Player Matchup

Sol
Sol
BMSFHD
Sol
Level 106
God Stats
19W - 18L
1,464 SR
Queue Stats
47W - 44L
1,456 Elo+
Solo
Ratatoskr
Ratatoskr
IIMCoyneX
Ratatoskr
Level 158
God Stats
3W - 0L
1,955 SR
Queue Stats
185W - 174L
1,513 Elo+
Party 1
Surtr
Surtr
WonTooMany
Surtr
Level 42
God Stats
9W - 3L
1,518 SR
Queue Stats
70W - 57L
1,554 Elo+
Solo
Scylla
Scylla
blveflame
Scylla
Level 158
God Stats
1W - 0L
1,386 SR
Queue Stats
86W - 94L
1,481 Elo+
Solo
Lancelot
Lancelot
idontknowmac
Lancelot
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 50L
1,498 Elo+
Party 1
Team Averages
Level 94
1,565 SR
1,500 Elo+

VS

Team Averages
Level 129
1,508 SR
1,521 Elo+
Chang'e
Chang'e
Indrakarum
Chang'e
Level 119
God Stats
5W - 9L
1,625 SR
Queue Stats
116W - 95L
1,554 Elo+
Solo
Bakasura
Bakasura
Leones_2015
Bakasura
Level 174
God Stats
9W - 3L
1,700 SR
Queue Stats
661W - 624L
1,527 Elo+
Solo
Charybdis
Charybdis
LucasMates
Charybdis
Level 125
God Stats
7W - 9L
1,299 SR
Queue Stats
191W - 179L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
Mr GodsPlan
Sun Wukong
Level 102
God Stats
0W - 2L
1,251 SR
Queue Stats
164W - 180L
1,464 Elo+
Solo
Fafnir
Fafnir
Roffstaff
Fafnir
Level 123
God Stats
136W - 123L
1,666 SR
Queue Stats
139W - 130L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BMSFHD
Sol
18
6 / 7 / 8
11,841
623
17,511
18,556
6,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ratatoskr
IIMCoyneX
Ratatoskr
16
6 / 2 / 13
11,226
591
15,848
33,416
25,137
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Surtr
18
8 / 0 / 7
12,576
662
19,317
17,656
16,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Scylla
blveflame
Scylla
17
7 / 4 / 5
11,279
594
13,425
14,175
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
idontknowmac
Lancelot
17
8 / 6 / 8
10,754
566
14,989
21,147
16,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Indrakarum
Chang'e
13
2 / 10 / 6
8,228
433
12,510
17,500
5,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
Leones_2015
Bakasura
18
8 / 1 / 1
10,498
553
16,008
25,127
11,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
LucasMates
Charybdis
16
7 / 8 / 2
10,404
548
21,573
19,905
6,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Mr GodsPlan
Sun Wukong
14
0 / 6 / 4
8,644
455
7,847
20,839
20,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fafnir
Roffstaff
Fafnir
12
2 / 10 / 11
9,196
484
11,023
21,148
19,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
43
35
Kills
19
19
Deaths
35
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
BMSFHD
Sol
6
7
8
1.43
W
Ratatoskr
IIMCoyneX
Ratatoskr
6
2
13
6.25
L
Chang'e
Indrakarum
Chang'e
2
10
6
0.5
L
Bakasura
Leones_2015
Bakasura
8
1
1
8.5
L
Charybdis
LucasMates
Charybdis
7
8
2
1
L
Sun Wukong
Mr GodsPlan
Sun Wukong
0
6
4
0.33
L
Fafnir
Roffstaff
Fafnir
2
10
11
0.75
W
Surtr
8
0
7
11.5
W
Scylla
blveflame
Scylla
7
4
5
2.38
W
Lancelot
idontknowmac
Lancelot
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,090
Damage
68,961
104,950
Taken
104,519
68,620
Mitigated
63,824
40,682
Healing
25,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
BMSFHD
Sol
17,511
5,585
0
6,787
18,556
6,269
5,012
6,997
10,993
92,252
2,778
W
Ratatoskr
IIMCoyneX
Ratatoskr
15,848
3,646
293
18,853
33,416
25,137
44
7,623
24,603
0
61,001
L
Chang'e
Indrakarum
Chang'e
12,510
1,474
2,495
3,209
17,500
5,491
0
5,907
11,496
47,682
1,249
L
Bakasura
Leones_2015
Bakasura
16,008
9,187
0
10,021
25,127
11,440
0
10,056
14,831
0
69,357
L
Charybdis
LucasMates
Charybdis
21,573
9,195
0
5,480
19,905
6,981
559
4,133
15,720
0
85,629
L
Sun Wukong
Mr GodsPlan
Sun Wukong
7,847
1,720
0
2,095
20,839
20,814
240
3,757
16,182
0
54,774
L
Fafnir
Roffstaff
Fafnir
11,023
1,723
0
2,402
21,148
19,098
42
7,591
13,271
25,876
1,154
W
Surtr
19,317
6,231
0
3,909
17,656
16,721
1,042
1,608
15,838
3,231
88,658
W
Scylla
blveflame
Scylla
13,425
1,398
0
6,385
14,175
4,185
602
2,566
10,726
80,185
0
W
Lancelot
idontknowmac
Lancelot
14,989
2,250
489
3,966
21,147
16,308
0
5,414
14,712
0
56,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,676
Gold Earned
46,970
544
Minions Killed
455
0
Camps Cleared
0
1,942,019
Distance Traveled
1,769,096
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,841
623
145
8
0
326,464
0
W
Ratatoskr
11,226
591
66
3
0
403,440
0
L
Chang'e
8,228
433
58
3
0
343,860
7
L
Bakasura
10,498
553
149
8
0
425,749
0
L
Charybdis
10,404
548
126
7
0
331,701
2
L
Sun Wukong
8,644
455
87
5
0
336,679
0
L
Fafnir
9,196
484
35
2
0
331,107
5
W
Surtr
12,576
662
145
8
0
390,632
3
W
Scylla
11,279
594
119
6
0
383,415
0
W
Lancelot
10,754
566
69
4
0
438,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role