglee
Hera
Level 143
God Stats
9W - 7L
1,507 SR
Queue Stats
428W - 392L
1,462 Elo+
Party 1
Chaac
Chaac
mastercool191
Chaac
Level 149
God Stats
5W - 5L
1,907 SR
Queue Stats
161W - 158L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blazing_Jedi420
Danzaburou
10
0 / 3 / 1
5,889
453
8,069
9,413
2,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 1
7,552
581
3,612
4,730
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
FootySleeper
Kuzenbo
10
0 / 0 / 2
5,520
425
4,733
8,505
7,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
11
1 / 5 / 0
6,534
503
4,573
15,234
14,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 2 / 0
6,652
512
3,412
10,017
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
6,532
502
5,640
9,857
4,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
LilHec
Set
14
5 / 0 / 2
7,768
598
6,197
7,054
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 1
7,237
557
8,261
10,253
3,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
1 / 2 / 2
7,495
577
2,703
4,667
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 2
8,625
663
10,252
13,803
9,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
12
12
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Blazing_Jedi420
Danzaburou
0
3
1
0.17
L
2
2
1
1.25
W
1
0
1
1.5
L
Kuzenbo
FootySleeper
Kuzenbo
0
0
2
1
W
Set
LilHec
Set
5
0
2
6
W
2
1
1
2.5
L
Achilles
1
5
0
0.2
L
1
2
0
0.5
W
1
2
2
1
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,399
Damage
33,053
47,899
Taken
45,634
28,516
Mitigated
23,052
14,090
Healing
14,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Blazing_Jedi420
Danzaburou
8,069
3,360
0
3,183
9,413
2,594
0
2,882
6,531
0
43,514
L
3,612
87
0
500
4,730
1,162
0
1,256
3,322
49,332
587
W
5,640
347
2,668
2,491
9,857
4,877
132
2,804
7,013
24,241
1,435
L
Kuzenbo
FootySleeper
Kuzenbo
4,733
1,951
0
884
8,505
7,493
36
2,158
6,328
17,622
1,628
W
Set
LilHec
Set
6,197
2,127
0
771
7,054
3,352
0
1,140
5,808
0
61,643
W
8,261
2,162
239
2,819
10,253
3,611
683
2,014
8,239
0
61,121
L
Achilles
4,573
1,067
0
4,078
15,234
14,173
0
0
15,234
0
29,936
L
3,412
586
0
5,445
10,017
3,094
0
1,186
8,707
0
55,678
W
2,703
722
0
940
4,667
1,346
0
2,038
2,453
49,399
147
W
10,252
3,032
0
4,990
13,803
9,866
231
0
13,094
0
66,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,147
Gold Earned
37,657
365
Minions Killed
470
0
Camps Cleared
0
1,310,928
Distance Traveled
1,345,800
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,889
453
67
5
0
249,105
2
L
Janus
7,552
581
103
8
0
281,857
4
W
Cthulhu
6,532
502
36
3
0
283,853
0
L
Kuzenbo
5,520
425
41
3
0
278,702
0
W
Set
7,768
598
100
8
0
300,024
0
W
Chiron
7,237
557
112
9
0
270,202
0
L
Achilles
6,534
503
52
4
0
226,849
0
L
Loki
6,652
512
102
8
0
274,415
3
W
Hera
7,495
577
109
8
0
228,778
0
W
Chaac
8,625
663
113
9
0
262,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role